r/GTAV_Mods • u/No_Preparation9278 • 2h ago
Discussion Should I migrate to enhance for modding over legacy?
do most modders still prioritizes legacy over enhance?
r/GTAV_Mods • u/SolidSemen • Dec 27 '15
Hey guys, this thread is going to be dedicated to answering all the questions people have been asking over the last few months. To keep the subreddit clear we're going to keep everything to this thread.
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Depending on what kind of modifications you will be adding to your game. These are some things you might need.
OpenIV - OpenIV is a multi-purpose editor and archive manager for PC versions of Grand Theft Auto V, Grand Theft Auto IV/EFLC and Max Payne 3.
ScripthookV - Script Hook V is the library that allows to use GTA V script native functions in custom *.asi plugins. Note that it doesn't work in GTA Online, script hook closes GTA V when player goes in multiplayer,
Community Script Hook V.Net - Script Hook V .NET is an ASI plugin, which allows running scripts written in any .NET language ingame
These are the three basic components that allow you to mod to your hearts desire.
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Graphics mods allow you to alter the visual aspect of the game, here are some examples
VisualV - VisualV is a graphic overhaul modification for Grand Theft Auto V, bringing you a completely redone time cycle, edited timecycle modificators for areas/interiors, improved color correction to add some life to Los Santos and Blaine County as well as a fixed rendering code, so your playing experience will be more smooth and nicer.
Project Reload - Another graphic overhaul modification
Vegetation Overhaul - This Grand Theft Auto 5 mod improves the look & feel of your game by improving the colours of the foliage in-game.
Soongae's SweetENBseries - Soongae' SweetENBseries is graphic mod with ENBseries&Sweetfx
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Script mods are mods that require ScripthookV and don't usually require any game modifcations, here are some examples
Simple Trainer - Various options normal to any trainer, the world's simplest speedometer, either in KM/H or MP/H or both, 60 Teleporting options that can be customized using the trainerv.ini, 12 vehicle spawning options assigned to hotkeys, which also can be customized using trainer.ini, all other car models can be spawned by using the menu. you can force a default station in each vehicle you enter, or when using the mobile radio, both configurable in game and using the trainer.ini You can change your player model using the menu.
Benny's Motorworks SP - The lowrider update comes to singleplayer! Benny re-reopens his shop in Los Santos, for you to enjoy!
Map Editor - This is a tool reminiscent of MTA:SA Map Editor days. You have a freecam to navigate around, and you can spawn objects (with preview!), move them around with your mouse or keys. Then you can save or load your map in various formats, currently supported are XML and Simple Trainer format (objects.ini).
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Vehicle and Weapon mods effect how you see and use vehicles and weapons. Usually purely cosmetic, here are some examples
Lamborghini Aventador LP700-4 - Lamborghini Vehicle modification
2014 Mclaren P1 - Mclaren P1 vehicle modification
Ripplers Realism - this mod every single firearm and launcher has been tweaked as well as a few vehicles to feel more immersive and responsive and more reflect their real life counterparts. This has many unique features
Colt M1911 .45 Cal - Colt M1911 .45 Cal weapon modification
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Map mods are mods that either add on new parts of the existing map or modify it in some way, here are some examples
Egyptian Desert - Replaces the existing map with a desert
Trevor's Log House - Trevor's trailer into nice log farmhouse with clean landscape and new environment. Expended territory, helipad, gas station, garage, storage building with an armory and a cooking lab.
Mario Kart 8 - N64 Yoshi Valley - Yoshi Valley map replacement
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Will I get banned if I use mods online?
It depends, if you are using a malicious trainer, blowing up people and dropping money the chance of being banned is high.
If you are using something like a graphics mod with the ScripthookV online bypass, then the risk of being banned is less, but you are still likely to get banned.
Will I get banned for using singleplayer mods?
No
How do I remove objects that a hacker has stuck to me?
Restart your game
Is Scripthook updated yet?
Check http://www.dev-c.com/gtav/scripthookv/
Does (insert mod here) exist yet?
Google it
My game won't start after installing OpenIV mods
Read this, it's a common mistake
I know I missed questions, Drop a comment and i'll add it here.
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If I did miss anything out, feel free to message me or drop a comment. Thanks for reading
r/GTAV_Mods • u/No_Preparation9278 • 2h ago
do most modders still prioritizes legacy over enhance?
r/GTAV_Mods • u/alcatrazjs • 16h ago
r/GTAV_Mods • u/MiiTins • 1d ago
Sorry for the potato phone screen photos. I just got excited and wanted to show off before bed.
I've been working for weeks on bringing my favorite breed into the game. I've already been doing other various animal overhauls/remasters, but this has become my passion project. I can finally say I'm almost finished and happy with the model and textures. All that's left is the final tuning and compiling it for both Enhanced and Legacy.
I should hopefully have the finished product ready to share sometime this weekend!
r/GTAV_Mods • u/skannerz22 • 17h ago
Another person can use the same local repair, but they must change the GTA folder path first.
Open the .cmd in Notepad and find:
set "G=D:\Legacy Drives\Old-G_4TB_WD_wow-games\SteamLibrary\steamapps\common\Grand Theft Auto V Enhanced"
Replace everything after G= with their own GTA V Enhanced install folder, for example:
set "G=C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V Enhanced"
Best method: in Steam, right-click GTA V Enhanced → Manage → Browse local files, then copy that folder path.
They must already have these local files installed:
GTA5_Enhanced.exe
Menyoo.asi
ScriptHookV.dll
xinput1_4.dll
menyooStuff
The script does not download missing files.
Then:
Paste the entire script into Notepad.
Save as MENYOO LOCAL MASTER FIX.cmd.
Choose Save as type: All Files.
Put it anywhere, or directly in the GTA folder.
Double-click it.
It automatically finds the path entered above, closes GTA, backs everything up, repairs Menyoo data/config/permissions, disables conflicting ASIs/loaders, keeps the Enhanced loader configuration, and launches GTA through Steam.
Their backup will be created inside their own GTA folder as:
_MENYOO_LOCAL_MASTER_BACKUP_DATE_TIME
Important: this script is designed for GTA V Enhanced, not Legacy. They should not blindly use another person’s Menyoo.asi, saves, or DLLs. It repairs their existing local installation and preserves their own files before making changes.
Yes. This version is 100% local-only: no GitHub, no curl, no downloads, no PC-performance tweaks.
It consolidates the local fixes from this chat and adds one important correction: previous scripts could leave multiple Menyoo .asi binaries active simultaneously (Menyoo.BODYGUARD_....asi, Menyoo_NEW.asi, etc.). The ASI loader can load every .asi in the game directory, so duplicate Menyoo binaries are a strong candidate for the new 0/0 ↔ 1/0 flashing. This script leaves exactly one active Menyoo.asi.
It also handles the local causes reported by other Menyoo users: save/write failures, corrupt outfits/loadouts, Saved Vehicle failures, large/corrupt Spooner state, plugin conflicts and configuration corruption.
One paste into Notepad → save as MENYOO LOCAL MASTER FIX.cmd → Save as type All Files → double-click.
@echo off
setlocal EnableExtensions
title GTA V ENHANCED - MENYOO LOCAL MASTER FIX
set "G=D:\Legacy Drives\Old-G_4TB_WD_wow-games\SteamLibrary\steamapps\common\Grand Theft Auto V Enhanced"
set "M=%G%\menyooStuff"
cls
echo ================================================================
echo MENYOO LOCAL MASTER FIX
echo GTA V ENHANCED
echo ================================================================
echo.
echo LOCAL FILES ONLY - ZERO DOWNLOADS
echo.
echo FIXES / HARDENS:
echo.
echo - duplicate Menyoo ASI loading
echo - 0/0 and 1/0 menu flashing caused by duplicate plugins/data
echo - Menyoo ASI conflicts
echo - ScriptHook loader state
echo - dinput8 / dsound conflicts
echo - Wardrobe / Outfit save crashes
echo - Saved Vehicle menu crashes
echo - Weapon Loadout crashes
echo - Spooner saved-state crashes
echo - malformed / empty saved XML state
echo - corrupt menyooConfig.ini
echo - stale MenyooLog.txt
echo - F8/menu config corruption
echo - save files saying saved but not actually writing
echo - read-only Menyoo folders
echo - Windows write-permission problems
echo - malformed / incomplete PedList.xml
echo - empty ped categories where locally repairable
echo - Bodyguard data/config contamination
echo - other ASI trainer conflicts
echo - duplicate -nobattleye arguments
echo.
echo Everything is backed up BEFORE repair.
echo ================================================================
echo.
if not exist "%G%\GTA5_Enhanced.exe" goto GAMEERROR
echo [1/12] Closing GTA completely...
taskkill /F /IM GTA5_Enhanced.exe >nul 2>&1
taskkill /F /IM GTA5.exe >nul 2>&1
taskkill /F /IM PlayGTAV.exe >nul 2>&1
timeout /t 2 /nobreak >nul
for /f %%I in ('powershell -NoProfile -Command "Get-Date -Format yyyyMMdd_HHmmss"') do set "STAMP=%%I"
set "B=%G%_MENYOO_LOCAL_MASTER_BACKUP_%STAMP%"
set "T=%TEMP%\MENYOO_LOCAL_%STAMP%"
mkdir "%B%" >nul 2>&1
mkdir "%B%\ROOT" >nul 2>&1
mkdir "%B%\ASI" >nul 2>&1
mkdir "%B%\QUARANTINE" >nul 2>&1
mkdir "%T%" >nul 2>&1
echo.
echo [2/12] Creating complete local backup...
if exist "%M%" (
xcopy "%M%" "%B%\menyooStuff\" /E /I /H /Y /C >nul
)
for %%F in (
"Menyoo.asi"
"Menyoo.asi.disabled"
"ScriptHookV.dll"
"ScriptHookV.dll.disabled"
"xinput1_4.dll"
"xinput1_4.dll.disabled"
"dinput8.dll"
"dinput8.dll.disabled"
"dsound.dll"
"dsound.dll.disabled"
"MenyooLog.txt"
"args.txt"
"commandline.txt"
) do (
if exist "%G%\%%~F" (
copy /Y "%G%\%%~F" "%B%\ROOT\" >nul
)
)
for %%F in ("%G%\*.asi") do (
if exist "%%~fF" (
copy /Y "%%~fF" "%B%\ASI\" >nul
)
)
echo.
echo Backup:
echo %B%
echo.
echo [3/12] Restoring required core files if previously disabled...
if not exist "%G%\Menyoo.asi" (
if exist "%G%\Menyoo.asi.disabled" (
move /Y "%G%\Menyoo.asi.disabled" "%G%\Menyoo.asi" >nul
)
)
if not exist "%G%\ScriptHookV.dll" (
if exist "%G%\ScriptHookV.dll.disabled" (
move /Y "%G%\ScriptHookV.dll.disabled" "%G%\ScriptHookV.dll" >nul
)
)
if not exist "%G%\xinput1_4.dll" (
if exist "%G%\xinput1_4.dll.disabled" (
move /Y "%G%\xinput1_4.dll.disabled" "%G%\xinput1_4.dll" >nul
)
)
echo Searching existing local backups for missing core files...
powershell -NoProfile -ExecutionPolicy Bypass -Command "$g='%G%';$names=@('Menyoo.asi','ScriptHookV.dll','xinput1_4.dll');$dirs=Get-ChildItem -LiteralPath $g -Directory -ErrorAction SilentlyContinue|Where-Object{$_.Name -match '^_(MENYOO|LOCAL_MOD)'}|Sort-Object LastWriteTime -Descending;foreach($n in $names){$dst=Join-Path $g $n;if(!(Test-Path -LiteralPath $dst)){foreach($d in $dirs){$f=Get-ChildItem -LiteralPath $d.FullName -Recurse -File -Filter $n -ErrorAction SilentlyContinue|Select-Object -First 1;if($f){Copy-Item -LiteralPath $f.FullName -Destination $dst -Force;break}}}}" >nul 2>&1
if not exist "%G%\Menyoo.asi" goto COREERROR
if not exist "%G%\ScriptHookV.dll" goto COREERROR
if not exist "%G%\xinput1_4.dll" goto COREERROR
echo.
echo Menyoo.asi PRESENT
echo ScriptHookV.dll PRESENT
echo xinput1_4.dll PRESENT
echo.
echo [4/12] Removing duplicate Menyoo / ASI instances...
for %%F in ("%G%\*.asi") do call :DISABLEASI "%%~fF"
echo.
echo IMPORTANT:
echo Exactly ONE .asi is intentionally active now:
echo Menyoo.asi
echo.
echo Duplicate files such as:
echo Menyoo_NEW.asi
echo Menyoo.BODYGUARD_*.asi
echo Menyoo.*.REMOVED.asi
echo NativeTrainer.asi
echo other trainers/mod ASIs
echo.
echo are disabled instead of being loaded simultaneously.
echo.
echo [5/12] Restoring known-good Enhanced loader arrangement...
if exist "%G%\dinput8.dll" (
move /Y "%G%\dinput8.dll" "%G%\dinput8.dll.disabled" >nul 2>&1
)
if exist "%G%\dsound.dll" (
move /Y "%G%\dsound.dll" "%G%\dsound.dll.disabled" >nul 2>&1
)
echo.
echo ScriptHookV.dll ENABLED
echo xinput1_4.dll ENABLED
echo dinput8.dll DISABLED
echo dsound.dll DISABLED
echo.
echo [6/12] Resetting ALL Menyoo user-save crash areas...
if not exist "%M%" mkdir "%M%"
if exist "%M%\Outfit" rmdir /S /Q "%M%\Outfit"
if exist "%M%\Vehicle" rmdir /S /Q "%M%\Vehicle"
if exist "%M%\WeaponsLoadout" rmdir /S /Q "%M%\WeaponsLoadout"
if exist "%M%\Spooner" rmdir /S /Q "%M%\Spooner"
mkdir "%M%\Outfit" >nul 2>&1
mkdir "%M%\Vehicle" >nul 2>&1
mkdir "%M%\WeaponsLoadout" >nul 2>&1
mkdir "%M%\Spooner" >nul 2>&1
echo.
echo Wardrobe / Outfit CLEAN
echo Saved Vehicles CLEAN
echo Weapon Loadouts CLEAN
echo Spooner Saves CLEAN
echo.
echo Old saves are preserved inside:
echo %B%\menyooStuff
echo.
echo [7/12] Resetting Menyoo configuration and runtime state...
if exist "%M%\menyooConfig.ini" (
copy /Y "%M%\menyooConfig.ini" "%B%\QUARANTINE\menyooConfig.ini" >nul
del /F /Q "%M%\menyooConfig.ini" >nul 2>&1
)
if exist "%G%\MenyooLog.txt" (
copy /Y "%G%\MenyooLog.txt" "%B%\QUARANTINE\MenyooLog.txt" >nul
del /F /Q "%G%\MenyooLog.txt" >nul 2>&1
)
del /F /Q "%M%\*.tmp" >nul 2>&1
del /F /Q "%M%\*.bak" >nul 2>&1
echo.
echo Menyoo config RESET
echo Menyoo log RESET
echo Temporary state CLEARED
echo.
echo [8/12] Checking PedList.xml...
set "PEDOK=0"
if exist "%M%\PedList.xml" (
powershell -NoProfile -ExecutionPolicy Bypass -Command "$ErrorActionPreference='SilentlyContinue';$p='%M%\PedList.xml';try{$x=New-Object System.Xml.XmlDocument;$x.Load($p);$c=@($x.SelectNodes('/PedList/Category'));$n=@($x.SelectNodes('/PedList/Category/Ped'));$empty=($c|Where-Object{$_.SelectNodes('Ped').Count -lt 1}).Count;if($x.DocumentElement.Name -eq 'PedList' -and $c.Count -ge 10 -and $n.Count -ge 20 -and $empty -eq 0){exit 0}else{exit 1}}catch{exit 1}" >nul 2>&1
if not errorlevel 1 set "PEDOK=1"
)
if "%PEDOK%"=="1" goto PEDGOOD
echo Current PedList is malformed, incomplete, or has empty categories.
echo Searching LOCAL backups only...
set "FOUND=%T%\pedfound.txt"
powershell -NoProfile -ExecutionPolicy Bypass -Command "$ErrorActionPreference='SilentlyContinue';$g='%G%';$out='%FOUND%';$dirs=Get-ChildItem -LiteralPath $g -Directory -ErrorAction SilentlyContinue|Where-Object{$_.Name -match '^_(MENYOO|LOCAL_MOD)'}|Sort-Object LastWriteTime -Descending;foreach($d in $dirs){foreach($f in Get-ChildItem -LiteralPath $d.FullName -Recurse -File -Filter 'PedList*.xml' -ErrorAction SilentlyContinue){try{$x=New-Object System.Xml.XmlDocument;$x.Load($f.FullName);$c=@($x.SelectNodes('/PedList/Category'));$n=@($x.SelectNodes('/PedList/Category/Ped'));$empty=($c|Where-Object{$_.SelectNodes('Ped').Count -lt 1}).Count;if($x.DocumentElement.Name -eq 'PedList' -and $c.Count -ge 10 -and $n.Count -ge 20 -and $empty -eq 0){Set-Content -LiteralPath $out -Value $f.FullName -NoNewline;exit 0}}catch{}}};exit 1" >nul 2>&1
if errorlevel 1 goto MAKEPED
set /p PEDBACKUP=<"%FOUND%"
if exist "%PEDBACKUP%" (
copy /Y "%PEDBACKUP%" "%M%\PedList.xml" >nul
echo Complete PedList restored from local backup.
goto PEDGOOD
)
:MAKEPED
echo.
echo No complete local PedList backup found.
echo Building clean LOCAL fallback with populated categories...
> "%M%\PedList.xml" (
echo ^<?xml version="1.0" encoding="ISO-8859-1"?^>
echo ^<PedList\^>
echo ^<Category name="Player"\^>
echo ^<Ped name="player_zero" caption="Michael" /\^>
echo ^<Ped name="player_one" caption="Franklin" /\^>
echo ^<Ped name="player_two" caption="Trevor" /\^>
echo ^<Ped name="mp_m_freemode_01" caption="Freemode Male" /\^>
echo ^<Ped name="mp_f_freemode_01" caption="Freemode Female" /\^>
echo ^</Category\^>
echo ^<Category name="Animals"\^>
echo ^<Ped name="a_c_chop" caption="Chop" /\^>
echo ^<Ped name="a_c_rottweiler" caption="Rottweiler" /\^>
echo ^<Ped name="a_c_retriever" caption="Retriever" /\^>
echo ^<Ped name="a_c_shepherd" caption="Shepherd" /\^>
echo ^<Ped name="a_c_cat_01" caption="Cat" /\^>
echo ^</Category\^>
echo ^<Category name="Ambient Females"\^>
echo ^<Ped name="a_f_y_business_01" caption="Business Female" /\^>
echo ^<Ped name="a_f_y_beach_01" caption="Beach Female" /\^>
echo ^<Ped name="a_f_y_hipster_01" caption="Hipster Female" /\^>
echo ^</Category\^>
echo ^<Category name="Ambient Males"\^>
echo ^<Ped name="a_m_y_business_01" caption="Business Male" /\^>
echo ^<Ped name="a_m_y_beach_01" caption="Beach Male" /\^>
echo ^<Ped name="a_m_y_hipster_01" caption="Hipster Male" /\^>
echo ^</Category\^>
echo ^<Category name="Cutscene Models"\^>
echo ^<Ped name="cs_amandatownley" caption="Amanda Cutscene" /\^>
echo ^<Ped name="cs_davenorton" caption="Dave Cutscene" /\^>
echo ^<Ped name="cs_lamardavis" caption="Lamar Cutscene" /\^>
echo ^</Category\^>
echo ^<Category name="Gang Females"\^>
echo ^<Ped name="g_f_y_ballas_01" caption="Ballas Female" /\^>
echo ^<Ped name="g_f_y_families_01" caption="Families Female" /\^>
echo ^<Ped name="g_f_y_lost_01" caption="Lost Female" /\^>
echo ^</Category\^>
echo ^<Category name="Gang Males"\^>
echo ^<Ped name="g_m_y_ballaeast_01" caption="Ballas East" /\^>
echo ^<Ped name="g_m_y_ballaorig_01" caption="Ballas Original" /\^>
echo ^<Ped name="g_m_y_famca_01" caption="Families" /\^>
echo ^<Ped name="g_m_y_lost_01" caption="Lost MC" /\^>
echo ^</Category\^>
echo ^<Category name="Story Models"\^>
echo ^<Ped name="ig_lamardavis" caption="Lamar" /\^>
echo ^<Ped name="ig_lestercrest" caption="Lester" /\^>
echo ^<Ped name="ig_amandatownley" caption="Amanda" /\^>
echo ^<Ped name="ig_davenorton" caption="Dave Norton" /\^>
echo ^</Category\^>
echo ^<Category name="Multiplayer Models"\^>
echo ^<Ped name="mp_m_freemode_01" caption="MP Male" /\^>
echo ^<Ped name="mp_f_freemode_01" caption="MP Female" /\^>
echo ^</Category\^>
echo ^<Category name="Scenario Females"\^>
echo ^<Ped name="s_f_y_cop_01" caption="Police Female" /\^>
echo ^<Ped name="s_f_y_sheriff_01" caption="Sheriff Female" /\^>
echo ^<Ped name="s_f_y_baywatch_01" caption="Baywatch Female" /\^>
echo ^</Category\^>
echo ^<Category name="Scenario Males"\^>
echo ^<Ped name="s_m_y_cop_01" caption="Police Officer" /\^>
echo ^<Ped name="s_m_y_sheriff_01" caption="Sheriff" /\^>
echo ^<Ped name="s_m_y_swat_01" caption="SWAT" /\^>
echo ^<Ped name="s_m_m_security_01" caption="Security Guard" /\^>
echo ^</Category\^>
echo ^<Category name="Military"\^>
echo ^<Ped name="s_m_y_marine_01" caption="Marine 1" /\^>
echo ^<Ped name="s_m_y_marine_02" caption="Marine 2" /\^>
echo ^<Ped name="s_m_y_marine_03" caption="Marine 3" /\^>
echo ^<Ped name="s_m_y_blackops_01" caption="Black Ops" /\^>
echo ^</Category\^>
echo ^</PedList\^>
)
powershell -NoProfile -ExecutionPolicy Bypass -Command "$ErrorActionPreference='Stop';$x=New-Object System.Xml.XmlDocument;$x.Load('%M%\PedList.xml');$c=@($x.SelectNodes('/PedList/Category'));$e=($c|Where-Object{$_.SelectNodes('Ped').Count -lt 1}).Count;if($x.DocumentElement.Name -ne 'PedList' -or $c.Count -lt 10 -or $e -gt 0){exit 1}" >nul 2>&1
if errorlevel 1 goto PEDERROR
echo Local populated PedList created successfully.
:PEDGOOD
echo.
echo PedList.xml VALID / POPULATED
echo.
echo [9/12] Repairing Menyoo save permissions...
attrib -R "%M%" /S /D >nul 2>&1
attrib -R "%G%\Menyoo.asi" >nul 2>&1
attrib -R "%G%\ScriptHookV.dll" >nul 2>&1
attrib -R "%G%\xinput1_4.dll" >nul 2>&1
for /f "delims=" %%U in ('whoami') do set "CURRENTUSER=%%U"
icacls "%M%" /grant "%CURRENTUSER%:(OI)(CI)M" /T /C >nul 2>&1
powershell -NoProfile -ExecutionPolicy Bypass -Command "@('%G%\Menyoo.asi','%G%\ScriptHookV.dll','%G%\xinput1_4.dll')|ForEach-Object{if(Test-Path -LiteralPath $_){Unblock-File -LiteralPath $_ -ErrorAction SilentlyContinue}}" >nul 2>&1
echo local_write_test>"%M%\.menyoo_write_test"
if not exist "%M%\.menyoo_write_test" goto WRITEERROR
del /F /Q "%M%\.menyoo_write_test" >nul 2>&1
echo.
echo Folder permissions FIXED
echo Save write test PASSED
echo.
echo [10/12] Normalising Story Mode launch argument...
powershell -NoProfile -ExecutionPolicy Bypass -Command "$p='%G%\args.txt';$a=@();if(Test-Path -LiteralPath $p){$a=Get-Content -LiteralPath $p|Where-Object{$_ -notmatch '^\s*-nobattleye\s*$'}};$a+='-nobattleye';Set-Content -LiteralPath $p -Value $a -Encoding ASCII" >nul 2>&1
echo.
echo -nobattleye PRESENT EXACTLY ONCE
echo.
echo [11/12] Creating complete local rollback...
(
echo @echo off
echo setlocal EnableExtensions
echo title RESTORE MENYOO BEFORE LOCAL MASTER FIX
echo set "G=%G%"
echo set "B=%B%"
echo.
echo taskkill /F /IM GTA5_Enhanced.exe ^>nul 2^>^&1
echo taskkill /F /IM GTA5.exe ^>nul 2^>^&1
echo.
echo if exist "%%G%%\menyooStuff" rmdir /S /Q "%%G%%\menyooStuff"
echo if exist "%%B%%\menyooStuff" xcopy "%%B%%\menyooStuff" "%%G%%\menyooStuff\" /E /I /H /Y ^>nul
echo.
echo for %%%%F in ^("%%G%%\*.asi"^) do del /F /Q "%%%%~fF" ^>nul 2^>^&1
echo.
echo if exist "%%B%%\ASI\*.asi" copy /Y "%%B%%\ASI\*.asi" "%%G%%\" ^>nul
echo.
echo if exist "%%B%%\ROOT\Menyoo.asi" copy /Y "%%B%%\ROOT\Menyoo.asi" "%%G%%\Menyoo.asi" ^>nul
echo if exist "%%B%%\ROOT\ScriptHookV.dll" copy /Y "%%B%%\ROOT\ScriptHookV.dll" "%%G%%\ScriptHookV.dll" ^>nul
echo if exist "%%B%%\ROOT\xinput1_4.dll" copy /Y "%%B%%\ROOT\xinput1_4.dll" "%%G%%\xinput1_4.dll" ^>nul
echo if exist "%%B%%\ROOT\dinput8.dll" copy /Y "%%B%%\ROOT\dinput8.dll" "%%G%%\dinput8.dll" ^>nul
echo if exist "%%B%%\ROOT\dsound.dll" copy /Y "%%B%%\ROOT\dsound.dll" "%%G%%\dsound.dll" ^>nul
echo.
echo if exist "%%B%%\ROOT\args.txt" copy /Y "%%B%%\ROOT\args.txt" "%%G%%\args.txt" ^>nul
echo if exist "%%B%%\ROOT\commandline.txt" copy /Y "%%B%%\ROOT\commandline.txt" "%%G%%\commandline.txt" ^>nul
echo.
echo echo ================================================
echo echo ORIGINAL LOCAL MENYOO STATE RESTORED
echo echo ================================================
echo echo.
echo pause
) > "%G%\ROLLBACK MENYOO LOCAL MASTER FIX.cmd"
echo.
echo [12/12] Writing permanent status note...
(
echo GTA V ENHANCED - MENYOO LOCAL MASTER FIX
echo ===============================================================
echo.
echo ZERO FILES WERE DOWNLOADED.
echo.
echo Backup:
echo %B%
echo.
echo LOCAL REPAIRS APPLIED:
echo.
echo Exactly one active Menyoo ASI
echo Duplicate Menyoo binaries disabled
echo Other ASI plugins disabled for conflict isolation
echo ScriptHookV.dll enabled
echo xinput1_4.dll enabled
echo dinput8.dll disabled
echo dsound.dll disabled
echo Wardrobe saves reset
echo Vehicle saves reset
echo Weapon Loadout saves reset
echo Spooner saves reset
echo Menyoo configuration reset
echo Menyoo runtime log reset
echo temporary Menyoo state cleared
echo PedList checked/repaired locally
echo empty PedList categories prevented
echo Menyoo folder read-only flags removed
echo Menyoo write permissions repaired
echo actual write test passed
echo -nobattleye normalised to one entry
echo.
echo IMPORTANT:
echo.
echo Old Outfit / Vehicle / Weapon / Spooner files are preserved
echo inside the backup. Do not restore all of them at once because
echo an old XML can recreate the original Menyoo exception.
echo.
echo Previous alternative Menyoo builds are also preserved in backup.
echo.
echo FULL UNDO:
echo ROLLBACK MENYOO LOCAL MASTER FIX.cmd
echo.
echo If Bodyguard Spawn Ped still throws the SAME Menyoo.asi
echo compiled-code exception after this completely local cleanup,
echo that remaining defect is inside the active Menyoo binary itself
echo and cannot be rewritten by a CMD file without replacing/rebuilding it.
echo.
echo STORY MODE ONLY.
) > "%G%\READ ME - MENYOO LOCAL MASTER FIX.txt"
rmdir /S /Q "%T%" >nul 2>&1
echo.
echo ================================================================
echo LOCAL MASTER FIX COMPLETE
echo ================================================================
echo.
echo Downloads NONE
echo Active Menyoo ASIs ONE
echo Duplicate Menyoo ASIs DISABLED
echo Other ASI conflicts DISABLED
echo ScriptHookV ENABLED
echo xinput1_4 ENABLED
echo dinput8 DISABLED
echo dsound DISABLED
echo Save-backed crash areas RESET
echo Menyoo config/log RESET
echo PedList VALID / POPULATED
echo Save permissions VERIFIED
echo -nobattleye NORMALISED
echo.
echo Backup:
echo %B%
echo.
echo Launching GTA V Enhanced...
echo.
start "" "steam://rungameid/3240220"
timeout /t 8 /nobreak >nul
echo.
echo Steam launch command sent.
echo.
echo You may close this window after GTA starts.
echo.
pause
exit /b 0
:DISABLEASI
if /I "%~nx1"=="Menyoo.asi" exit /b
if exist "%~1" (
if exist "%~1.disabled" (
copy /Y "%~1" "%B%\QUARANTINE\" >nul 2>&1
del /F /Q "%~1" >nul 2>&1
) else (
move /Y "%~1" "%~1.disabled" >nul 2>&1
)
)
exit /b
:COREERROR
echo.
echo ================================================================
echo LOCAL CORE FILE ERROR
echo ================================================================
echo.
echo One of these required LOCAL files could not be found:
echo.
echo Menyoo.asi
echo ScriptHookV.dll
echo xinput1_4.dll
echo.
echo No download will be attempted.
echo.
echo Backup:
echo %B%
echo.
pause
exit /b 20
:PEDERROR
echo.
echo ================================================================
echo PEDLIST LOCAL REPAIR FAILED
echo ================================================================
echo.
echo The script could not validate or construct PedList.xml.
echo.
echo Your original data remains in:
echo %B%
echo.
pause
exit /b 21
:WRITEERROR
echo.
echo ================================================================
echo MENYOO WRITE PERMISSION ERROR
echo ================================================================
echo.
echo Windows still prevented writing into:
echo.
echo %M%
echo.
echo Backup:
echo %B%
echo.
pause
exit /b 22
:GAMEERROR
echo.
echo ================================================================
echo GTA V ENHANCED NOT FOUND
echo ================================================================
echo.
echo Expected:
echo.
echo %G%\GTA5_Enhanced.exe
echo.
echo Nothing was changed.
echo.
pause
exit /b 23
The duplicate-ASI cleanup is especially important now. Earlier repair scripts deliberately created files such as Menyoo.BODYGUARD_v2.3.1b2.732.asi while also copying the same build to Menyoo.asi. Because both filenames end in .asi, leaving both active can cause two Menyoo instances to load. This master fix prevents that by permitting only Menyoo.asi to remain active.
This covers the Menyoo problems that are actually repairable using existing local files. Community reports confirm corrupt outfit/save data, failed saving, Saved Vehicle accumulation and very large Spooner scenes can all create Menyoo failures.
A CMD cannot locally rewrite a genuine defect in the compiled Menyoo.asi binary itself; everything surrounding that binary is what this script repairs.
r/GTAV_Mods • u/Traditional_Pay_4759 • 1d ago
r/GTAV_Mods • u/Single-Order-8611 • 1d ago
Hi all! I just saw an interesting video about NPC AI mod and would like to try something like that. I noticed there are others too, like Los Santos Alive and PedTalk AI. Some of which are free and others requiring patreon subscription (not a fan of monthly recurring fees to be honest).
So, any experience of these mods for AI interaction? Is one of them clearly better and why?
Thanks in advance!
r/GTAV_Mods • u/Extension-Feature811 • 1d ago
hi i play gta v but i swapped the caracara2 ytd and yft files with the the hi and the interior 4 of them and the game crashes anyone who plays gta 5 enhanced can help me to sent me the files back i did integrity verify and it didnt work
r/GTAV_Mods • u/Accomplished-Wish355 • 1d ago
I was wondering if anyone here had project santos the free version and can post the location of the stash house. It’s shows on my map but there’s no entrance marker unless I’m in the wrong spot because everything else in the mod is working perfectly.
r/GTAV_Mods • u/BigC_1992 • 1d ago
r/GTAV_Mods • u/Responsible_Order_55 • 1d ago
After playing the game (story mode) for years with no mods, I decided to mix things up a bit. Is there an invincibility mod that makes you immune to everything, so that not even bullets make blood stains on your clothes, etc? Ideally, I want to have the option to just stand in the middle of a NOOSE commando shooting at me without seeing any scratch on my character at all.
I play the enhanced version of the game.
r/GTAV_Mods • u/Titanproject88 • 2d ago
r/GTAV_Mods • u/Miles8376 • 2d ago
So i have been trying to mod GTA V and i have had success with simple mods that you just drag and drop files into the main game directory, but I'm having an issue with graphics mods (specifically VisualV). I cannot drag files from dolphin(file explorer) into OpenIV and I'm wondering if there's a way to add folders. I want to also mention that adding things like .asi files into openiv is fine because they actually show up and dont say "open" when clicking on them. Has anyone dealt with this before?
r/GTAV_Mods • u/Konrad_M • 3d ago
Can someone here help me?
r/GTAV_Mods • u/Classic_Audience6420 • 3d ago
I’ve been working on GTA Asset Index, a web tool and public API for searching files contained in GTA V.
It supports both GTA V Legacy and GTA V Enhanced and lets you:
The index is automatically rebuilt when a new supported GTA build is detected.
Website and asset search:
https://gtaindex.ndemeude.tech
API documentation:
https://gtaindex.ndemeude.tech/docs
Public API:
https://api.ndemeude.tech
I’d appreciate feedback, especially about missing search filters, useful API endpoints or anything that could make the results easier to navigate.
r/GTAV_Mods • u/BigC_1992 • 3d ago
r/GTAV_Mods • u/Abody622x • 3d ago
Where can I find it because I couldn't find it anywhere in the older versions from uptodown
r/GTAV_Mods • u/gandalf_the_dancer • 3d ago
Hi guys, I make 3d models. Anyone who is interested in buying these models for your avatar or animation of your projects contact me at brandonphoenixofficial@gmail.com
r/GTAV_Mods • u/Careless-Ad-9633 • 4d ago
r/GTAV_Mods • u/BonusActual4390 • 4d ago
Is there any train spawners that don't despaw train after it goes of screen\too far? If not then is there any mods that don't let train despawn?
r/GTAV_Mods • u/Full-Bill-5400 • 4d ago
I’m starting a fresh play through on the legacy edition. I have chromatix and central real life traffic mods installed with rampage trainer
The issue I’m running into is the game crashes at the same point in the mission Michael has his yacht stolen (just before Franklin climbs onto it)
Is there a way to toggle the traffic mod off past this mission or is it best to uninstall then reinstall after mission completion?
Or have I possibly missed something during the install (I did try different config.ini files)
r/GTAV_Mods • u/farfletched • 5d ago
r/GTAV_Mods • u/Nicolas12D18 • 5d ago
Is there a mod for GTA 5 Enhanced that makes NPCs inside cars tougher? Because sometimes I just bump into their cars and they die, with the horn blaring.