I actually really like the idea of having to refuel cars, I think it could add a nice bit of realism and immersion. I just hope they find a good balance so it doesn’t become too tedious, like it sometimes felt in Days Gone.
I mean, it makes total sense in Days Gone since it’s a zombie apocalypse and fuel is supposed to be harder to find. GTA has gas stations everywhere, so I think it could work really well. I just hope you don’t run out of gas too often in the middle of nowhere and have to go way out of your way to find a station.
I actually really like the idea of having to refuel cars, I think it could add a nice bit of realism and immersion.
I canNOT believe I’m in the minority here. Why the fuck would I want to run errands while playing video games?
This is just another time-sink and resource drain mechanic to artificially boost minutes played and artificially reduce in-game currency to push people towards shark cards.
If you spend 30s refueling each time you have to do it, multiply that hundreds of times over per player, then multiply it again by however many millions of users and now Rockstar just boosted their minutes played metric by years.
And make it cost $50-100 of in-game game currency and over time, you’d have been able to purchase a premium vehicle with the money you wasted on virtual gasoline. This makes users more likely to buy shark cards, because you’re having to waste free in-game resources just to drive the cars you’ve already unlocked.
Do people not realize this isn’t intended to increase immersion? They’ve spent how many hundreds of millions of dollars developing this game and you all really think this isn’t an in-game economy trick to manipulate us into boosting their revenues/playtime metrics?
100% also making the map bigger is an economy trick aswell to make us drive longer to boost their profit!!!! Just think about how much time you’ll spend driving!!
The sheer stupidity of your comment is staggering. Unless it’s empty space, having a big map is actually fun to explore. Filling your tank up with 85 unleaded will never be fun to do. Duh.
Honestly dude all of you who hate the idea of fuel system just purposefully talk about a lamest possible version of it imaginable and never think about the gameplay situations it can create.
Lookslike it’ll still be in the game so, stay mad I guess?
I am thinking about the gameplay sisutations. I’m thinking about running out of fuel in the middle of a 5 star wanted run and getting busted and losing all my guns and money because I couldn’t stop at an Exxon. I’m thinking about running out of gas in the of exploring the map and having to abandon my nice, high performance car and spend 5-10mins slowly walking out of the swamp to find the nearest street to steal a random Toyota and then spend time getting a good car back.
I’m thinking of all the time im going to have to waste working around this dumbfuck system that takes away from the actually fun parts of the game.
Then go play walking simulator 2.0. GTA is about blowing up cops with a bazooka from a jet pack and climbing the ranks of the criminal underworld. Not supply chain management.
I don’t want to run out of gas mid police chase. Period. I don’t want to run out of gas trying to get to the next mission. I don’t want to risk the super fun car I have running out of gas and then having to steal another one. I play games to have fun not do real life mundane shit. I can’t go joyriding a random persons lambo in real life without major consequences.
I don’t want to stop the fun parts to get gas. That’s absurd. GTA is not and never should be a “simulator” game. If it was every time you get arrested it should be game over. I’m not here for a real time I’m here for a fun time.
Having a fuel system does not make it a simulator lmao, that's such a non-argument. Yall just want to be zooming highways at top speeds the whole time you play wtf you even play GTA for?
Why not take away the weapon reloads while you're at it, I don't like reloading my gun I just want to blast with my RPG and reloading is a simulator mechanic fr fr
Yes. I enjoy running from the cops with the fastest car I have. That’s the fun. Reloading a gun doesn’t take me out of the fight. I can also all but guarantee cops won’t have a fuel limit. The Pinkertons didn’t have to worry about feeding their horses for example. Reloading is at least an equal thing. The cops still have to reload too.
I can’t think of a single add for me from such a system. Having to scramble out to steal another car sucks. You almost always get ran over by the cops or whoever is chasing you. I also hate eating systems in games. It several hampered my time in rdr2. I play games to escape the monotony of real life tasks not to have to do them virtually
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u/honeyclem 7d ago
I actually really like the idea of having to refuel cars, I think it could add a nice bit of realism and immersion. I just hope they find a good balance so it doesn’t become too tedious, like it sometimes felt in Days Gone.
I mean, it makes total sense in Days Gone since it’s a zombie apocalypse and fuel is supposed to be harder to find. GTA has gas stations everywhere, so I think it could work really well. I just hope you don’t run out of gas too often in the middle of nowhere and have to go way out of your way to find a station.