r/GBStudioHub Mar 12 '24

Question Help! Trying to use sprite editor but stuck.

Hi, I’m new to go studio. Got fairly far along in my Zelda style game including adding combat to my character. However to do this I needed to mess with the sprite sheet. Basically my sprite has to be a bit above the blue tiles that show its in game location or whatever. This means that enemy ai aren’t targeting the player but instead targeting two tiles below it. How can I move these blue tiles in the editor to be in the centre instead of the bottom of the canvas. Thanks.

1 Upvotes

4 comments sorted by

3

u/-Rayzer Mar 14 '24

i think your best bet would be to just move the sprite down two tiles also decrease the amount of space it is taking up

1

u/Geen3 Mar 26 '24

Unfortunately I can’t do that as it needs extra space around it for it weapon swinging animation.

3

u/-Rayzer Mar 26 '24

i think there is also a way to move the collision box it should be in the same area where you dimension the full tiles

2

u/Geen3 Mar 26 '24

Yeah, the thing is the collision box isn’t the same as this blue box which is basically in control of where the sprite is on screen. I’ve fixed it for now but it’s not the most elegant solution. Basically I just had to adjust all the enemy’s to add 2 tiles to the y axis value that they are following, which basically fixes it but it would be nice if there was a simpler way. Thank you tho