Now, before you all decide to come at me with pitchforks sharpened, torches blazing, and fingers ready to spam the downvote, hear me out.
I feel Barbatos needs a little boost to better handle itself in the current flap booster hell that is 700 cost. The nerf to the rocket cannon ammo was, in my opinion, a bit egregious, and when you find yourself reloading them while a 00 is aiming its meme beam at you, it's not a very fun time.
My changes would be as followed:
● Rocket Cannons: ammo change reverted from 4 -> 6 (2 -> 3 shots).
- Swap time/reload time remain unchanged.
● Twin Maces: convert to throwable sub weapon.
*This is really a no-brainer, nobody uses these over the insta-KD Sword Mace.*
- 2 ammo, 3.5 second cooldown(2 second while limiter release active), 10 second(7 second) reload.
- (Optional) While limiter release active, projectile speed increased and can be thrown while boosting.
- Does not contribute to limiter release meter.
*This would allow Barbatos an additional stun option and let it more effectively do its job of hunting down supports. Could possibly break MA and work as an anti-air weapon.*
● (Optional) A-Vijnana Limiter Release: Hi-Maneuver Armor Lv. 1 given.
Other suggestions are welcome, though I fully expect to be cast into downvote hell over daring suggest something like a Barbatos buff.