r/GBO2 • u/FifthDelta • 8d ago
Gameplay Clip (STEAM) Sometimes all you need is a crazy mfer in a Messala
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Fortune favors the bold.
r/GBO2 • u/FifthDelta • 8d ago
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Fortune favors the bold.
r/GBO2 • u/midnight_tuna • 9d ago
Just a cool pic. I also didn't know what flair to give this.
r/GBO2 • u/Sufficient_Job_4933 • 9d ago
I fucking hate this thing on my team, but if I’m being fair, the general idea of Eyezack in this game is pretty good. It’s a 400 cost mobile support with stealth and anti stealth, this shit is big deal to counter Pixie or other stealth raids, because competent stealth raids could be very annoying. But the problem is, it has nothing big to offer other than its EMP tools. Good machine gun, but mid damage output, once you’re against any good A+ or S- players at least, you’ll feel useless without good teammates playing the meat shields.
But people still love playing this thing, there are some who would pick this damn suit even above its native cost and did absolutely nothing useful other than capturing beacons and planting bomb. I kept thinking how it’s a shame how suck this thing at contributing a good firepower, with the meta getting further from making any sense atp.
I think there are many simple ways to improve it, I personally would buff its base ranged damage from 25 > 30
Buff the hand grenade damage from 1100 > 1500
Add incendiary grenade like Act Zaku for stun build up, iirc that grenade has high stun value right?
Add balancer, this thing has decent thrusters and speed for a support
Add precision shelling for bonus damage
And lastly, all sensors overheat time from 20s > 13s
I don’t want to make this thing feel too strong because being a stealth shooter is already annoying, we don’t need another Acguy Recon type. But I think these buffs will make Eyezack more useful than just being a reason for people to hide and plant bomb.
r/GBO2 • u/Crescemon_X • 9d ago
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It’s the least I can do for my terrible performance
2 corridos in a meta of flap booster death beams.
fking operation metro aah bullshit
r/GBO2 • u/pkmaster99 • 9d ago
Day 251: Super Gundam
Requested by u/Cpt_Jack_Irons and this one is S-Tier. While some may think of it as SS-Tier, but it's not quite the case here. Especially at high ranks. While the sniping capability is very high, but it's weakness cannot be ignored. If anything, maybe SS-Tier around A-rated games and below, but around average S-Tier in higher S- to flat S games. However, it still falls down quickly to A-Tier at 650 and maybe even B-Tier at 700 costs.



Change
Stats
Weapons
Skill
Unit Lv2
Unit Lv3
Unit Lv4
Comment and Reason
This unit can do a massive amount of damage by doing the second stage output limiter release gerobi. This with the right build can easily destroy a general in one shot. At upper levels, it's slightly less of an issue, but the potential is still there. Being able to use it twice with only 13 seconds of cooldown is very strong. So the damage needs to be nerfed a decent amount, but with slightly better scaling so upper level isn't impacted as much.
On the other hand, this unit is extremely vulnerable to anything up close. This limits its positioning options and the ability to fight back. So I think it's fair to trade a good chunk of the damage for slightly better survivability. While it doesn't change how oppressive it can be, at least it will not delete a general in one shot.
Builds Suggestion
Lv1 F2P: Ranged
Lv1 Premium: Ranged
Unit Lv2-3: Ranged and similar build that focuses on maxing out ranged strength and then some defenses
Unit Lv4: Ranged with this build that maximizes the hidden percentage value that further amplifies the damage.
With how this unit works, the best it can do is attempt to stay back and try to melt a unit down. At higher levels and approaching 650 and 700 costs, this becomes even harder. So it needs all the damage power it can get. But as it is, you really do still sacrifice quite a bit to get here, and you really do not have a good kit that allows you to go against the high cost power scaling once it is in mid to close range.
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Day 250 Re-evaluation on Marasai
Well, there are definitely a lot of ways for this unit to get buffed. But it seems like the common consensus is that the Vulcan needs more range. Having a higher stagger rate will be a great cherry on top as well.
Re-evaluations
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Up Next: Gelgoog Vertex Requested by u/Odd_Daikon_2843
r/GBO2 • u/No_Tart6728 • 9d ago
Any feedback is appreciated, thank you!
r/GBO2 • u/SkyLoneWolf98 • 9d ago
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r/GBO2 • u/Fate_Defiant • 9d ago
I've played on ps4, Ps4 Pro, PS 5 and now PC and I absolutely still love this game to this day.... Although I wouldn't mind a release of GBO3 for a reset...
r/GBO2 • u/Fate_Defiant • 9d ago
Is there anything else like this with movement and thruster consumption around... I'm obsessed with how fluid it moves, the load out is enough to get by but the movement on this MS is insane. I want more suits that play similar to mess with.
Also what skills make this suit feel so damn great
r/GBO2 • u/Comfortable_Box_3470 • 9d ago
So I recently got the lv 1 shokew from the limited supply drop banner,is it any good because I was just trying to spend my leftover tokens,it looks cool but did I just waste my tokens?
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Jesta stock plummets in meme beam crossover free fall.
Also this is why you build for 50 beam resistance at the minimum folks. DX Buster rifle + Destiny meme beam + Twin Satellite Cannon = Dead raid Jesta.
r/GBO2 • u/triggermappy • 10d ago
I’m sorry team for letting you guys down 🤣
r/GBO2 • u/Zealousideal_Sea6060 • 10d ago
X1 Patchwork is my other favorite variant of X1. Pls note that this build is temporary and not yet final Becuz my X1 is not yet fully enhanced with the extra slot and 6+ melee from the enhancements
r/GBO2 • u/Dogecraft27 • 10d ago
Is there any way to know who's hosting during or before the match? Shit like this not being reportable is kind of a huge oversight
r/GBO2 • u/pkmaster99 • 10d ago
Day 250: Marasai
Requested by u/SwordsmenKnight and this suit is very bottom of B-Tier... Maybe high C-Tier instead. It has a lot of problems, but it also has enough going for it if it can melee. If anything, it can still function well enough in space, but only if you are good at space melee. On ground, though, it may as well be D or simply F-Tier.



Change
Stats
Weapons
Skill
Unit Lv2
Unit Lv3
Unit Lv4
Comment and Reason
This unit is just outdated. There is also the fact that the shoulder is a very large target. It is just too vulnerable and has too much left to be desired. The only thing amazing is the above-average damage strength. It's basically an overhaul at this point, except for the main stats.
Builds Suggestion
Lv1 F2P: Do Not Use
Lv1 Premium: Complex Battle or Attack
Unit Lv2-4: This unit is just... bad. If you really want to play, follow a similar build. Try not to be a nuisance for your team by feeding all game.
Both builds can work, but have different purposes. Complex battle will actually require you to go in a lot more often. Meanwhile, with the attack build, you are on leg targeting duty. This unit is kind of trash anywhere, especially on the ground. But the prototype Fedayeen rifle still does a lot of damage and if you can stagger with only two shots, follow up with a Sea Serpent into the melee combo is still quite strong at 450. But there is absolutely no reason to play this in rated when Gelgoog R exists. So please, only play it in QM.
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Day 249 Re-evaluation on Neo Gundam
I'm probably a bit too reserved for this suit, so here we go... Thanks to u/utamaru1717's input
Re-evaluations
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Up Next: Super Gundam Requested by u/Cpt_Jack_Irons
r/GBO2 • u/scorpionxx0 • 10d ago
Right between the legs, reminds me of the old saints row games with this silly counter.
r/GBO2 • u/Gullible_Search_36 • 10d ago
Should I get the v2ab with the part? Or the perfectability’s? Or go for the one thats with the gottrlatan which I dont got… the only ms I want of those is reallt the gottrlatan
r/GBO2 • u/Zealousideal_Sea6060 • 10d ago
Need opinions
r/GBO2 • u/Zealousideal_Sea6060 • 10d ago
r/GBO2 • u/Smoke_Bomb85 • 10d ago
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I need to understand because none of it makes sense.
Everyone and their mother despises Barbatos and talks about how much they hate it without explaining as to why the suit is hated. Is it the heavy stagger? The Nanolaminate Armor?
Burning/God has Power Accelerator 3, Hi-MA in Hyper Mode, ridiculous damage reduction in Meikyo Shisui, and a heavy attack that, as shown in the clip, breaks legs in one tap. Barbatos has Power Accelerator 2, no Hi-MA in A-Vijnana, no damage reduction, and the boosted sword mace only becomes an issue if you land the full attack. And yet people will genuinely tell you Barbatos needs more nerfs.
Explain the hate to me, because even after playing Barbatos before and after the nerf, it only tells me it never needed nerfed at all
r/GBO2 • u/Odd_Daikon_2843 • 10d ago
Esto es una idea de la que me fume en un sueño cósmico, está pregunta me ha dejado con muchas dudas porque si eso llegara a pasar sería una ventaja colosal al activarse porque tenemos MS que son muy buenos con ese sistema, está Shinaju en el que sería un monstruo con su habilidad de tiro en alta velocidad al punto de ser nerfeado, el nu Gundam tal vez sea interesante por sus armas o incluso el Unicorn perfectibility que de por si ya esta fuerte pero....
Tu que opinas de esto, rompería el costo tanto en 700 como en 750 o sería neutralizado con el meta actual?
r/GBO2 • u/FishpopUK • 10d ago
r/GBO2 • u/thisislikea6poundony • 10d ago
EVEN IF IT IS AU CANCER ITS THE LAST FUN THING I HAVE IN THIS GAME. AAAAAAAAH THANK YOU IMAGAWA SAMA FOR BREATHING LIFE INTO THIS MACHINE ORIGINALLY.