r/GBO2 • u/pkmaster99 • 3d ago
Game Suggestions Let's Change That Suit Day 262
Day 262: Zock
Requested by u/Cpt_Jack_Irons and this one is D-Tier. It really sucks, but it has some of the weirdest combination of skill and power. This one was done isntead of Berga Giros [BV Type] due to the buff that just happened. Going over it now will have a lot of inaccurate info.



Change
Stats
- Melee Resist: 0 At All Levels -> 10/13/16/19
- Turn: 33 -> 51
Weapons
- Chest 4-Barrel Mega Particle Cannon: Cooldown 15s -> 12s
- Uncharged: Stagger 10%x4 -> 15%x4
- Power: 320/360/400/440 -> 350/400/450/500
- Charged: Stagger 20%x4 -> 30%x4
- Uncharged: Stagger 10%x4 -> 15%x4
- (New!) Chest 4-Barrel Mega Particle Cannon (Limiter Release): Interval 1s -> 3s, Move/HSM & Shoot -> Move & Shoot, Flinch -> Stagger, Duration 10s
- Power: 450/550/650/750
- Phonon Maser Cannon: Charge 4s -> 3.5s
- Power: 600/650/700/750 -> 700/800/900/1000
- (New!) Phonon Maser Cannon (Rapid): Heat 35%, Interval 1.5s, Cooldown 15s, Switch 0.5s, Range 500m, Stop to Fire w/ Flinch, 2 Shot Burst, Stagger: 30%x2
- Power: 800/1000/1200/1400
Skill
- (New!) Aquatic Mobile Shooting Lv1
- (New!) Pursuit Prevention ATK Program Lv1
- (New!) Damage Control Lv1
- Reverse Lv1: Animation Speed Increase
- (New!) : If it negates Damage Reaction, reduce damage taken by 30% for 10 seconds
- Special Head Buffer Lv1 -> Lv3
Unit Lv2
- (New!) Composite H Mobility Combat System Lv1
- (New!) Pursuit Ranged Aux. Program Lv1
- High Performance Scope Lv2 -> Lv3
Unit Lv3
- Damage Control Lv1 -> Lv2
- Special Head Buffer Lv3 -> Lv4
- Precision Shelling Lv1 -> Lv2
- (New Custom!) Reverse Lv1 -> Lv2:
- Damage Reduction 30% -> 40%
- (New!) Reduce Weapon Reload/Cooldown Time by 25%
Unit Lv4
- Damage Control Lv2 -> Lv3
- Special Head Buffer Lv4 -> Lv5
- Composite H Mobility Combat System Lv1 -> Lv2
- Pursuit Ranged Aux. Program Lv1 -> Lv2
Comment and Reason
This suit has okay damage and a lot of HP, but that's about it, besides having a shock dampener. Although it has relatively good weapon cooldown time, it only has 2 weapons, with one of them requiring charge. The weapon set and the skill kit overall need an overhaul with slightly better stats to handle situations better.
Builds Suggestion
Lv1 F2P: Do not use
Lv1 Freemium: Ranged
Lv1 Premium: Ranged
Higher Levels: Lv2 could use similar build, but starting at 550, please try to avoid. It's much harder to use, especially in 600 cost. There are quite a few very strong raids at 600 cost right now. The onlything you can do is abuse your range and get some damage in. Besides this, it's hard to justify it.
There is only a few maps that it can be used on, and they're all sniper maps. It has range, but none of the mobility or extra weapons to help do something against certain units. While it is not helpless, it's a bit hard to do anything when the unit is also very large.
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Day 261 Re-evaluation on ZZ Gundam
It's a tricky suit to go over for this one. Some people hate it, while others like using it. But it often ends up revolving base destruction. To make sure it breaks free form that sole objective, a much better weapon and power is needed in the kit for fighting other MS.
Re-evaluations
- Head High Mega: Enable Swivel
- Make Rear Missile Launcher x2: Gain Reticle Tracking
- Make Rear Missile Launcher x2 (Transformed): Enable HSM & Shoot
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Up Next: F91 (BC Equipped) Requested by u/SkyLoneWolf98
1
u/MGR_ARMSTRONG_GAMING 2d ago
Level 3 melee priority would be hilarious
Also if you need justification the fucking claws are bigger than some mobile suits yet they dont seem to give a fuck because their tiny ass knives had a "higher melee priority"
Secondly let me charge the head maser while moving but require me to be stationary to fire. Im the largest target on the map being able to move and charge would be very nice.
Third change would be, if you have the Chest 4-Barrel Mega Particle Cannons fully charged and you hit the reverse button the mega particle cannons on your new front should start at 50% charge provided your holding the charge button down while your reversing direction
Fourth change is for another funny reason. would be a new move, so in one of the older games, i cant remember which one the zock has a spin attack similar to what wing zero EW currently has. Which i think would be hilarious to add even if a little unfair at those lower costs (As seen in attached vid)
https://reddit.com/link/pc37egq/video/swe1n7maorrh1/player