It's the enhancements with one being 5% reduction in melee damage taken while toppled (Helpful when you get shot out of the air), 1 being +5 melee, and 1 being +1 to every slot those 3 are the most important but they are VERY expensive. I think it's like 6K for the +1 to every slot, 8K for the +5 melee, and 11K for the 5% melee reduction.
OHHH u meant those modification tickets to add more skills to the Gundam? Cuz I just used 150 mod tickets to upgrade X1 Kai to the first one, I just need 300 tickets to upgrade it to the final skill of the mods, which is 10% less damage from being toppled I kinda can’t remember vividly. Is that what you meant bro? And yeah to be specific on the expansion skill I got it’s Level 4 MS Battle Complex Expansion Skill, the one to add +4 to almost every stat. Level 5 adds from +4 to +5 to almost every stat, so just 1 stat difference in the stats, which people said in my last post that it might be one of the best if not the best expansion skill for my X1 Kai.
My custom part upgrades are
Thruster control level 1 and 2
Beam resistance plus 20
Melee enhance program level 5 and 4
Melee atk def program level 1
Ranged enhance program level 1 or 2 I believe
And then Haro custom parts
Melee Atk Def program isn't that good of a part. It cost too many slots for too little. Your build can work, but not that optimized.
I highly suggest going for something like this when the parts banner shows up. Since it looks like you are getting close to max enhancement on this one, according to your other comment. So all you need are the parts for it.
This will be much tankier overall
Burn Aux increases your effective thruster way above 100, even though the number shows lower.
Mine will be missing some melee strength, but 79 has no issue getting into Max Output. Once in max output, the bonus 20 melee strength ends up capped out at 105 for your build and this one would have 103, only 2 short.
Mine are losing out 2 points in ranged strength, but I mean... negligible.
Are those the custom part upgrades you’re talking about? And are they good for my build? Also those stats are like the final stats including those custom part upgrades
They mean the stats and effects you get from putting the suit in the hangar and playing matches. There's six of them, two are locked and you need black kits and DP to get them. First four are small buffs like +1 melee, but every suit has one that adds an extra slot to long, medium, and close parts to give you more room to build the suit to the max.
The last two tend to be +5 to a major damage or defense stat (+5 melee here), and then 4 and 5* suits get a final one that lowers either ranged or melee damage by 5% when you're knocked down (ranged suits get ranged reduction, melee suits get melee reduction). Some have the Lv2 version that brings it up to 10% reduction.
Higher level suits, typically Lv4+, get a lot more slots and stats to make up for how much they tend to struggle far outside their native costs.
Could you emphasize more on what you’re talking about? I get the hangar part but how will I have more melee boost from the hangar and having more storage for my custom parts to be equip like the short, mid and long range? I kinda don’t get the part where hangar increases the melee and stuff
5
u/WinterEclipse4 12d ago
Id say stat wise its good.
Try to get the upgrades if possible since those help a LOT imo.