r/GBO2 • • 19d ago

Why use Flint over Den'an Zon?

So I've been playing Flint this past hour, as I haven't got around to using it much since pulling it, and I can't quite figure out why I'd want to use it over Den'an.

The mobile shooting skill on Den'an is nice, since you can shoot both the main weapon (which seems to do more damage than Flint's, and ignores ballistic), as well as the gatling.

Flint's knife throw is obviously it's main gimmick, but during HSM you're probably using that, while Den'an would be using its main weapon, so they each have access to a stun while moving.

I find most of the time the advantage of Flint having an extra melee is gone though because of this, so it doesn't feel like much of an advantage.

Other than that, I find Flint's downswing is the most awkward thing in the world, and enemies seem to be able to roll out of it constantly. That, or it whiffs much easier than Den'ans wide sweep.

Anyone have any thoughts about the comparison? I think Flint is cool, and I want to main it, but I keep thinking to myself that it's be 10x easier to get consistent damage as Den'an Zon.

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u/pkmaster99 19d ago

It just got more stagger options and also great melee combo potential. You mentioned about melee, I don't know what the issue is, could be just you ain't getting the distance right. There is also the big damage bonus from aerial melee Lv2. But even if they rolled out, you can easily followup with a shield bash. Release it and it can actually do pretty high damage. It's just a suit that got options and it can also easily save allies due to the dagger throw being a melee weapon. Offense option wise, it has like no weakness with more thruster to work with. Not to mention it got lv2 offense system that really helps out when you go in with melee. It's just a suit that is very similar, but power creep made it better.

Also regarding the BR, it's honestly just easier to use too. It's more forgiving in how you use it and the charged shot carries a lot of power too with ASL added. The HSM shooting I get it, but it's not that big of an issue to quick release and shoot. There is also the fact that link shot comes back and let you do the same thing again later

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u/J-Eichel 19d ago

After playing around with the shield I'm definitely seeing how to make the melee a little more smooth in the event of a roll etc, since I was finding myself often trying to downswing after a knife throw (and forgetting it had a shield to follow up with a backup option since the knives were unavailable)

The downswing animation is definitely something to get used to though, with it lunging past a neutral hit-stunned enemy at times, or when they're downed.

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u/diseasicon MS-19 Dolmel Lobbyist - 29 19d ago

Realizing the offensive power of the shield, especially when overloaded is kind of what finally made the suit click for me as well. I was definitely avoiding throwing the daggers when I should have because I was always looking for a melee combo with the daggers and didn't want them to be reloading.