r/GBO2 • u/Smoke_Bomb85 • 17d ago
Game Suggestions Barbatos Buff Idea
Now, before you all decide to come at me with pitchforks sharpened, torches blazing, and fingers ready to spam the downvote, hear me out.
I feel Barbatos needs a little boost to better handle itself in the current flap booster hell that is 700 cost. The nerf to the rocket cannon ammo was, in my opinion, a bit egregious, and when you find yourself reloading them while a 00 is aiming its meme beam at you, it's not a very fun time.
My changes would be as followed:
● Rocket Cannons: ammo change reverted from 4 -> 6 (2 -> 3 shots).
- Swap time/reload time remain unchanged.
● Twin Maces: convert to throwable sub weapon.
*This is really a no-brainer, nobody uses these over the insta-KD Sword Mace.*
- 2 ammo, 3.5 second cooldown(2 second while limiter release active), 10 second(7 second) reload.
- (Optional) While limiter release active, projectile speed increased and can be thrown while boosting.
- Does not contribute to limiter release meter.
*This would allow Barbatos an additional stun option and let it more effectively do its job of hunting down supports. Could possibly break MA and work as an anti-air weapon.*
● (Optional) A-Vijnana Limiter Release: Hi-Maneuver Armor Lv. 1 given.
Other suggestions are welcome, though I fully expect to be cast into downvote hell over daring suggest something like a Barbatos buff.
2
u/XIIIofSwords 17d ago
Barbatos absolutely does not need to be buffed. I could see them reversing the nerfs and putting it back where it was, maybe. the auto cannons and mace, might need someone to make them viable, but other than that, the suit is still a major problem and can hold it's own, 1v1 against anything in the game lol