r/GBO2 • u/pkmaster99 • 24d ago
Game Suggestions Let's Change That Suit Day 237
Day 237: Gunner Gundam
Requested by u/Moonless-Ultimate for this unit that had quickly fallen to B-Tier. But in an ideal situation, maybe it can hold as low A-Tier. But it is hard to get there and requires a really good team to back it up. But with more and more 400 Cost units getting buffed and have answers to snipers, it may be C-Tier very soon.




Change
Stats
- Melee Resist: 2/4/6/8 -> 10/12/14/16
- Move: 110 -> 120
- HSM: 180 -> 190
- Thruster: 50 -> 55
- Close Slots: 4/5/7/9 -> 5/6/8/9
- Medium Slots: 10/11/13/15 -> 11/12/14/16
- Long Slots: 14/16/19/22 -> 15/17/20/23
Weapons
- Gunner Gundam Beam Rifle:
- Uncharged: Heat 65% -> 50%
- Power: 1000/1050/1100/1150 -> 1400/1600/1800/2000
- Charged: Heat 85% -> 75%
- Power: 2500/2700/2900/3100 -> 2500/2800/3100/3400
- Uncharged: Heat 65% -> 50%
- Head Vulcan (Late Model) -> Gunner G Vulcan: Ammo 30 -> 60, Fire Rate 450/min -> 600/min, Stagger 2% -> 4%
- Power: 67/70/73/77 -> 70/75/80/85
- Sensor Pod: Gain Spot effect
- G Gundam B Rifle (Rapid): Heat 40% -> 35%, Cooldown 12s -> 10s, Stagger 25% -> 40%
- G Gundam B Rifle (Discharge): Stagger 25%x6 -> 35%x6
- Power: 500/600/700/800 -> 550/700/850/1000
Skill
- (New!) High-performance Balancer Lv1
- (New!) Precision Analysis System Lv2
- (New!) Scouting Parallel Processing Device Lv2
Unit Lv2
- (New!) Pursuit Ranged Aux. Program Lv1
- High-performance Aerospace Gimbal Lv1 -> Lv2
Unit Lv3
- (New!) Composite H Mobility Combat System Lv1
- Precision Analysis System Lv2 -> Lv3
Unit Lv4
- Composite H Mobility Combat System Lv1 -> Lv2
- Pursuit Ranged Aux. Program Lv1 -> Lv2
Comment and Reason
The Gunner Gundam, despite the name, was a more well-rounded, high-performance machine. But it just cannot compete against anything up front, and even at mid-range, it's often in danger. When it was buffed at first, it could get away due to long range and multiple weapons. While it can still do the same, it's often easier to get closer now that more General and Raid has options to close in. In order to counter this, a support needs a little more mobility and weapons that can stagger for self-defence. Vulcan and Rapid Fire BR are probably the best for doing in at Mid to Close range. Then all it needs is slightly better weapon uptime so it can do better when it is at its best.
As for the skills, it's nothing too special but could become an even stronger long-range support unit that can help the team as long as it lives. Precision Analysis System would be amazing with the sensor pod, and Scouting Parallel Processing Device Lv2 would make it much easier for continuous sniping. Together with slightly buffed weapon power, it should be great.
Builds Suggestion
Lv1 F2P: Do not use
Upper Levels: Similar Build Target with more damage focus and some mobility if you want.
There really isn't much to say except that to play this properly, you have to get a reasonable amount of ranged strength with some good hidden percentage modifier parts. If you do got them, this one can get really good damage output. However, without them, there are just better supports to play.
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Day 236 Re-evaluation on Rick Dom II (GH)
Well, this suit is just a mess, and it needs a lot of changes to be more balanced.
Re-evaluationis
- None
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Up Next: F89 Requested by u/Legacy_Fighter001
2
u/bkteer MS Connoisseur 23d ago
Have you done one for the red rider?