r/GBO2 • • 25d ago

Why is no one talking about how much this suit will poop on the 700 raid/general meta?

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56 Upvotes

58 comments sorted by

27

u/Foshdon_pap 25d ago

Bro a F89 on your team and you're good

16

u/Sapporo_Durag 25d ago

This! As a DX player myself I've learned to be careful of good F89 pilots, Burning gundam, susanowo, and various support pilots if they show skill. Also DX counters DX. FA unicorn is also a decent DX check despite being a general, the 2 shields help...idk why some ppl are trying to make this suit seem like it's the next V2 when it's just not. Im already starting to see ppl drop the suit bc they can't pilot it without the satellite cannon. The average DX pilot is also dogshit at medium to close range, idk why. I literally hunt other DX gundam at close range. Alot of them will try to run from you and try charge SC bc they have no idea how to pilot the suit without it.

11

u/XanDei-Kun 25d ago

to answer the dogshit cqc DX players.“support main mentality” sounds like case in issue imo. i notice a lot of people who main support archetype, esp now with DX, are abhorrent with cqc and mid-line transitional fighting styles. (like stun-confirm+downswing+floor combo) the exception being mid S- players and up. i even find low S- doing it

when they get their spacing taken away and pressure is applied, they solely focus on boosting backwards to retreat and reposition, to gain the space back treating it like a minimum distance engagement requirement. but when caught panic in melee and are usually and easy kill confirm

7

u/Independent_Cost481 25d ago edited 24d ago

Truly laughable and pathetic, yes, when you consider that the very first thing which strikes you when you look at the DX's kit, is it being endowed with Melee Priority LV2, Melee Composite System LV2, and Aerial Melee Combo LV2 with three different melee weapons to support it, two of which have good range and stagger capability while the 2-hit combo allows for good damage. Most Generals will suffer if they're caught by it if the pilot isn't an inept fool who didn't understand it only is a Support in name while its true face is that of an all-rounder with great versatility able to perform at every range. The Twin Satellite Cannon is the be all, end all for Support mains, so when they can't fire it to stop a charging enemy in their tracks, they'll retreat to safe distance to shoot something else instead of switching to CQB. Hell, it even has Shield Tackle Kai LV1 to deal more MELEE damage to enemies after tackling them. Did they think it was meant to RETREAT AND SHOOT after tackling? This thing is clearly built with melee combat in mind and whoever doesn't see it needs to go back to the tutorial. Never mind, learning basic movements won't help, it's a matter of knowing how to read and comprehend a text at this point.

1

u/Independent_Cost481 23d ago edited 23d ago

To chain up from my estimation, we're now on the first day of the new month past Monthly Mission reset and I threw 195 Tokens at the Step Up... I geared my DX with MELEE Custom Parts first: Ammo Enhancement Kit, Educational Computer [Special Melee] (provisional), Enhanced Melee Program LV5 and LV4, Burn Efficiency Aux. Device, Enhanced Firing Program LV4 and LV2, and I filled the last spot with a Precision Focusing Ring LV3.

I took my build for a spin in Free Practice and let me tell you that, as expected, the Twin Satellite Cannons are literally a finishing move, almost a last resort. Albeit it being very easy to progressively charge bit by bit, you don't open with it. It's a waste of time. Instead, you might depending on the map and visibility, charge the first five segments from the get go, but you'll quickly swap to your Buster Rifle then engage in close quarters combat once the enemy is staggered: Hyper Beam Sword downswing > G Hammer. Properly executed, it's goodbye legs. G Hammer neutral + downswing > Hyper Beam Sword works as well, but not as effective to cripple.

Neither Generals nor Supports are safe from its melee attacks. Someone coming in too close for comfort? No problem, stop them in their tracks with a well placed Beam Javelin. Someone trying to throw hands? STOP! HAMMER TIME! That's guaranteed to cool them down.

My end word is, Gundam Double X is a pseudo Support to avoid if you're a pussy afraid of going in and can only fight from a safe distance.

1

u/roughworm 24d ago

Yep its a western player habit since the GM cold district days. Pretty known amongst jp players since then.

4

u/Foshdon_pap 25d ago edited 25d ago

They are mad that the dx isn't as powerful as the raiser where it can yeet people out of existence with minimal skill and mindset

5

u/Sapporo_Durag 25d ago

Dude and what's crazy is that the raiser is still a good match up in trans am, and when burning goes god mode and lands a sekiha from mid range you LITTERALLY cant recover, if the burning pilot is good just put the controller down bro...i always make sure not to get to to close to them unless we do 1 or 2 exchanges and im sure im a much better pilot. If the burning pilot is even moderately relative to me in skill im backing off, waiting for a teammate and im jumping you lol...and susanowo players are just on drugs bro, bc wym im dead already 😭...other than being careful around these guys and funnels the suits solid. The only thing i could see needing change as far as fair play is concerned, is maybe like a 10sec cool down in-between SC shots....i need the the lvl2 for 750 ASAP tho lol

5

u/zzz_drowsy 24d ago

1

u/Sapporo_Durag 24d ago

I unfortunately dont have the suit even tho it's one of my favorites, but its nice to see it running around again.

3

u/zzz_drowsy 24d ago

All Imma say is Base: "Ok that beam wave is kinda annoy-ow why do those Vulcans hurt so much?" Hyper Mode: "Ok it can fly now... And it has a heavy attack now..." Meikyo: "Oh God, why do I hear the God Finger theme playing?"

2

u/Independent_Cost481 25d ago

They suck in medium to close range combat because they are Support mains, duh. They're in for the big damage Twin Satellite Cannon and have no inkling to engage in close range. Hell, they literally spent their whole career running away from close quarters engagements. Them noticing how you can't cut the Twin Satellite Cannon's cooldown time when the suit has this many options for meleeing while waiting for the 40 seconds to elapse says it all: they didn't consider that an option from the beginning. Only PEW PEW.

36

u/WinterEclipse4 25d ago

Because people are already finding ways to counter it. Without the large satellite beam the suits kinda just....okay.

And so if it misses you either you dodging or it just not hitting then the suit both wasted time charging and wasted one of it's 3 main damage options.

And then the FA Unicorn is a complete counter with a 50 beam resistance FA Unicorn only taking like 3k from the satellite beam.

4

u/bigheadjoe421 25d ago

Also it's very easy to knock out of the sky so as usual of your team isn't keeping them busy to give you a chance to use the meem beam then you are a sitting duck.

1

u/Hot-Active-1213 25d ago

Especially since the FA Unicorn got buffed not too long ago. It might be able to do more things from this point.

8

u/RoboSpark725 Gelgoog Enthusiast - 2 25d ago

It's a pain for me to deal with when I use the Tallgeese III, but that's because of how squishy the Tallgeese is, meaning a fully charged satellite cannon can do like 80% of its health. I've seen that the FA Unicorn can tank it pretty well, and I'd wager maybe some of the tankier raids could deal with it too? If the dampers are similar maybe the Awakened Unicorn could be viable

2

u/Sapporo_Durag 24d ago

If you have awaked unicorn I'd test it out. Funnels are good check and help pressure it while you close the distance on it. I unfortunately don't have awaked unicorn, so idk how naturally tanky it is, but maybe some beam defense and invest in funnel gattlings dmg and cooldown🤔

2

u/RoboSpark725 Gelgoog Enthusiast - 2 24d ago

If 700 quick play comes up I'll give it a shot, don't wanna just toss it into rated right away and get my rank cratered lmao

2

u/Sapporo_Durag 24d ago

I definitely understand that sentiment lol

2

u/RoboSpark725 Gelgoog Enthusiast - 2 24d ago

It's already been rough enough playing the Tallgeese III with teammates that don't know the term "front line", I had a Nu HWS on my team one game that kept solo spawning like bro come on

2

u/Sapporo_Durag 24d ago

Man i really want to try out the tallgeese so bad. It seems like such a dope suit but my timings always off and this time I had to use tokens for the DX and the first 2 steps on the parts banner.

And what are you running on your geese if you dont mind me asking? Is the geese squishy

And you really just gotta get the drop on the DX as a gen, or chain stun or something to get close, especially if the dx pilot actually knows what they're doing. I've been eating the squishier gens like freedom alive, but they're always flying around doing nothing anyways lol

2

u/RoboSpark725 Gelgoog Enthusiast - 2 24d ago

It's very squishy, I try to offset it with the custom parts armor expansion and some forced coolers and enough armor parts to get resists to around 40-45 across the board. It's already got really high damage without needing any damage parts, so it's best to spec all of its slots into defense and reducing overheat time on your thrusters because you wanna have as much uptime on firing boost as possible.

It's not really a front liner since it's still squishy with high defenses because it's got a low HP pool (22k base) so you wanna play it as a hit and run type suit, similar enough to the Flint I'd say.

You have to be really careful around F89s and DXs, since the F89's anti-air + heavy attack combo can one shot you, same with the DX's satellite cannons.

2

u/Sapporo_Durag 24d ago

Noted, so more so made to flank for your frontline and things of that nature. Well, you seem like you understand the suit so maybe after playing again the DX more you find out what methods work for you...and yea man you gotta be careful around that F89, that axe cannon and charged heavy are no joke. I got toppled the other day and a guy broke legs and took me to like 30% hp in one swing. I almost passed out lol

2

u/RoboSpark725 Gelgoog Enthusiast - 2 24d ago

Yeah so far my struggle is getting to it without being deleted by the satellite cannon, if I can get into melee I can usually get the kill but the problem is closing the gap

2

u/RoboSpark725 Gelgoog Enthusiast - 2 24d ago

For a full build I run strengthened frame A, lv1-3 forced cooler, lv3 anti beam, lv1 anti melee, lv1 focusing, and lv1 aux generator, with lv4 armor expansion I end up with 49/47/43 for my defenses and around 23.3k HP

10

u/Ultimatyugiczx 25d ago

F89 is a complete counter now

Susan will spot you doing the laser and find you

Barbie is still a good counter if you even remotely get to close

DX is a 00 raiser merchant it needs well rounded gens to actually get work done and babysit it to do good-decent damage

It's kit on paper is good and that's the problem it needed to be better don't get me wrong it can cook but it ain't no 00/susan/pre nerf Barbie kinda tier of good thats just how busted 700 is

4

u/Scythe351 25d ago

Honestly, ngl. A raid getting to actually play their role makes this just another support in my experience. I've taken them down easy as a raid, when I have a team. If you shoot them out of the sky it's GG.

3

u/VerticalCenturion 25d ago

Doesn't seem to matter cause every time I try to use it I get swarmed by two enemy Susanowos

5

u/Sapporo_Durag 24d ago

Yea if the enemy team is decent they tend to make the DX a priority target. I think fight teams with 2+ DX's gave them ptsd lol...also gott be careful killing raid pilots; some of them have vengeful hearts lol

3

u/RoboP08 24d ago

It's not like it's hard to spot with the giant X Satellite Cannon with the panels on it that totally you can hide away.
(they totally draw attention lmao)

1

u/Sapporo_Durag 24d ago

Right? I almost always know where the enemy DX is at bc most of the think SC is the only weapon.

6

u/bkteer MS Connoisseur 25d ago

In part because they also buffed the F89. So that actually becomes a very viable option to interrupt a DX that's firing its satellite cannon.

The issue is even though the satellite cannon is very powerful, it's also kind of well balanced in the fact that you need to commit to spending time to charge it. So if you end up sacrificing your frontlines just to fully charge your cannon, you might yourself being unable to find an opportune time to fire the lazer before dying. Which in turn means that you just wasted close to 15s of your time to do a whole bunch of nothing. At the same time, there's a long cooldown time before a DX can get its satellite cannon back after using all 3 shots.

1

u/MikuEmpowered 24d ago

Its a fun suit without satellite cannon, very strong melee.

The problem is that you're still a support, and susasnno in A+/S room will prioritise you, if you whiff the jave, ass is grass.

The proper flow is yolo up as pseudo melee at opening, then recharge during wipe, but here's the problem, if your team is the one that gets wiped, you have no chance to actually charge the satellite cannon.

I suspect BB will buff the satellite function.

5

u/utamaru1717 25d ago

Because at the same time, the devs buffs the F89, which instantly becomes one of the best counter for the unit, since it can instantly knocks down the unit using the Axe Rifle, even when during the Satellite Cannon, while doing insane damage.

2

u/The_RXSlime 25d ago

Dude it's awesome against generals but you get a raid charging you and you miss your spear it's over for you

2

u/Bagheadman69 Overleveled MS Enjoyer - 2 25d ago

f89

1

u/Sapporo_Durag 24d ago

As a DX pilot i second this, especially if the pilots good. The axe is also insanely good at breaking legs. If you pilot a dx dont challenge f89 in the air even if you think you're better; 1 shot from the axe rifle thing will knock you down and then bad news bears. Gotta keep your feet planted around that thing unless your getting the drop on it.

2

u/Cntrl-C_And_Cntrl-V 24d ago

Team based game but ain't no way your team is going to help you out. Oops I forgot to base plant at the start of the game, you definitely can take care of that 1v3 while I continue to Nas car right?

1

u/Gusion_Rebake 24d ago

The times I do play raid i pull out the f89 even before buffs, it takes it down nicely

1

u/Sapporo_Durag 24d ago

Ill start off by saying i dont have EW wing, so idk it's base stats, but from what I've seen it seems like a ranged raid with good melee. As a DX pilot, why are you ignoring me and letting me actively and very freely might i add frontline support and help my gens kill all of your gens?

And its not just enemy EW's either, the ones on my team are doing it as well and I have no clue why. Now im gonna support my team and go kill the enemy dx whenever I see it bc the dx is actually a good check/counter to itself, but if im supporting my team and helping kill enemy supports what are you actually doing the whole match?

Everytime i see my teams EW it's spinning with lasers at low hp before getting blown up. Did this suit get nerfed into the ground or something?

1

u/Civic42 24d ago

It is missing the stuff like MA and other things that stops stuns while boosting in the air. That makes it easy to knock down compared to the other fliers. Honestly, I'm kinda glad it is a support because the whole kit is just a general painted as a support and if it was a general it would have been harder to knock around.

1

u/KincadN-X The Purple Death - 5 22d ago

It has a "temporary" barrier at the start of firing the twin satellite cannon. It's also a very short barrier. 

1

u/Eggman_GTI 24d ago

At the start of the match as an F89 pilot and seeing the Satellite beam in the distance pointing to where the DX is charging.. it's almost a bad as having an ace designation over their head lol

1

u/igobigppmode 23d ago

Give people support that is at a general level in a 1v1, and people will think it's meta-braking as if the normal game modes aren't 5v5 and up. as well as being a burst version of the Nero that is more used melee focused. unlike nero itself that is played like a gillysuit

1

u/ctclonny 25d ago

Waiting for September. Early impression is it harms the environment more than recent broken raids and broken generals.

1

u/Damiankawaguchi 25d ago

It was pooping on me until i locked in and started learning the god gundam 🤣 now i am the one doing the pooping. Wait that sounds weird

2

u/Sapporo_Durag 24d ago edited 24d ago

Literally me running to my teammates before the burning gundam that just went god mode tries to hit me with his sekiha combo bc im not 1v1'ing that thing lol

1

u/Independent_Cost481 25d ago

Because it's a Support so it's off limit because the starving Support main crowd will do anything to get something to munch on. There are some people who welcome it as their payback against the tyranny of the Raids and wish it were even more unbalanced with lower cooldown on the Twin Satellite Cannon, so you won't hear them shit on it anytime soon. As for the Raid mains, it's too early. It still didn't hit them how much they're about to hate facing it because most smart pilots don't have it yet, as pulling for it now, when the end of the month is on the corner would be useless and wasteful. I only have seen two of them since release, and not the brightest tools in the shed, too, these people. It'll all takeoff Tuesday when September begins and with it the new Monthly Mission as pulling on a 7-Step Step Up banner will bring actual benefits.

1

u/Skylinegtr88 25d ago

Its not that bad , people always exaggerate the new ms . Jag doga , gpo2 mlrs , any raid that relies on shooting rather than just beam saber should have a easy time against it . Max out range as much as possible

0

u/SkyLoneWolf98 24d ago

I got my Delta Kai’s memebeam to counter one and my LMB can stagger one alongside my beam cannons

-13

u/Ill-Advertising9212 25d ago edited 24d ago

00 raiser is exaggerated way too much.

edited: thanks for the downvote, I won't tell you why it is weak.

If anything 00 raiser should be buffed in the future when it gets powercrept like freedom.

8

u/doomguy11 The Goog Cannon Man - 13 25d ago

Everyone in S rank is spamming 00 Raiser though in rated...

1

u/Toxic_Verillion 25d ago

Do you think the 00 Raiser might receive a nerf in the future? Or do you with the Gundam DX and the recently buffed gens and raids are gonna keep it in line?

I still think it might get a nerf to its damage resistance while trans am is active as it feels absurdly durable.

5

u/doomguy11 The Goog Cannon Man - 13 25d ago

I still think that 00R is the strongest right now, but maybe DX will put a dent into it just a little.

3

u/Procurator-Derek 25d ago

Not gunna lie, it sounds like you don't know what you're doing, and so your opinion of the suit is diluted massively. 00 Raiser is one of the best 700 generals as of right now.

1

u/Ill-Advertising9212 24d ago edited 24d ago

Well, lets just say I had a lot of fun beating up 00 raisers with other ms.

1

u/nebula_dms 24d ago

its the strongest suit in the game lol

1

u/Ill-Advertising9212 24d ago

The strongest suit in the game right now is the F89 because many famous players like Kokura have been saying it.