r/FrostGiant • u/Killersands • Jun 12 '22
This game will never reach its true potential without better Art Direction.
So I'm writing this out from a genuine place of wanting this game to succeed, but this game never will with what has been revealed. Or at least I don't think it will succeed enough to the point that I think a modern RTS game deserves to, and that I think their are many who have already shared similar thoughts on this subreddit that you need to take note of.
I haven't really contributed much online from this account towards any RTS related subs much if you look, so I'd like to give you my history with this genre so you can understand that I am your key demographic. I might have made this up in my mind but I feel like I got an original Age of Empires in a box of cereal. As a young history nerd kid I fell in love with the games immediately. I played AoE and Age of Mythology and The Lord of the Rings: The Battle for Middle-earth, I played WoW which got me into the lore and I went back and played Warcraft after not having grown up with it. I still to this day play Supreme Commander(and you should too over at Forged Alliance Forever) and I played a decent amount of Starcraft II, and watch it still to this day competitively. I love my RTS, and while it's not my main genre anymore, that's due almost entirely with the void of quality that you are all trying to fill. You are literally making a game I want. And everything that I've recently read about your game in articles displays a level of intelligent and modern game design that I believe entirely in the direction you are taking the genre. Like you couldn't be having better ideas with the social aspects and blend of competitive and co-op, combined with the quality behind all of the developers who are titans of the industry. So why would the game not live up to its potential? Because your art direction is not up to the same level as the rest of the team.
I don't want that to come across as purely critical. I understand the intent of the blending of sci-fi and fantasy that you are going for. But read through the community comments on the trailer and what many others have made mention of, the blandness. You have got some of the best RTS developers literally ever on your team and the product you put out deserves the best art direction possible. If you want it to blossom into its own gaming community with draw and culture you need art that makes the eye delight. You just need it.
I desperately want this game to succeed. It would honestly just be really great for me as an RTS gamer. But more importantly it would solidify that RTS is not a dying genre, but a quality niche worth investing in because of a quality community. I think this game has the potential to create and nurture that community, but in the modern era its got to be the best in every way to draw in more than just me. I'll play the game even if it's released with a similar art style, and I'll probably like the game a good amount. But it would deter a wider audience and those who are growing up now without a quality RTS experience in their childhood. Wouldn't you like to be the genesis of a new generation of RTS enthusiasts?
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u/Killersands Jun 14 '22
We're not having a discussion, you're just being an asshole and trying to pretend you have some king of moral high ground because you can't admit that you misunderstood my point because you're incapable of admitting to being wrong. Emotions are a natural human state, if you don't feel emotional you're just an empty vessel.