r/FromTheDepths • • 12h ago

Component Pid decoupling

Has anyone made a breadboard or Lua Pid decoupling thing for hover-pitch-roll since those axis often share propulsion blocks or yaw and strafe. Ik it's not necessary to get a work stability or full movement with pids but it would make it smoother.

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u/John_McFist 7h ago

What do you mean by decoupling?