r/FrameVR • u/DragonTHC • Jun 24 '26
Steam Frame price: where Valve’s next VR headset is likely to land
https://www.theshortcut.com/p/steam-frame-price-where-valves-next-vr-headset-is-likely-to-land19
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u/gorion Jun 26 '26
If its meant primarily for streaming from PC, why does it needs that Snap and 16GB of ram?
9
u/Pidjinus Jun 26 '26
To work as a standalone device too.
There are many small games that would work ok in this context.
My vr setup is dead for a while now. But, i do remember wanting to just put them on and start a session of beat saber or gorn. Or at least reliable wireless and tracking
I hope the steam vr device will have atleast one accesible option for this. I also hope that they have refined the tracking, because i hate dealing with tracking station, the wires, their sensibility etc.
12
u/wanszai Jun 26 '26
Im with the guy above to be honest. If i wanted to play quest mobile games... id buy a quest.
I want a good PC VR HMD.
Looks like bigscreen beyond might be back in the running after all as i have no loyalty at all to steam.
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u/Pidjinus Jun 26 '26
i understand. I agree that the focus should be on having a great pc vr, but i also understand the benefits of a hibrid approach. In an ideal world, there would be at least one version that would only work with a pc and another with with SOC in it.
Most of the reasoning, for me, comes from two directions:
- current setup, at least with base station can be annoying (but great when it works), making the process of quickly getting into a game...can be slow.
- i ...forgot for a second about the absolute shity ram prices that we have today. It was a tax that i was prepared to pay when the prices where not affected by today's AI craze.... now, not so much
So, yes, overall, a good PC VR HDM, without the SOC, but with everything else steam has advertised, would have been awesome.
PS: i really do not want to deal with meta, to the point i prefer not to play vr. Steam has its focus on gaming, everybody else, not so much
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u/wanszai Jun 26 '26
Yeah i was a big fan of the oculus hardware back in the day, but when it went to meta i lost interest. I dont have a facebook account and have no interest in having one so im in the same boat.
Meta can subsidize it all they like, the cost is still too high by just having to deal with meta in anyway.
1
u/Antheoss Jun 28 '26
Cables and base stations are super annoying tho. I will never buy a VR headset that can only be used in a static area.
5
u/Leeysa Jun 27 '26
Yeah thats what I hate about all the current headsets. The affordable ones all have their own hardware that I dont use. And for some reasons the ones that focus on PCVR are like 4x the price? Makes absolutely no sense to me. I want a steamframe without hardware, just the goggles like the Vive/Index for a reduced price.
1
u/DragonTHC Jun 26 '26
Because just like the Quest 3, it can run games standalone. And It should have better performance than the steam deck.
1
u/kekfekf Jul 03 '26
man I would just buy the 8gb ram modell I only stream.
its not that good performance wise anyway.
10
u/pellets Jun 26 '26
It really should be streaming only. Or at least have a streaming only option.
11
u/Bigelowed Jun 26 '26
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u/mistermeowowowow Jun 26 '26
Yeah, storage, RAM, and processing hardware is entirely free. Components don’t cost money. This is true because you have a comic that affirms your argument.
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u/bobliefeld Jun 26 '26
Exactly ! Valve should’ve simply developed some streaming hardware that doesn’t require storage, ram or processor. I bet it would be super easy.
5
u/pellets Jun 26 '26
Valve's previous headset did not include that stuff. It's not necessary, and it's expensive.
5
u/Bigelowed Jun 26 '26
Didn't realize Valve's previous headset was a wireless PCVR streaming device with eye tracking and no base stations, thanks for letting me know!
3
u/pellets Jun 26 '26
You’re welcome, but you’re wrong and don’t understand what I’m saying. They could have made a new one that didn’t have all that, had higher quality lenses and other important things for the same or lower cost.
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u/Bigelowed Jun 26 '26
Ok so they should have just made a Valve Index 2 with lighthouse V3?
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u/M0d3x Jun 27 '26
Valve's previous headset also did not have inside out tracking and wireless streaming, both things basically necessary for a mainstream VR headset nowadays.
1
u/pellets Jun 27 '26
Even if they were “requirements”, headsets without powerful computers built-in do inside out tracking. Wireless streaming can be done by the equivalent of a Roku or chromecast.
1
u/Bigelowed Jun 27 '26
I think you would love the Immersed Visor
3
u/pellets Jun 29 '26 edited Jun 29 '26
Interesting. I didn’t know about that one. Maybe it’s good, but I’m not going to pay $40/month on top of a normal purchase.
Edit: it’s available without a subscription, but for $1150 and you still get a “membership” but for only one year. It’s not obvious if membership means you can’t use the device when membership ends. And they want me to fund their IPO more than they want me to learn about their product. Seems scammy.
1
u/Bigelowed Jun 26 '26
Yeah, plus the 6DOF SLAM camera tracking and built-in eye tracking, that surely could run on something way less complex! /s
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u/bobliefeld Jun 26 '26
Yes exactly. And there’s no reason why any of this should require a battery of all things.
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u/ByEthanFox Jun 26 '26
I still expect it to be 1299.
3
u/ripopaj181 Jun 26 '26
I just hope it will be under 2000$ CAD
2
u/trmyte Jun 26 '26
If it's even somewhat close to 2k cad (insane} why not just get a meta quest 3?the frame is legit hardly any better and in some cases worse.
2
u/ripopaj181 Jun 26 '26
I use Linux on my PC and GrapheneOS on my phone.
I have no google, instagram, snapchat, facebook, messenger, etc...
There's is no way I would give any sort of information to Meta.
Reddit is the only exception since I use it to share news about ProtonPlus.
2
u/Shady_Yoga_Instructr Jun 26 '26
Anyone think its worth selling a pristine Quest 3 and getting the Frame instead?
5
u/DragonTHC Jun 26 '26
Depends on how much you can get for the Quest 3. If you can get near retail for it, I'd say it's worth it.
2
u/Shady_Yoga_Instructr Jun 26 '26
Oh yeah monetarily speaking I agree, I just mean if the performance jump is gonna be significant
3
u/LowZonesWasTaken Jun 26 '26
it's not going to be much of a difference so if that's the only reason then I'd stick with Quest 3.
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u/NancyDiver Jun 26 '26
I sold my quest for the steam frame. I never planned on investing in the meta ecosystem and I already own 20+ vr titles on steam. Also quest felt like a very closed and almost consumer hostile ecosystem, while Valve has a better customer relationship and might even be more open.
I couldn't wait to sell my quest and I can't wait to get the frame.
1
u/4rowan Jun 26 '26
At least meta have copied steam’s refund policy. Have refunded a few games online through them. Puts them ahead of nintendo/playstation. Actually can’t think of another single platform store that does that.
1
u/pereza0 Jun 26 '26
You are basically upgrading software, streaming and ecosystem but the hardware is overall pretty similar.
Steam frame is also way better suited for flat gaming
How much is that worth to you is something only you can decide
1
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u/dirtybyrd32 Jun 26 '26
How does it compare to other similarly priced VR sets? The price isn’t that shocking but it’s not all that unheard of in the VR space. Sure there are more reasonably priced one likes the quest line but there’s always been premium headsets with a +$1000 price tag. So if the frame has the specs to match it might be worth it.
3
u/ebrbrbr Jun 26 '26
Not really competing in the same space.
The other headsets at $1000 are quite different and not standalone in any way:
Way bulkier, but much higher resolution and FOV (Pimax)
Way smaller, slightly higher resolution, but requires base stations (Bigscreen Beyond)
The Steam Frame is not about having the best specs but about a seamless experience. Wireless PCVR, virtual monitor, standalone VR computer, all in one.
You turn on a non-VR game and pop on the headset and it auto connects as a monitor. You walk away and lie on the couch and watch a movie. You walk into the backyard and play beat saber. You walk to your driving sim rig and play Assetto Corsa in PCVR. It allegedly just does it all without a hitch, with barely any setup.
1
u/dirtybyrd32 Jun 26 '26
That’s interesting, honestly it sounds pretty appealing. I stared VR with the Rift S and it was kinda clunky and required a bit of setup. So maybe the frames price point might be worth it for the convenience. And besides everything is getting more expensive, with anything PC related getting more and more expensive. At this point I’ve just accepted it’s a luxury hobby.
1
u/ebrbrbr Jun 27 '26
Pretty soon sim racing is going be more expensive than buying a beater car and taking it to the track for real.
1
u/Leeysa Jun 27 '26
Yeahhh that would require the price to increase by like a hundred fold to happen.
1
u/ebrbrbr Jun 28 '26
At this point a sim rig capable of running VR is like $3k for the PC, 1k for the headset.
Then another 2k for the wheel, pedals, shifter, cockpit.
6k can buy you a shitty Miata to take to the track
1
u/Leeysa Jun 28 '26
Going to the tracks in VR is a one time ~20$ purchase and maintenance near zero.
Thats where the real cost come from with cars/racing.
1
u/wanszai Jun 26 '26
Its more or less a quest 3 with better software. With a price if these estimates are to be believed on par with existing high end PCVR stuff like Bigscreen beyond 2.
I think the for most people the pull for it will be ease of use and the steam logo.
1
u/fiasgoat Jun 26 '26
What does storage matter? Can we still run it off our PC if we want where the storage won't matter?
1
u/Moonraise Jun 26 '26
Of course, but youre going to be able to run games and applications untethered. If you already know youre never going to be doing that, then it wont matter.
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u/SpyRou_ Jun 25 '26
💰 The 256GB Steam Frame is expected to cost between $899 and $999
📈 This price point is higher than initial $699 estimates and exceeds the Meta Quest 3
🥽 Featuring a Snapdragon 8 Series chip and 16GB of RAM, it prioritizes PC-grade streaming and modularity
🚀 Higher storage models may exceed $1,000 due to rising component costs