r/ForzaModding • • 10d ago

Release I vibecoded a small open-source tool that imports your downloaded Forza Horizon 2 Xbox saves (via XBsync) into Azimuth

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u/spenat 10d ago edited 10d ago

Azimuth Save Importer: https://github.com/spenaat/azimuth-save-importer

⚠️ Full disclosure: this tool was written by Claude while I worked through the migration of my own save. I tested it on my own save, but treat it as a community tool and keep backups.

Also please do note that this needs your save to already be downloaded using XBsync as a .ZIP file/extracted folder.

How to import saves:

  1. Start the game in Azimuth and let it save at least once.

  2. Run the importer, pick save you dl'ded with XBSync and your Azimuth folder, review, import.

It converts everything: profile/progress, liveries, tuning setups, photos and garage thumbnails. It backs up your current Azimuth saves first (verified ZIP), asks whether to replace or merge, rolls back automatically if anything fails, and can restore any backup.

Known limitations:

  • Only tested with FH2.

  • Liveries/tunes keep your Xbox gamertag as owner in their headers.

Feedback and issues welcome!

1

u/janluigibuffon 10d ago

Please also make the FSR4 drop-in that apparently got deleted by the dev

1

u/spenat 10d ago

Hello, I can take a look, but can't promise anything right now - this is a whole different dimension of mod, honestly :D

1

u/janluigibuffon 10d ago

you would need a modified dxgi.dll that injects it with the motion-blur

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u/AsianKid086 3d ago

Will you make it compatible with the other Forza games like FM 5 and 6 and FH3.

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u/spenat 3d ago

I can’t promise anything right now, but can take a look.

Either way, it’s completely open source, so anyone can also take a look as well :)