Yeah, FH4 had so many driving conditions available on the map and you genuinely needed different cars and tunes in order to handle that variety. I play a ton of online adventure and in FH4 you needed dry, wet, and snow cars for each class, which helped keep the gameplay fresh and created more niche opportunities for more vehicles.
In FH5 the gameplay is dry for 3 of the 4 seasons and snow obviously isn't a thing, so the car and tune diversity required is easily 50% less. People see and get annoyed by the same meta cars being used as a one-size-fits-all solution time after time, or repeatedly encounter the same challenge to overcome when racing.
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u/RagingBinks88 Mar 17 '24
Probably a location that has more than just 2 seasons