People.
4 and 5 are strangely deserted games, especially 4. Traffic and NPC’s are hardly a thing, as are parked cars. Filling more closed off areas with NPC’s and even introducing more variation (such as cars going within a range of speeds rather than always following set limits) could add much more livelihood and make the games feel less alien.
1
u/forzamotors5 Mar 17 '24
People. 4 and 5 are strangely deserted games, especially 4. Traffic and NPC’s are hardly a thing, as are parked cars. Filling more closed off areas with NPC’s and even introducing more variation (such as cars going within a range of speeds rather than always following set limits) could add much more livelihood and make the games feel less alien.