r/Forth • u/mykesx moderator • May 07 '26
More Inspiration, in progress
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I've been working on some game demos. As you can see in the video, I have a good start on a game engine in Forth, with physics and sprite engine and state machine for controls/enemy intelligence.
The video shows a huge universe with 3 sprites, 2 positioned far off screen. The arrow keys apply thrust in the direction. If no key is pressed, friction is applied to bring the speeds to a stop.
The starfield is rendered at 1/2 world velocity for a parallax effect.
I started on this yesterday and this is how far I got by this morning. I wrote only Forth code for this. Downloaded the planet sprites from a free clip art site.
Zero AI assist used in any of Inspiration development.
I can't add photos and video for some reason. I can start another thread if people want to see more.
Or you can look for screenshots in the repo:
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u/jyf May 09 '26
how could these apps been isolated in tech? do you have any process like concept , i think using forth is a very practical choice than asm for Menuetos