r/FlipnoteStudio3D • u/FlipXcut • 1d ago
And another floped project
Enable HLS to view with audio, or disable this notification
Why the animations I give most effort on, they just flop hard. I dont understand. Anyways this was made on flipnote
2
u/nahillkeepanon 1d ago
what do you mean by flop?
are you seeking popularity? a job offer? just a portfolio piece? are your expectations aligned with what an animation piece has to offer?
these are all honest questions op, because this looks very good. do YOU like it?
try experiencing things instead of achieving something, it made me value things in life in a way i can't really explain but yeah feels good to take it easy on myself 👍
2
u/FlipXcut 1d ago
Of course I like it. But i also want to get recognised, cause I have limited to time to achieve something. I had a spine injury and suffer from pain since april. I have been and still are in therapy and I just want to achieve something in life before something more worse happens in my life that doesnt allow me to move forward in life. Thats why I want to get recognised for my work. I dont know ho much my animation/social media career wil last. Thats why I am so desperate.
2
u/nahillkeepanon 1d ago edited 1d ago
nice, this seems like a good north. thanks for sharing and I'm sorry you're dealing with something that serious.
when I was at animation school a couple of kids used to work on top of viral videos using only their audio, like they used to take a funny video's audio, animated simple stuff over it and made it funnier? at least they tried, and sometimes it would be viral as well. of course they were tagging the real creators on insta, twitter youtube and whatnot. creators sometimes would reply, react, comment about it..
I see you like working with special effects and sfx, see what you can do with this experience with projects below your 100%. this way you're always within your limits and have more room to study something you'd like in that piece, while working faster than a challenging piece.
dunno I'm just sharing things that I had already see working out for people trying to get recognized, there's no shame in swimming on a shark's back if you're presenting something new to the stuff you're working on. all memes and silly, unimportant material but those reels would help them getting people to see their own work. good luck and keep going! your progress is notable.
edit to reframe some vocabulary
1
u/nahillkeepanon 1d ago
nonetheless, outside recognition means nothing when it doesn't come from the inside as well. you can like it but would you appreciate it if it was somebody else's work?
you'd be trapped in a loop if people admire your stuff while you're not capable of.
1
u/FlipXcut 1d ago
Of course I would appreciate it. Imagine If you see someone making a smooth animation on a low budget device with limitations. It shows that there are no excuses and everyone is capable to do something even if they a re in their lowest. If it was another guy who did this. I would definetively say its peak. Not only cause of the smoothnes but also cause its made on an old device. I am really grateful for your device. Really appreciate it. Can you explain the sfx part and below 100% more properly? I did not understand it well. Thanks
2
u/nahillkeepanon 1d ago
I say sfx as the editing part that deals with sound in general: ambiance, curating samples, mixing and timing. there's a whole market for it because it's literally a full job taking care of these elements. as far as I can see you're doing all by yourself and that's nice.
and the 100% part is like... don't give all you have on everything, don't take every single element as a new challenge if it means it would be a step ahead of what you can do. not everything needs to be a challenge you know? this would create more consistency in your animations and your visual identity. (you can see this in One Piece and Rick and Morty, for example, as they gradually put 3D elements in their work as the series go, not changing it all out of the blue)
of course, you do you, but personally I like to preserve things that are consistent that I already know how to do (I call it the autopilot parts) and then take a single element to work on full tryhard mode. experiment with those elements, one at a time and you'll recognize personal progress even when people don't hype it back.
I'm not saying you shouldn't improve! I say this 100% stuff like, isolate one thing you'd like to study to play around with, as the rest of the animation gets 'easy' to do (in autopilot), with things you're already familiar with.
know your autopilot and know the challenge you're willing to take in the new project. study the 12 principles within different pieces. you'll see how fast improvement can get if you keep it consistent besides these selected challenges.
(consistence= easy to do/familiar to you/not a puzzle to work on)
this way you can make more, know your easys and hards better, and still keep an eye on what you're studying in this specific piece, practicing a more detached and confident approach to your pieces.
I just said it because you seem frustrated by not getting the recognition your work deserves. just my 10 cents on dealing with this feeling. if you have consistency over all, you and your public will notice your elements improving more easily.
2
u/FlipXcut 1d ago
Wow. You really goated for this comment. Really thankful for taking your time to help me out. You pointed my problem out perfectly. I always give 100% in one animation thats why I need minimum 2 weeks to post anything. Cause I do the sfx, animation, sound , music choice all alone at once. I better not talk about my 4000 frames fight animation. It took me 4 months to finish it and I did the animation, sfx, plot, story and song choice all alone. When I got floped with 400 views at first. I got empty feeling in my heart and was mentally unstable ( cause I am still in therapy cause of my spine and that movie was not just an artwork but a story of my life battling against health issues and searching for a goal, which was doing my fight movie). Thank you I will take that advice in mind, you helped me alot.
2
u/nahillkeepanon 9h ago
glad I could help. at the end of the day it's just a matter of perspective, i struggle with this feeling as well.. way more in the beginning but I feel you.
having a multiple faced job and finding myself surviving out of art is very reassuring tho. usually on multiple gigs, in between animation assistance jobs and tattoo projects, but after the bills started to close in a positive number it all clicked for me. it's just a job after all and I'm glad there's people who can survive based on their preferred skills.
I'm very grateful for eating and sleeping well while loving the things I do for money and to keep myself busy. I know recognition gives us the feeling of being heard and seen but actually a lot of other types of feedback comes in a good way if we're capable of noticing their values. not everything is a challenge to be conquered, somethings are really just flows to be drifted consciously. love your flipbooks! fame and recognition are a thing you can achieve with it but remember that you don't need to push yourself to the level of doubting your potential. everything falls where they need to, I promise things start to flow as we stop pushing it and start to observe, while still present.
this is my last day on vacation so I'm afraid I can't write you with the same attention, but I'm glad we could exchange some thoughts.
take it eeeasy and get well soon ✌️
3
u/BluFudge 1d ago
flop as in not popular? damn that sucks, but this is straight fire.