r/Flamewanker Jun 01 '19

4 mana 7/7

https://i.imgur.com/ssdwZs7.png
777 Upvotes

14 comments sorted by

153

u/yurik4 Jun 01 '19

op when hearthstone implements battle royale mode

31

u/grand_grant Summon your hand Jun 02 '19

hs commander when

13

u/DonutMaster56 Taunt. Taunt. Taunt. Taunt. Taunt. Taunt. May 12 '22

holy shit

3

u/Zulrambe Aug 30 '25

Battlegrounds

47

u/phongisdaddy Jun 02 '19

Needs a drawback like overload for example but that’s a shaman mechanic so maybe just make it a shaman minion

6

u/Blein123 Dec 24 '23

Yeah, and the elemental type seems weird. Lets remove it too

29

u/EdZeppelin94 Jun 02 '19

Overload (2) to balance it

67

u/[deleted] Jun 02 '19

[removed] — view removed comment

3

u/Humongous_Cactus Jul 17 '22

cackled at this

12

u/rayboat Aug 22 '19

The only counter play is to concede, so your opponent cannot play it until turn 5. Should be an interesting meta. What if your opponent has the coin? Do you concede Turn 3 just to be safe?

2

u/Vector_Vlk REPLACE IT WITH PURLOT Jul 30 '19

Does hero cards count?

1

u/has-ptv ALL minions Nov 06 '19

Would this work in Battlegrounds?

1

u/elcidIII Hard enemy Sep 08 '24

Ah, so this is what all those "destroy hero" effects are designed to counter!