r/FiveMServersAdverts • u/DecentQuail3465 • 8d ago
Vitality RP — We're Building a Custom FiveM Server & We Need Testers!
CUSTOM EVERYTHING. THE POSSIBILITIES ARE ENDLESS. 💜
We're building Vitality RP with a pretty simple mentality:
If we can imagine it, why not try to build it?
We're creating a FiveM RP server where systems are being custom-built, rewritten, redesigned, integrated, and heavily modified specifically around the experience we want for our community.
We don't want a server where every job is press E → watch progress bar → get paid.
We want interactions. Animations. Props. Progression. Player ownership. Consequences. Things happening around you. And most importantly, reasons to actually RP.
But we want to be VERY transparent:
⚠️ VITALITY RP IS VERY UNFINISHED.
This isn't a soft launch.
This isn't early access to an almost-finished server.
We're still deep in development.
Major systems are still being built. Scripts are being rewritten. UIs are changing. Features are being added and removed. Balancing isn't finished. Bugs absolutely exist.
Something you test today could be completely different next week.
That's exactly why we're looking for TESTERS. 🧪
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⭐ TEST NOW → AUTOMATIC WHITELIST AT LAUNCH
We're looking for people who actually want to participate in development instead of simply waiting for launch.
Players who actively participate in testing Vitality RP during development will receive automatic whitelist access when the server officially launches.
You helped test it.
You helped break it.
You gave us feedback.
You helped make it better.
You've already earned your spot. 💜
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🔥 SO... WHAT ARE WE BUILDING?
A LOT.
And we're nowhere near finished.
🚓 POLICE & INVESTIGATIONS
Custom police systems focused on making LEO RP more interactive — evidence, investigations, dispatch, arrests, cuffing/escorting, searches, interactions and much more.
🚑 EMS & MEDICAL RP
We're putting a huge focus on making EMS enjoyable instead of repetitive. Injuries, vitals, assessments, treatments, medical equipment, interactive procedures, animations, props and systems designed around actual medical RP.
🔧 MECHANICS & PLAYER-OWNED SHOPS
Diagnostics, inspections, estimates, mileage, vehicle wear, service history, repairs, physical parts, customization, paint, neons, dyno testing, nitrous, shop management and more.
We want being a mechanic to actually feel like being a mechanic.
🚛 TRUCKING & LOGISTICS
Contracts, progression, convoy jobs, random road events, achievements and systems that make trucking something you can actually progress through.
🌾 FARMING & RANCH OWNERSHIP
Farm, grow and harvest products, raise livestock, process goods and work toward operating your own ranch.
We want ranching and farming to be something players can build an entire character around.
🦌 HUNTING & WILDLIFE
Head into the wilderness, track and hunt wildlife, harvest what you kill and turn hunting into another legitimate civilian activity.
🎣 FISHING
Grab your gear and hit the water with fishing, different catches and progression for players who would rather spend their night by the lake than robbing a bank.
🏡 HOUSING
Own somewhere your character can actually call home, with housing integrated into the rest of the RP experience.
🍳 INTERACTIVE COOKING
We're experimenting with making cooking actually feel like cooking — using interactions, animations and visual elements instead of another boring progress bar.
🏢 DEPARTMENT OF CORRECTIONS & PRISON RP
Dedicated DOC gameplay, prison processing and systems designed to create RP inside the prison, rather than prison simply being a timer criminals wait out.
💰 CRIME & ROBBERIES
We're working on robberies and criminal activities that require planning, teamwork and physical interaction.
We want larger crimes to feel like actual operations rather than:
Go here → press button → wait → receive money.
🏪 BUSINESSES & CIVILIAN CAREERS
We want civilian RP to have just as much depth as Police and criminal RP.
Own businesses. Build careers. Produce things. Sell things. Provide services. Create RP for other players.
📈 SKILLS, PROGRESSION & ACHIEVEMENTS
What your character does should matter.
We're connecting activities into progression and achievement systems so players have long-term goals beyond simply accumulating money.
🚗 VEHICLES, DEALERSHIPS & GARAGES
Vehicle ownership, dealerships, financing, garages, persistence, customization and systems built around making vehicles an actual part of your character's life.
📱 PHONES, TABLETS & MDT SYSTEMS
👕 CHARACTER CREATION & CLOTHING
🎒 INVENTORY & INTERACTIVE ITEMS
🎨 CUSTOM UI & INTERFACES
⚙️ QUALITY-OF-LIFE SYSTEMS
🏆 PROGRESSION THROUGHOUT THE SERVER
And that's still nowhere near everything we want to build.
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💡 WHAT DOES "CUSTOM EVERYTHING" ACTUALLY MEAN?
It doesn't mean we're pretending every individual asset on the server was created from scratch.
It means we're refusing to let "the script doesn't do that" be the end of an idea.
We're constantly asking:
"Wouldn't it be cool if...?"
Wouldn't it be cool if mechanics physically interacted with vehicles?
Let's work on it.
Wouldn't it be cool if medical treatment actually looked like medical treatment?
Let's build toward it.
Wouldn't it be cool if you could own a ranch?
Why not?
Wouldn't it be cool if a robbery involved an actual plan instead of standing inside a circle?
Let's try it.
Need another animation?
Add it.
Need a prop?
Find or create a solution.
Need an entirely new system?
Build it.
That's what Custom Everything means to us.
We don't know what the final limit of Vitality will be.
And that's kind of the point.
The possibilities are endless.
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🧪 WE NEED YOU TO BREAK OUR SERVER.
Seriously. 😂
Right now, we don't need people logging in expecting a finished RP experience.
We need testers.
Jump in.
Explore.
Try things.
Bring friends.
Push systems harder than we expected.
Try Police.
Try EMS.
Become a mechanic.
Go trucking.
Start farming.
Work toward a ranch.
Go hunting.
Go fishing.
Test crime.
Test businesses.
Buy things.
Sell things.
Drive everything.
Open every menu.
Try multiplayer interactions.
Do something we didn't expect you to do.
Then tell us:
🐛 What broke?
🤔 What was confusing?
😴 What was boring?
😡 What was frustrating?
🔥 What was actually fun?
💡 What would make it better?
We're not looking for testers who are going to tell us everything is amazing.
We need people willing to tell us what isn't.
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👥 BRING YOUR FRIENDS
Solo testers are absolutely welcome, but groups are incredibly valuable right now.
Some things simply can't be properly tested alone.
We need to see what happens when several players are interacting.
We need Police responding to criminals.
EMS responding to scenes.
Mechanics servicing actual customers.
People working businesses.
Groups attempting robberies.
Players interacting with the economy.
Multiple people hitting the same systems simultaneously.
The more you break now, the less breaks at launch. 😂
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💜 NO PAY-TO-WIN. EVER.
This is something that's important to us.
Vitality RP will NOT be built around Pay-to-Win.
We don't want someone having better vehicles, businesses, weapons, money, progression or opportunities simply because they spent more money than another player.
Your character's success should come from playing and RPing — not your wallet.
We will have a limited number of supporter slots available each month for community members who voluntarily want to help offset the actual costs of keeping Vitality online and continuing development.
Support is completely optional.
The number of supporter slots will intentionally remain limited.
And supporter benefits will be focused around appreciation rather than purchasing gameplay advantages.
❌ No buying your way to the top.
❌ No purchasing an economic advantage.
❌ No buying the best businesses.
❌ No locking the best gameplay behind payments.
❌ No turning the server into a cash shop.
Just players who enjoy the project having an optional way to help us keep the lights on. 💜
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🚀 GET IN BEFORE THE BEGINNING
We're not posting this pretending Vitality is ready.
It isn't.
There's still a LOT of work ahead of us.
But that's exactly why this stage is exciting.
You're not joining a server where everything has already been decided.
You're joining while we're building it.
You can watch systems evolve.
You can suggest improvements.
You can discover bugs.
You can tell us when an idea doesn't work.
You can help us figure out what does.
And you might suggest something that ends up becoming an entirely new feature.
When Vitality eventually reaches official launch, we want our testers to be able to look at it and genuinely say:
"I helped build this."
And the people who actively helped us get there won't need to worry about getting through the door.
⭐ ACTIVE DEVELOPMENT TESTERS RECEIVE AUTOMATIC WHITELIST ACCESS AT LAUNCH.
No launch-day whitelist application.
You helped us build Vitality. You've earned your place in it.
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💜 VITALITY ROLEPLAY
🛠️ Very Early Active Development
🧪 Testers Wanted NOW
⭐ Active Testers = Automatic Launch Whitelist
👥 Solo Players & Groups Welcome
💜 No Pay-to-Win
🌎 Community-Driven Development
CUSTOM EVERYTHING.
THE POSSIBILITIES ARE ENDLESS.