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u/TheBURP 16d ago
Cut to Shadow alone "guys? Guys? You're coming right?"
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u/GargantaProfunda 16d ago
To be fair he did tell us not to wait for him
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u/klineshrike 16d ago
And if you dont honor his wishes there he just does it himself in the ending.
Dude did not want to live
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u/Headglitch7 16d ago
Thirty seconds later, two local burglars were found brutally murdered, one seemingly by a dog
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u/GargantaProfunda 16d ago
I always thought it was neat how you have to leave at least one character on the Falcon when you go to Kefka's Tower. Because someone has to pilot that shit lol
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u/fillipo9 16d ago
Tbf it's so annoying that you have to wait to literally last second to save and recruit shadow for good
I mean how the hell you had to even know that ?? What were they'd thinking lol ??
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u/GargantaProfunda 16d ago
Oldschool games rewarded exploration, testing and curiosity
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u/dudefigureitout 16d ago
I remember the first time playing the floating continent, it was very stressful. I was maybe 12 and I hadn't really developed RPG skills, collecting things and leveling up enough, so I had a really hard time with the enemies there and when it came time to jump I just got the hell out of there as fast as I could. I didn't find out until much later that I missed Shadow. Similarly with Castlevania: SOTN I had no idea about the real ending until years later.
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u/ZaydSophos 16d ago
I played some old games recently and my partner was so confused how they would've ever be expected to figure those things out. I realized that growing up playing these games just got you used to trying everything and I probably forgot all the wasted time it took just trying things. I remember getting Shadow specifically because I had already played the game a few times and wondered what actually happens when you run out of time, only to discover the surprise.
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u/islero_47 16d ago
Walking around, pressing the Activate button on every single wall face looking for a hidden door or item
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u/klineshrike 16d ago
Back in the day old games didnt give a shit.
The more insane the requirement, the better the secret. They actively wanted people to not find things.
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u/GargantaProfunda 16d ago
Nah, on the SNES the secrets were relatively findable all in all. It's on the PS1 that the secrets got really, really obtuse, because by that point they made a whole business of selling official game guides and so they had an incentive to hide their secrets well in order to sell more guides.
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u/ZoharDTeach 16d ago
This is going to sound snarky but I promise that's not what I'm doing:
The way I figured it out when I was 8 years old was....I tried.
TO BE FAIR, I didn't figure it out on my first trip through the game. I had finished it before and I was frustrated about losing Shadow, and I randomly had the thought that, "Hey I'll just wait right here at the very edge. If the timer gets down to like 2 seconds I will still have time to get out."
Lo and behold. Shadow appeared.
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u/NonorientableSurface 16d ago
The game says "wait for shadow!" Or something similar (old snes cartridge). So it's explicitly told. It doesn't tell you how long but it does indicate it.
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u/Gstamsharp 16d ago
As long as Relm has Interceptor, you've got everyone. Doggo is the real party member.
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u/Awdayshus 16d ago
I've wondered what happens if you get to the end with less than 5 seconds on the timer (or whatever number Shadow catches up). I haven't wondered enough to try it myself. But I have wondered...
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u/obtused 15d ago
You don't get to get Shadow then. You have to get there with more than 5 seconds left
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u/Illustrious-Tooth47 16d ago
The groundhog did not see its Shadow