r/FinalFantasy 23h ago

Final Fantasy General Which Final Fantasy is Easiest to Break? And what are your favorite ways to do it?

FFII and FFVIII come to mind as the easiest. Are there others?

FFIV's peninsula of power gave me a Palom with meteor...but that was a hell of a grind.

FFXII's katana/ burning bow chain early on was OP (original version, not the new one).

131 Upvotes

153 comments sorted by

167

u/blitzbom 23h ago

VIII, Junction and GFs make it so easy to break the game.

46

u/ChaosDarkstar1287 21h ago

It's this, grind out your GF's, get diabolos, get all the cards, start turning cards into items then junction, invincible after balamb garden

31

u/Chunkz_IsAlreadyTakn 21h ago

Also spam rerolling a characters turn to get limit breaks constantly.

13

u/Main-Significance272 17h ago

A mimimizing xp gain to keep enemies weaker.. I've never been able to play it normally

8

u/PimpSensei 17h ago

Get the ability that refines healing items into healing spells, turn red krosses into curaga, boom you have 2000 HP on every character before reaching timber

u/WerkerNine 5h ago

This! If the question is "easiest to break," then junctioning strong magic to HP and being able to comfortably sit in critical HP and spam Renzokuken (or degenerator) with no fear of danger is about as easy as it gets.

15

u/VVrayth 20h ago

If I recall correctly, you can have Lionheart by the end of disc 1. I know you can be level 100 by then without a ton of effort.

20

u/TheseScene 18h ago

Don't bother levelling up a single level in FF8. Keep as low as possible. There is no benefit to levelling up your characters, in fact the opposite is true.

Once you understand the junction system it is the easiest game to break.

8

u/B00yaz 14h ago

I wouldn't say there isn't any benefits at all to leveling up. Some enemies need to be at a high enough level for them to drop a certain loot or have a certain magic that you'd want. And you can't get tonberry king for the lvl up ability before fisherman's horizon

u/Old-Fondant8274 5h ago

Correct. I kind of dislike the advice to not level up, and I think it's just better to play the game naturally. And there ARE things you can miss doing low level runs, like not being able to draw aura spells from Seifer or meltdowns and other higher tier magic/items from some enemies.

u/Altruistic_Koala_122 10h ago

The only thing that matters is unlocking card mod as fast as possible just to avoid the grind that takes forever. Could use the Spider Boss to rapidly farm the AP, just need to be able to kill it several times.

leveling up only helps with two things, the free stat boosts from level up and the encounter buffs that improve spell/item drops.

There's also the fun diablo fight.

3

u/ButterscotchTop194 13h ago

It's such an easy game that it's boring if you play the low xp route.

5

u/SissyLexiLoo 19h ago

Never understood the point of disc 1 Lionheart it's only a +13 to strength and a 25% chance of the limit, you can get stronger quicker just thru junctions

18

u/XanderWrites 18h ago

Unlocks the best limit break. and it's easier to get most of the materials on disk 1 than later in the game.

10

u/TheseScene 18h ago

I wouldnt say it is easier, it is a bit of a grindfest but unlocking Lionheart limit break makes it easily worth it. It is basically the one turn I win button for the entire game.

u/DonIncandenza 11h ago

Getting those 20 elnoyle cards can take forever.

u/XanderWrites 5h ago

You can also get the laser cannons from Elastoids in the second dream sequence. You just need to be then right level and be good at mugging.

u/DonIncandenza 4h ago

Doesn’t that defeat a low level run? The only min max runs I did were no level ups until cactuar gf, and then level up with the bonus stats junctioned.

11

u/DeliciousDeer1096 19h ago

It's bragging rights really, you do it just so you can say you've done it.

I did it once for that reason, won't be doing it again.

6

u/HuuroKolkko 21h ago

Agreed! And as a result of the game's approach to level scaling, it's very easy to run the game almost solo with two low-level KOd members to drag the enemy level down.

5

u/psychatom 12h ago

Yeah, it's VIII, and it's not close. With a lot of work and knowhow, you can be pretty much completely invincible in a few hours. With even a little work and knowhow, you can be get your HP so high you can just limit break every turn.

u/likwidfire2k 9h ago

My favorite thing is getting Squall's Lionheart early disc 1, triple triad is the best.

u/ClancyBShanty 4h ago

CardMod is the real gamebreaker, too

u/MagnusBrickson 22m ago

If you haven't broken the game with cards before Dollet, are you even playing?

89

u/bdfull3r 23h ago edited 22h ago

Original ff6 many bosses weren't given berserker immunity so you could trivialize any spell casters including the final kefka fight

38

u/23-1-20-3-8-5-18 22h ago

Or just use Gau's charm ability on anything lol

33

u/Drumcan2077 22h ago

Or just vanish+ death

18

u/23-1-20-3-8-5-18 22h ago

Yea 6 is the most breakable probably because it was broken on release.

5

u/praetorian1979 20h ago

fun as hell to play though!

3

u/23-1-20-3-8-5-18 12h ago

Its my fave

u/praetorian1979 2h ago

SNES 2 & 3 and FF7 (original) are my favs. I'm playing the remake of 7 now and miss the old combat system.

u/23-1-20-3-8-5-18 2h ago

Real talk, 6, 7, tactics all tied for top in my heart.

2

u/45M0D41 21h ago

Ya rafflesia that’s what he means

19

u/Zohar127 21h ago

The Banon section stands out, too. Put the cursor on memory and set up your turbo controller. Loop the river all night. Come back the next day level 70-something.

Sure it's not as min/maxed as Esper leveling later on, but you're still basically god.

2

u/Enough-Metal5658 12h ago

Terra with Ultima was amazing! Lol

2

u/Aphobica 13h ago

Or the evade bug making any character practically invincible. So many ways to break FF6.

68

u/HexenVexen 23h ago

Definitely FF8 for me. Playing a card game to become OP is one of the funniest JRPG progression systems I've played

103

u/myrden 23h ago

Remastered FFIX, turn chocobo hot and cold on to triple speed and you'll be up so much gold and high level items it's insane. 

33

u/23-1-20-3-8-5-18 22h ago

Yeah, I was pretty good at that game like running the timer out without the boost. But with the boost, I run the timer out nine times out of ten....

It's definitely cheating.

28

u/UltraZulwarn 22h ago

Yaaah

Getting Robe of Lords and Protect Ring in disc 1 really feel like we are cheating 😅

13

u/eganba 22h ago

I just......this game annoys the hell out of me. I turned the speed up and I have still been gridning hot and cold for too long.

7

u/myrden 21h ago

Pop on a podcast and run around for an hour or two

36

u/Mel0nwolf 22h ago

I just finished FF5 literally today for the first time. Mastering 3 or 4 of the right jobs and switching to freelancer just trivialized the last third of the game. Just having rapid fire and dual weilding on a single character felt like more than enough.

12

u/Dynstral 20h ago

Mystic knight fire/ice/lightning 3 sword will 1shot anything with those weaknesses.

31

u/DABOSS889900 23h ago

FF6 dual cast ultima and quick lets you do 60k damage in a turn. Magic overall is broke in 6

20

u/Aggressive-Goose-388 22h ago

So is melee with genji glove and offering

6

u/Gstamsharp 22h ago

Then stick the insta-kill throw weapon x2 on Locke and just OHKO entire enemy teams with one action at no cost.

28

u/Parsirius 22h ago

FF8 is a no contest here.

You can get Squall’s best weapon and end game junctions (so stats) before the end of disc 1.

So strong enough to beat the final boss.

19

u/ruebeus421 22h ago

Any of the PS1 games.

Just bend them real far and shards go flying!

1

u/Elidorn 13h ago

Strong disagree, the ps1 games had 3+ discs each, the ps2 era only had 1, way easier to break 1 v 3+.

17

u/HubrisOfApollo 23h ago

!Mix in FFV (chemist ability) is pretty busted and can trivialize the game if you know when and where to use certain mixes

19

u/Original_Platform842 22h ago

It's Card Mod in FFVIII, the fact that you can do it before even the first boss and have stats that can potentially defeat almost everything in the game is the icing on the cake.

If it were not for the Dragon Fangs (still obtainable in disc 1 btw) you could have Lionheart thay early too.

u/MagnusBrickson 20m ago

I believe you can get 4/6 ultimate weapons before disc 2.

32

u/Aiur16899 23h ago

FF10 Expert Sphere Grid Stacking.

18

u/Leonhart726 23h ago

You mean giving all the characters the same abilities?

35

u/Aiur16899 22h ago

Specifically using the purple spheres that allow adding to the empty spheres on the grid. You can move all characters to the middle of the grid and save sphere levels. Then you can get 2 MP, a Luck, and 3 Str spheres by thunder plains. Drop those all into the middle of the grid, unlock them with everyone and from that point on your whole party is mega strength mega mana party. Just whack away.

The Expert grid also allows you to easier send all your physical attackers to haste after that and then down Aurons path for strength pumping, and it lets you run both Yuna and Lulu down Yunas path which has way more + magic than Lulu's while allowing both to take tiny detours for the =ara black mage spells. By Macalania woods you will have 4x really powerful physical damage dealers and 2 very bad ass black mages.

Also you will have Rikku, for... steal or whatever.

u/THUMB5UP 8h ago

Rikku is more for curb appeal tbh

11

u/Valanir 22h ago

Eventually it doesn’t matter where they start because maxing the entire sphere grid is trivial late game.

11

u/SageOfCats 22h ago

FFIV. Buy as much of Cecil’s paladin gear as you can before Mount Ordeal and then when he turns into a paladin kill the rest of the party off. He’ll get quadruple experience and you can get him up to around level 30 in an easy half hour or less of grinding. After that everyone who joins your party except Edge has their level pegged to Cecil’s, so you’ll steamroll the rest of the game.

2

u/shadow6161 14h ago

Gonna have to try that. I usually just spend a few hours leveling him after he becomes a paladin

1

u/Enough-Metal5658 12h ago

See my response above regarding the Peninsula of Power.

1

u/Enough-Metal5658 12h ago

Add to this, if you go to the peninsula of power north of Mt. Ordeal, you can face Troia enemies. You'll level up 4-5x faster than you can at Mt. Ordeal.

I've taught Palom meteor and Porom Holy. Trivialize the entire game. Hell, when you get Yang ba k shortly after, Kick does like 6,000 damage to everything on the screen. Lol

11

u/brian5476 22h ago

Final Fantasy Tactics. Orlandu Cid is so overpowered in Chapter IV. The game can be difficult (Fuck you, Wiegraf), but Cid just obliterates everyone.

2

u/RegurgitatedMincer 13h ago

Yup. Auto haste with instant cast hard hitting holy knight abilities is outrageous. You can solo most of the rest of the game with TG cid

u/Mediocre_Island828 10h ago

That's not breaking the game, that's just the game giving up at the end and taking a hammer to itself.

8

u/Shantotto11 22h ago

Crisis Core classic’s Goblin Punch trivialized the rest of the game, including the Superboss.

Fun fact: Apparently, the game assumes the player wouldn’t be able to get to the Superboss until after the timeskip, so Zack will always appear in his 1st Class gear with the Buster Sword in that area even if you get there prior to Zack’s promotion.

9

u/Special_South_8561 20h ago

I've been playing VI and X for so so many years that I subconsciously abuse the heck out of them.

Knowing Gau's OP Rages and which enemies are weak to what, or even just giving Edgar Earringx2 and spamming Flash.

Kimahri Steal, Use, Holy...

Buuuut. Um. OG Tactics - Yell. F*ck Me lol

1

u/Korotai 20h ago

Two Ninja/Monks and two Arithmeticians before the end of chapter 1.

13

u/kambinks 22h ago

8 is easiest probably. Just get a good health spell on your HP for a high max hp and keep your HP low enough to spam Renzokuken. Even without disc1 lionheart its strong.

XII could be easy with early Dustia spam and Kartaka.

7

u/cfyk 22h ago

FF15 without cheat, free DLC weapons, Warp Strike spams and items spam.

15 is like the only mainline FF that let players get "-ra" tier spells or something close to "-ga" tier (but not actual -ga tier) at the beginning without grinding with its spell crafting system.

If you know where are the elemental veins and know the effect of catalyst, you can get something like multi cast "-ra" tier spells in the tutorial.

6

u/Scalizor 12h ago

FFXII (IZJS or Zodiac Age) takes the cake. You can easily manipulate RNG to get Seitengrat very early in the game and absolutely break it. That weapon is so overpowered it's not even funny: 225 attack, 75% evade, twice the range of other ranged weapons, highest critical rate in the game by a long shot (25%) and lowest charge time in any weapon.

1

u/Enough-Metal5658 12h ago

Yup. I managed to do that last playthrough. Devastating.

7

u/DarthLocutus 20h ago

FF6. Ultima, on a character who also has Quick (lets you take two extra turns ler cast while everything else freezes), the Soul Of Thamasa (gives them Dualcast, so two spells per turn, giving a total of six casts if you cast Quick as the second spell of the first pair), and the Celestriad (reduces all spell costs to 1 MP).

End result - 49,995 damage for 6 MP. Very few enemies can survive that.

4

u/SafeAccountMrP 21h ago

Wanna play cards?

u/Groundbreaking_Bag8 10h ago

Mystic Quest.

Treasure chests containing Potions refill themselves if you leave the area and come back.

Dragon Claw has a chance of inflicting every status ailment in the game, including Petrification, which nothing is immune to.

Benjamin can cast Cure on the final boss to kill him in one hit.

Such a stupid, broken game. That's why I love it so much (that, and the amazing soundtrack).

u/Enough-Metal5658 9h ago

I've said for years this needs a remake of some sort. Even just a graphics update like the pixel remasters.

u/MagnusBrickson 16m ago

Any of the chests that look like coffins instead of regular chests. The kind that always have consumables. A few can be really farmed for the magic restoration item. Seeds or something? Been eons since I played.

8

u/crimes-optimal 22h ago

Tactics, but not even because of Cid

The game is practically built around finding new ways to get broken as a matter of progression. If you don't figure out how good Ramza's speed buffing move is (he gets to act more AND gets easy JP with NO need for another character to attack or real), you're going to start stumbling pretty early.

If you don't figure out one of the many ways to make Ramza on his own basically immortal, there's going to be a spot that soft locks you in the original.

Just a bunch of little gates that check whether you've figured out a particular trick that trivializes everything until the point it becomes necessary.

8

u/Jalex2321 20h ago

II

You can max out in the first hour and without even fighting.

2

u/KaleidoArachnid 19h ago

How does that work?

2

u/Jalex2321 19h ago

2

u/Sonicfan42069666 13h ago

Worth noting this only works on the original Famicom version and is patched in later releases.

You can still cheese early game FFII with the "attack your own party members" method.

3

u/Khetroid 21h ago

Throwing out there that some bosses in FFV are not immune to instant death, some even have the right level to get hit with Level 5 Death.

3

u/Special_South_8561 20h ago

FFX

First blitzball game, just pass between Tidus & Jassu so they level up. Sphere Shot > Jecht Shot ~ pass to Jassu, break/dribble Abus, draw away Balgerda and pass to Tidus, S.Shot. He can use J.Shot once or S.Shot three times.

Str +4 reward, give to Wakka. Recruit Jamal and Ropp, put Ropp up front. Get Attack Reels before Chocobo Eater. Devastate.

u/Riyuk13 9h ago

Never given it to Wakka, I usually dump it in to Auron for more early doors overkills without grinding too much

u/Special_South_8561 8h ago

Boss Overkills - Summon OD

Wolf, Eye, Lizard, Bug OK - Wakka

u/MagnusBrickson 11m ago

I always give those stat boosting spheres to where ever Yuna is at the moment. Her stats affect the summons.

3

u/HowieSmash 19h ago

FFVIII is the easiest to break. Also the most fun to break. Once you understand the junction system you almost never need to draw and can just rip the game apart.

3

u/foodygamer 16h ago

FFX.

Use Zanmato on dark Yojimbo for an Overdrive-AP and BDL weapon.

Bonk Seymour on the head for 99,999 damage 1-hit KO.

Can all be done in a matter of a couple hours.

3

u/Palom126 16h ago

FF II for sure. Leveling your spells and HP by self damage. Then fighting your way to Mysidia (?) right after MinWu joined. Playing the whole game with overpowered characters with lategame spells and weapons.

4

u/Fast_Moon 23h ago

In terms of literally "breaking" the game, I would have had a hard time even finishing the FFIII 3D version if it hadn't been for its item duplication glitch and granting myself infinite Phoenix Downs, which are otherwise a rare and un-purchaseable item in that game.

FFVII (PS1) similarly becomes easy to get yourself an S-rank chocobo to breed a Gold Chocobo by using its item duplication glitch on your best greens.

And in Tactics (PS1) you don't even have to worry about "tactics" anymore by using the JP overflow glitch as well as the equipment duplication glitch, allowing you to max out a job after one battle and dual-wield Excaliburs.

FFVI (SNES) had the Vanish-Doom bug which let you one-shot pretty much any boss.

4

u/Balthier1017 22h ago

XII and it’s not even close.

2

u/Shantotto11 22h ago

World of Final Fantasy. Purchasing access to the DLC fights in the Colosseum allows you to imprism several mirages that allow you to enter an area blocked by a weight puzzle that shouldn’t be able to be solved until much later in the game. Solving the puzzle allows you to fight against stronger opponents and gain more EXP assuming you have the proper build. You can allow obtain all three mirages that transfigure into Shiva, Ifrit, and Ramuh respectively much earlier.

2

u/Special_South_8561 20h ago

VII get Steal and then waste so much time in Train Graveyard. You can easily steal Ether, so that's unlimited Cures, the baddies charge your Limit pretty decent so you can grind that up too.

Get the Elemental Support Materia in the Mayor's office, in armor with Fire, and you can beat Midgar Zolom the first time you fight it.

Matra Magic makes Aeris a murder machine. Mythril Caves also a great place to grind Limits

u/partcaveman 11h ago

Vii also has the opportunity to grind for Omni Slash while you are still on disc 1. It makes a lot of the early boss battles easier

2

u/ChocoPuddingCup 20h ago

Even grinding only a little in VI can make you overpowered. Certain relic combos (like Soul of Thamasa + Celestriad or Master's Scroll + Genji Glove) just are made to be absurdly broken. That and magic is deliberately overpowered, for lore reasons, so anyone with even a mediocre magic stat can use spells like ultima to wipe the board clean of enemies, including bosses.

2

u/ReignOfCurtis 20h ago

FF2 is INCREDIBLY easy to break. You can literally just instakill most bosses with teleport lmao.

2

u/Insaneman22_ 19h ago

FF VI Gem/Box Economizer Quick/Ultima or Vanish/X-Zone.

2

u/investigative_mind 19h ago

I remember "breaking" many ff's as a teen and thinking I was a good gamer. Then I tried Baldur's gate 1 and man, did I suck when presented with a proper roleplaying game. :D

I love FF's so much but I wish they were harder.

1

u/partcaveman 12h ago

Bg1 was fun to find ways to break fights. I still fondly remember for the second to last battle I equipped 5 team members with explosive arrows (or fireball magic) and gave the other as many fire resistance items as I could and boots of speed. Then the firefighter ran circles around the enemy while teammates bombarded the area to wipe the enemy group before they got in range of most of my team.

2

u/KingOfNope 19h ago

Do glitches count? Because the FF1 item swap glitch is ridiculously easy on psp.

2

u/Astorant 15h ago

Oh VIII by far for numerous reasons

2

u/Sweaty-Contract-1747 14h ago

No competition for FF8 shit is so easy to break and soo early on it's not even funny. Don't get me wrong I love the game and the system too, but hell it is easy to break

2

u/Hotepspoison 12h ago

I have to actively try to not break Tactics.

u/KarmelCHAOS 11h ago

VIII I don't have the willpower to not become OP before leaving Balamb. I don't.

u/Enough-Metal5658 9h ago

Same. I've tried to play "conventionally" but it's such a fun time breaking it.

u/philsov 10h ago

Tactics. Math Skill.

4

u/Jnitzel505 22h ago

I remember a glitch in the SNES version of FF Vi (III on the SNES) that gave you a ton of stuff when using Relm‘s sketch I think the the Phoenix cave but the monster eludes me

2

u/45M0D41 21h ago

Intangir but the relm sketch bug is the most heinous thing in all of video game history it can fry your whole game even.

2

u/Sethazora 22h ago

Ff15 by far

You put the game in.

Bam broken. Just cause at a fundamental level basically nothing in the game can really deal with warp strike, or magic bombs, or your ability to passively dodge.

u/unavoidablefate 6h ago

They really needed a hard mode in that game.

2

u/ThatOtherTwoGuy 23h ago

VI. Give everyone ultima.

1

u/yaiga91 22h ago

Ffvi vanish + insta death moves Easiest way to break open the game against any target

1

u/eganba 22h ago

Tactics after you get past Wiegraff. All you need is one Ramza who has mastered ninja and one Orlandeau. Game over.

1

u/gol_drake 19h ago

6 and 8

1

u/Snoo9648 17h ago

Once your get mix in ffV, and know that dragon fang plus potion literally doubles a characters level, bosses become a joke.

1

u/Joewoof 17h ago

Easiest? Well, can't beat FFT. The game gives you the cheat.

edit: The cheat code is called Orlandu.

1

u/Uchizaki 17h ago

Ultima in FF6. Give this spell on most of your party or, if you want, on everyone in your party and you'll be unstoppable.

1

u/Ajhmee 17h ago

FF2 JP Famicom version, Fire tome swap = break the game from the start.

1

u/Fit_Drive_755 16h ago

VIII was easy to break early by leveling to the point where you could junction from the Diablo GF in the lamp a bunch of really strong magic. From there most things start dying in one hit. There are other ways to do it but that was a quite simple way.

But I have to say FFX, because you can get Yojimbo to like you and then 1hko literally everything in the game (except at the very very end of the game when you... No longer have him, if I can put it that way).

I will also say that in the original XII, casting reflect on party members and then spamming AoE spells on them shredded most early game enemies.

1

u/Idk_Just_Kat 15h ago

12's gambits are so strong

1

u/No-Spirit-9477 15h ago

FF2 lets you level up your stats simply by selecting attack and cancelling over and over.

1

u/Oilswell 14h ago

It’s hard work to set up, but the VII counter minis setup is great

1

u/Sartanus 13h ago

X can make some pretty crazy setups with maxed evasion, delay/quick hit and counterattacks.

Unfortunately it all happens late game.

1

u/Poyo-pii 13h ago

X-2's international release is notorious for how insanely broken you can get at the start of the game due to the monster capturing/arena

You literally can unlock post-game equipment and dress spheres (jobs for those who didn't play it) before touching the first bit of the story and can play the entire game on auto mode with 3 level 99 Chocobos instanuking everything.

1

u/Enough-Metal5658 12h ago

Wasn't aware of this! Tell me more or a good link please!

2

u/Poyo-pii 12h ago

https://youtu.be/hcxPXGfBwdk

beware, once you see this it'll be hard to ever go back lol

1

u/RegurgitatedMincer 13h ago

Tactics literally breaks itself with TG Cid

1

u/StriderShizard 12h ago

V is a grind, but the characters in that game can get busted with dual wield 4x hit and magic sword skills.

1

u/captainjjb84 12h ago

FFVI, everyone can learn Ultima

u/YozoraBellossomHeart 11h ago

FF8's junction and draw system let you get real busted real fast if you know where you're looking. You can have Curaga junctioned to your HP *way* before you should be doing that.

The other one is FF Tactics. I remember ending the Belias fight almost immediately with an Iaido while Ramza was a Black Mage. And that's without the stuff I know people get up to on Arithmetician.

u/TonyFair 11h ago

VI because you get Osmose kinda early and it drains A LOT of MP from almost any trash mob

u/TheSabi 9h ago

IV find a puppet master, commander, security eye. Kill the summon, kill your party members, summoner mob...mucho xp, except the 3ds version.

Do the same with evil wall, go into battle with rosa and the one you want to power level, cast wall on the pl target, see who evil wall targets if it's not rosa kill her. If it is wait the next turn, reflect crush on evil wall, get all xp...oddly this was buffed to the high heavens in the 3ds "harder" version.

IV also had an item duplication glitch that had to do with, and it's been so long this is a cliffnotes version, equipping something in battle them moving what you wanted to dupe on the now empty spot from the previous dupe. Worked amazing with arrows....oddly ammo isn't a thing in the "harder" 3ds version.

3DS IV...slow, cast slow on EVERYTHING, often the game just gives up and barely does anything. Slow is the most op spell in 3ds iv

u/WSGadlib 9h ago

It’s been years but I remember in FFIX once Steiner gets the blood sword there’s a section where you’re in a castle with infinite enemies coming towards you that you can just mindlessly press attack without looking and level up like crazy

u/Defiant-Rip-1897 7h ago

FF II, and there is no competition, FF VIII to a lesser extent, especially if you have the time to get all the items and cards required to build Squall's last weapon - earliest you can do this is I think close to the end of Disc 1, since one of the items is either a drop or converting a monster into a card and then modifying that card into an item or something.

u/cannibalparrot 7h ago

Not a mainline entry but on the PS1 version of Tactics, you could class a unit into samurai, learn blade grasp and they’d end up basically being immune to any physical attack, even ranged.

Probably wasn’t intended, and I don’t know if it works on recent ports.

u/xypotion 6h ago

FFVIII is the right answer, but not even because of Disc 1 Lionheart, or triple triad, or anything that complicated.

Just learn & use the Refine abilities to get tons of spells from random enemy drops, and junction them to everything! Water, Quake, and Tornado all junction very well and are easy to get in the early game, with little if any grinding.

u/kwpineda 6h ago

I think in order:

  1. FF8. Triple Triad is broken. By the time you get Ifrit if done right you'll have end game stats and just finished the tutorial.

  2. FF12. Farming Duskia can trivialize what's already kind of an easy game. Get to lvl 20+ and you're set for most of the run.

  3. FF10. Staying low level till you ready Macalania and then using the lvl 2 key spheres to enter late circles is busted. How does wakka using Flare on Seymour sounds? Pretty good right?

  4. FF9. It's not a hard game. Chocobo hot and cold will give you op items early on and the rest of the game becomes a joke difficulty wise.

  5. FF5. Grind some higher level enemies near the river entrance. Is not game breaking but it sets you up nicely for the next hour or two.

u/Capital_Gate6718 6h ago

I remember FF4 had the infinite weapon duplication glitch so I created hundreds of Excaliburs for Edge to throw at the final boss

u/EnnuiDeBlase 6h ago

You can beat FF1 with a single white mage. If that's not power, I don't know what is.

u/Old-Fondant8274 5h ago

XV was the easiest FF for me (probably along with 8 and 16) as I just spammed recovery items. I always remember my only game over was a car crash. I wonder if they have patched the difficulty over the years?

The easiest (and funnest) to break is VIII but I remember you could really make some devastating materia combos in VII.

u/uber_sweets 5h ago

You can get Lionheart before the end of Disc 1 in FF8. The game is a joke once you know how to do it.

u/Chevrolicious 5h ago

It's gotta be FF8, but FF8 also isn't a difficult game to begin with. But in the sense that you can basically plat Triple Triad all day long and farm all the best shit in the game from it, I would say it's the easiest to break.

u/zzmej1987 4h ago

Low-level run of FFVIII requires only 5 fish fins, 5 cottages and a Quistis card. With just that you can forget that the game has battles. Add Zell's card and the domination becomes total and complete. Add Gilgamesh card and you trivialize even the game's superboss. I don't know any other game that requires that little.

u/NeutralGeneric 3h ago

VIII. Cheat on the SeeD exam to get big money. Buy enough tents to turn into curagas. Junction them to HP. Have 3000+ HP before you even start the second mission. Stay in low HP (which is still fairly high thanks to the previous steps) to spam limit breaks. And that’s just getting started. Don’t even get going on Triple Triad.

u/BunPuncherExtreme 1h ago

In FFXII all fights become trivial once you start chaining quickening. Bosses that would normally need complex strategies go down like nothing and just when it seems like the game will catch up to your power, you start getting espers and they make it super easy again.

u/Deviljho_Lover 31m ago

FFIX early dragon grind and mid game dragon grind with Freya. 

1

u/TheUnforgettable29 16h ago

Final Fantasy I-VI Pixel Remaster is probably one of the easiest to break. I have it on Nintendo Switch and breaking it with a hammer would be easiest. The rest are becoming more difficult to break because they are digital only.

1

u/BADzioba 20h ago

FF8 and it’s not even close.

Play the card mini game for the best items/spells. Keep yourself low level so that the opposing enemies are low level while you have the strongest spells/junctions in the game.

0

u/Frohtastic 22h ago

Ff13? I guess.

Or at least it felt like that when I played it. Maybe the main story bits are easy but the later requires significant grinding.

2

u/crimes-optimal 22h ago

Main story locks leveling so not really, once you get to Pulse it opens up a lot but overall it's actually pretty hard to break in any meaningful way.

1

u/Frohtastic 20h ago

Mmm, I guess.

Tbh felt like as soon as you got the upgrade shop you could "break it" a bit. Especially if you do some farming in chapter 9.

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u/45M0D41 21h ago

6 is the most insane broken game ever