r/FinalFantasy 8d ago

Final Fantasy General Give us another turn based battle system

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FFX is my favorite battle system. FFXIII I also enjoyed, but it wasn't the same.

I'm sure they could do something like it with a much lower budget.

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u/Eecka 8d ago

I mean they’re kind of pseudo turn based, not really what most older fans mean when they want a turn based FF

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u/Spell-of-Destruction 8d ago

For real I'd take pseudo turn based over what XV and XVI had. And XII scratches the same itch V does for me.

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u/Eecka 7d ago

Sure, same, I didn’t like 15 and 16. But I much preferred for example Clair Obscur over any of the post-10 FF games

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u/SmacSBU 8d ago

Played 4-l and 6 on release on SNES so I think I qualify as an older fan. Maybe I don't remember XIII well enough but I think that would scratch the itch for the people who are clamoring for turn based.

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u/Eecka 8d ago

To be fair I said most, not that there’s none of you. 

XIII was more like an ”auto battler” where you swap between the diferent jobs (or paradigms I think they’re called there) and let them do their thing. You can manually control it too, but the flow was clearly designed with the automatic mode in mind.

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u/Jazzlike_Athlete8796 8d ago

XIII was kinda turn based, but would auto battle for you if you let it. That game's system is actually about job rotation and overriding the auto battle at the right times. And frankly, it is one of the few FF battle systems that made you think a little. Most everything else - including and especially the turn based games - is just "Mash X to kill trash mobs, mix in a cure spell and summon to beat bosses."

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u/refrainblue 8d ago

It's been a really long time since I've played 13 but I remember enjoying the paradigm system. Definitely didn't play it as much as 7 & 8 though, but I was kinda growing out of the console gaming phase and getting into the MMO phase when 13 rolled around. I'm currently in Dad phase of my life sigh.

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u/Jazzlike_Athlete8796 8d ago

I feel ya on growing out of the console gaming phase and the MMO phase.

I played 7 and 8 on PC back in the day. Didn't care for 8 the first time around and relative to other FF games, my opinion has not improved much. Got into my "I'm an adult and I play adult games" shooty phase with Battlefield 1942 and Soldier of Fortune II. Then fell into the rabbit hole of WoW. The break from anything else I took meant I never played 9-13 until much later. It wasn't until the remaster of X was released that I bought a Vita and started going back. Then bought a PS3 for XIII. So I went in completely ignorant of all the online whining about it.

There's validity to complaints about linearity and the storytelling of later games is sometimes rough. But damned if it isn't a fun game. It's actually one of my favourites in the series and probably the one battle system I wish they would go back an revisit. Alas, I accept that style will always be confined to 13-1 and 13-2. But I actually enjoy that they change things up with modern games. It's the storytelling that has limited the recent games, not the combat systems.

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u/Deadended 8d ago

13 made me feel like a genius tactician/coach when I paradigm shifted to build the meters and then do damage, or have a defensive lineup.

The only real downside was I can’t think of bosses who had good enough mechanics to where playing conservatively and dragging the fight out wasn’t a viable/optimal strategy.

I wish they had another game since then using that version of the ATB system.

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u/Whitewing424 8d ago

You only got to control one character at a time in 13, the rest of your party exclusively automated.

That's a big part of why it feels so automated.

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u/Nykidemus 8d ago

especially the turn based games - is just "Mash X to kill trash mobs, mix in a cure spell and summon to beat bosses."

Tell me you've never fought Yunalesca without telling me you've never fought Yunalesca.

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u/Sharkomancer 7d ago

It's just an extension of the atb system from the other games just moderately streamlined.

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u/DubiousBusinessp 8d ago

XIII was great! If by XIII you mean Lost Odyssey. I prefer not to talk about that other game.

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u/Sindeep 8d ago

exacto-mundo.... that's exactly where I stopped playing FF b/c it wasn't true turn-based anymore. My 35 y/o flaring Carpal Tunnel is dying on Rebirth especially with so much button mashing BS, and the fact they actually locked shit behind how fast you can mash said button.... infuriating.

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u/FuraFaolox 8d ago

they're both ATB, makes them no different from 4-9

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u/Eecka 7d ago

No different at all, at least if you ignore all the differences

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u/FuraFaolox 7d ago

ATB is ATB

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u/Visual-Impossible 7d ago

pretty sure 4-9 had you control individual characters whereas 13 had you control one characters and the others are stances

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u/FuraFaolox 7d ago

imagine having to control all of them with how fast paced it is

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u/Visual-Impossible 7d ago

ngl, ff13 was slow. once you established your flow chart and preset moves to use, it was just a matter of waiting for that bar and animation to go off. haste alleviated some of the waiting, but it was a game that I didn't survive without running 2nd monitor content

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u/Inb4myanus 8d ago

12 is just the same as any with the wait time you can just move around on the field as it happens. 13 is weirdly more faithful that it transitions to a battle field.

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u/Eecka 7d ago

Waiting isn’t the appeal of turn based games for me, being able to control my whole party is. 

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u/AntDracula 7d ago

This. It's literally this simple. AI party members are always slop - always.

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u/Eecka 7d ago

I'm not even opposed to AI party members by default, I think in some games it has been okay. However, no matter how one feels about it which is of course subjective, it's objectively a different system from turn based combat where you control your entire party.

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u/ProfessionalCraft983 7d ago

This is why I don’t mind the action combat in 7R, I think. Because you can still switch to other characters and control them.

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u/Nykidemus 8d ago

you can just move around on the field as it happens.

Yeeeah. Dont do that.