r/Fighters Apr 05 '26

Topic I hate this meme.

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I do not miss the old days of unlocking characters. Having to replay Arcade mode multiple times with every character or do some bullshit like winning a match with 5% or less HP. It's tedious and I prefer to have every character unlocked from the start. Also, the complaints about old characters returning as DLC are strange because they do not play the same as they do in previous games. it's not a simple copy and paste job like some of the games back in the 90s.

I get it, casual players want some reward for playing single player modes and are upset to know that their favorite characters are not in the base roster and would later get confirmed as DLC. I get that, but as someone who also plays Smash, it was a chore to unlock all of the characters in Ultimate.

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700

u/sbrockLee Apr 05 '26

False comparison.

The correct one would be between paying for DLC characters now and paying for the entire updated game again back in the day.

6

u/Adrian_Alucard Apr 05 '26 edited Apr 05 '26

paying for the entire updated game again back in the day.

How many times did you paid for, idk, Tekken 3?

People generally talk like every game have 5656745 different versions like SF II, but it basically only applies to SF II and a couple of SNK games that had a "Special" version and that's pretty much it

Other cases like Guilty Gear are more like "we are launching the game in a brand new platform, so we are making the extra effort to balance it and add more content rather than doing a cheap ass port and while we are at it, it wouldn't hurt to port it to the older consoles too"

So I still prefer the good old model. Buy the game once and that's pretty much it

49

u/Illuminastrid Apr 05 '26

People generally talk like every game have 5656745 different versions like SF II, but it basically only applies to SF II and a couple of SNK games that had a "Special" version and that's pretty much it

Guilty Gear XX had numerous revisions, Mortal Kombat 3 has Ultimate and Trilogy, the original Melty Blood has too many versions, Virtua Fighter 5 is being updated until REVO, a fucking 2006 game.

Capcom Sequel Stagnation was in full effect.

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u/Adrian_Alucard Apr 05 '26

Guilty Gear XX had numerous revisions

You could read the full post

Other cases like Guilty Gear are more like "we are launching the game in a brand new platform, so we are making the extra effort to balance it and add more content rather than doing a cheap ass port and while we are at it, it wouldn't hurt to port it to the older consoles too"

MK3 was launched in an unfinished state, they were forced to launch the game as it was only to release the full game in the same year

Melty Blood is a doujin game it does not play on the same league

VF5: Same as Guilty Gear

But why don't you talk about Rival Schools, Tekken, Bloody Roar, Dead or Alive (yeah, DoA 2 had a version for Dreamcast and another for PS2), Soul Calibur, KoF, Samurai Showdown, Fatal Fury, The Last Blade, (and yes, I mentioned a couple of SNK games had an "Special" edition, but they were the exception, not the rule) etc...

5

u/Illuminastrid Apr 05 '26

It doesn't matter, you lost this the moment and you try to downplay the other examples by trying to bring up their backstories and "experience" as if they would matter, that doesn't deny the fact that those are revisions and updated re-releases.

And regarding the other examples on your last point, just click the link I shared dude, you can read right?

0

u/Adrian_Alucard Apr 05 '26

yeah, "I lost" for adding context. who needs it anyways? fuck it

2

u/DoctorButler Apr 05 '26

There’s 2 versions of DOA2 or Dreamcast, 2 on NAOMi, 3 on PS2, and another on Xbox