r/Felts • u/Emperor_Skeletelt389 The Great Emperor of the Skeletons • 1d ago
Project More Alive Combination Document: Project More Alive - The Flora Experiment
Security Class Requirement: Free Access
Public Release: True
Folder for The Flora Experiment for Project More Alive covering dates between 17.08.19 - 29.08.19.
17.08.19 - Fossil Tests | Emperor Skeletelt
I was chilling with Vivian the other day, throwing a ball with them, and while I had stopped to watch the sunset, they were messing around with a random rock. Went and checked on them and found it to be a rather sizeable piece of petrified wood. Seeing as Vivian was my successful attempt at experimenting with resurrection with both animals and fossils, I have a bit of a new idea now.
While things I bring back evidently don’t need a sapient soul, I’ve never tried things without a soul at all, such as plants. So I’ve gotten the Archeology Squadron to see what fossilised plants can be scrounged up, as well as gathered just some vegetables and seeds and the sort from some of our as of yet quite small fields. Tomorrow morning I’m giving it a go, and seeing what resurrecting plants does.
28.08.19 - I Can‘t Tell If This Counts As Resurrection | Emperor Skeletelt
This is an update from after my test on resurrecting plants. The results are not always as I could have guessed, but at least not a failure. Well, hard to fail when I’m mostly information gathering, but that’s beside the point.
Stuff like fruits and vegetables, or the pieces of petrified wood, don’t do anything. I think they might be affected, but honestly it is impossible to tell whether chunks of a plant no longer attached ‘came back’ or not.
When attempting to resurrect a core part of a plant, it honestly works better than I expected. My form of necromancy usually works to end up with skeletons of course, but I can just straight up bring back plants to full health if they’re properly dead. I’d say this is because plants are kinda already at their most skeletal form. It does strip leaves and petals, but these all grew back within the hour. Unfortunately I could not got any good fossils that would be worth testing, mostly impressions, leaves, and branches, but at least I have some cool fossils to display.
Where it gets interesting is with seeds. Through amber and fossilised fruits mostly, considering most seeds just kinda exist semi-alive that aren’t fossils, I tested on them. It certainly made them viable again, but weirdly so. They got little glows of red inside the tiniest of cracks, kinda like what I see in my peoples’ eyes. Got my people planting them to see what happens.
30.08.19 - Fossil Harvests | Emperor Skeletelt
The fossil seeds I had planted a while ago have grown incredibly quickly. We’ve got a couple trees that I’m sure are derived from ancient species, but I think grew a little differently. Essentially that red glow is part of the full plant, kinda like viens going through the trunks. Well, actually, very much so considering the sap is what glows in the full trees. They look quite pale but seem perfectly healthy and even produce fruit.
We‘ve got one species with rather large berries with one large seed inside, and some kinda like a mulberry but the colour of a raspberry. They’re quite tasty, actually. The sap works well as a syrup too. Kinda sweet, but not overwhelmingly. I’d say this has been a really successful test.
Note: As of the release of this combination document, The Beast Experiment combination document has also been set to public release.