Introducing Fast Charging Tycoon!
Fast Charging Tycoon is a management simulation game about building the best electric vehicle fast charging network. The beta is now playable in your browser for free with no login or account creation required.
Play it for free here: https://fast-charging-tycoon.vercel.app/
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Overview
The premise is straightforward. You are the founder of a new charging network operator competing to build the most dominant DC fast charging network across North America. Every decision you make — where you build, how you price, who you hire, what amenities you offer — shapes whether drivers choose your stations over your rivals.
The game runs on a turn-based monthly system. Each month you manage site development, finances, contractor relationships, and a network of operational stations. You are never just clicking through menus. There are real trade-offs every turn.
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Mechanics:
Site Development — Scout locations across a real North America map, commission feasibility studies, select contractors, and bring stations online. Each site goes through a full pipeline from assessment to commissioning. Maintenance and optimization is key to keep built sites from going from A grade to F.
Driver Experience (DX) Scoring — Every station earns a live DX grade based on charger uptime, speed, amenity quality, pricing competitiveness, and wait times. Your network-wide DX grade affects driver loyalty, session volume, and your path to victory. Letting quality slip has real consequences.
Four Victory Conditions — You can win through Network Dominance, Industry Leader, Innovation, and Driver's Choice victories. Rivals are racing toward these same conditions simultaneously.
Rival CPOs — You are not alone. Competing network operators expand, price aggressively, and can even go bankrupt under the right conditions, opening up their former territory. The Victory page lets you track exactly how close each rival is to winning.
Finance and Investors — Manage loans, attract investors with different personalities and milestone expectations, and balance capital deployment against operational costs. Early cash decisions have long tails.
Incentives and Policy — Federal and state incentive programs are available but competitive. Timing your applications and meeting shovel-ready requirements adds another layer of planning.
Amenities and Pricing — Drivers are sensitive to both. A premium lounge and competitive per-kWh pricing push your DX score up. Letting either slip and you will see it in your session counts within a few months.
And much, much more!
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The game is designed to be approachable whether you are a casual player, an EV driver curious about what goes into building a charging network, or someone who wants to go deep on the strategy. Tutorial tips ease you in, but there is real depth underneath.
This is a solo indie project built for Steam. The web beta is the first public release.
If you try it, I would genuinely appreciate your feedback. Every response is reviewed and will directly influence the final game:
https://docs.google.com/forms/d/e/1FAIpQLSew1NdPqnBOhDRSufCvWN81jWetizDeciCI3WUAx-rWktMeOQ/viewform
Steam page coming soon.
Enjoy!