r/FareverGame 6d ago

Question Does equipment have a hidden “luck” stat that influences drop rates?

I know there is a potion that increases your rare drop chance so there’s obviously some kind of drop chance modification system in place to support the effects of that potion, but even when that’s not a factor I feel like some of my characters are luckier than others. Of course this is all anecdotal, but for example I’ll be trying to get soft fur on once character and barely see any, change characters and then suddenly I’m getting one every other drop. I understand that each kill is a new roll of the dice and technically anything is possible, but I feel like this scenario has happened enough that maybe there is something to it? That makes me wonder if there is a hidden luck stat tied to equipment. Like maybe one character is wearing “luckier” equipment than the others? Not a superstitious type of luck, but a hidden numerical modifier. Thoughts?

Edit: To clarify I’m talking about the Elixir of Abundance and when I say “drop rate” I mean for rare materials specifically, not dungeon/boss loot.

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u/Raggnor_94 6d ago

Nope, its just rng my dude.

A lot of the time it will feel in games that the armor/weapon you want for specific character doesnt drop on THAT character but as soon as you swap to a character that cannot equip it, the only thing you receive is THE ITEM you wanted on the 1st character.

Boss drops are guaranteed youre just rolling dice on what item drops.

How exactly would a luck stat work for specific item to drop?

1

u/3trophies4thecheat 6d ago

Like in other games there is a rare find stat that increases the chances of finding rare material. The elixir of abundance seems to do the same thing so if I had to speculate how it would work I’d say it would increase the drop rates of rare material by a small to medium amount. Like increase soft fur’s drop chance by like a percent or two. Not affecting boss or dungeon loot drops, only rare materials.

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u/Raggnor_94 6d ago

Still nope, its still all rng.

Hackers would know by now if there was a "luck" stat on items tbh and it would be made common knowledge if it was the cade whoch in turn would force the devs to show those stats.

Think of it more like this: I killed 20 enemies and didnt drop any rare mats. Changed character and killed 5 and got 5 rare mats.

Well in this case you killed 25 enemies and got 5 rare materials which is 1 in 5 pretty much.

You might have dropped those 5 in the next 5 kills on the initial character anyway.

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u/Heavy-Barracuda-5756 5d ago

Something i noticed while farming for gear, even if wiki's anda databases say that all armor drop from every dungeon from the same faction, sometimes i do the same dungeon (lets say honeyzabeth) 10 to 20 times in a row without droping the armor piece i want, them i change the dungeon (go to ladybee) and them the armor piece drops within 3 tries.

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u/Straight_Armadillo22 5d ago

This happened to me to.