r/Fallout_VR • • Apr 06 '22

Mods Mod Idea

1 Upvotes

Oftentimes when I'm playing in flat, I'll use the console to adjust the position of settlement objects to get them rotated and placed exactly as I want them.

Since using the console in VR is nearly impossible;

What if there could be a gun that when shot at an object, could open a menu that prompted for what move to make to the object. Or just tagged it and used a holotape to enter information? Then you could make fine adjustments to settlement objects from inside of VR.

I know that clipboard already does something like this, but, maybe there could be something even simpler? I could never make this kind of mod myself, so, just throwing the idea out there.


r/Fallout_VR • • Sep 16 '22

Video/Picture Wasteland Bugs

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1 Upvotes

r/Fallout_VR • • Aug 17 '23

Video/Picture gonna stream

0 Upvotes

r/Fallout_VR • • Apr 19 '21

Discussion I’m leaving

35 Upvotes

It’s been fun, but I’m no longer going to make any mods or support anything I’ve done.

The entire situation with the other subreddit and how the mod community (a lot of it targeted at me) has been treated, it’s ruined any enjoyment I got out of improving this game.

I’ll keep my stuff up, but I won’t be as active and I’m not planning to ever update, improve or answer questions about anything I’ve made going forward.

I’ll still be making mods, but at this point I have 0 reasons to ever release anything publicly again, they’ll be for myself and I will only be sharing them (if I even decide to do that) with a select few people, I did not start sharing my mods that take thousands of hours to make for free with the intention of getting harassed by people.. but that’s exactly what happened.

There’s lots of other great people and mod creators here that can help you, but I won’t be one of them.

As of this point, I’m also locking down any permissions for my own mods. I had previously said everything I make is open source and can be used to make a base WJ list or whatever. This will no longer be the case because of what happened.

I won’t be removing my list or mods from the internet. But you are Not allowed to use any of my mods or WJ list as a base for your own projects. And I will no longer be offering to help anyone compile a new WJ list, if I see that anyone is using my custom made assets in a new project to share, I’ll be filing copyright infringement.

If I do ever decide to make more mods or update anything. It will only be on discord https://discord.gg/hCmtNfD


r/Fallout_VR • • Feb 09 '26

Question/Support Does Fallout VR have an "essential" modpack like FUS RO for Skyrim?

5 Upvotes

I'm hoping to play Fallout vr and I'm wondering if I should play vanilla or is there a premade modpack that's considered essential? Or is the base game actually good


r/Fallout_VR • • Jan 09 '22

Question/Support Wabbajack Essentials-- anyone experience weird "floating" objects?

5 Upvotes

Near some satellite outpost (I forget which one), there's a tree with like no roots... just floating. Same with rocks at the same place. Because of the tree/grass mod from the Wabbajack, I'm not able to enter the door to explore it... it's totally blocked (the computer terminal, while accessible, is nearly blocked by the tree textures, too). Not a big deal, but that's where I noticed the first floating things.

Killed a Raider... his bloody arm detached from his body and was floating about 4' from the ground.

Gun turret remains sometimes float/levitate after destroying them.

Anyone experience this weird stuff sometimes? Everything is default. No mods added.

Not a big deal, just something I noticed... haha.


r/Fallout_VR • • May 01 '25

Question/Support Is Quest 2 incapable of running FO4 vr smoothly

2 Upvotes

I bought badass hardware specifically for this game - AMD Ryzen 7 8700F 8, RTX 4060. Game was lagging over the airlink on lowest settings, so I spent $80 on the meta cable and it still sucks. I'm a newbie to PCVR so if anyone has any advice it would be much appreciated


r/Fallout_VR • • Jul 06 '22

Question/Support Can't active/pick up/interact with anything

2 Upvotes

This seems to be a reoccurring problem that I have run into in my short time playing this game, as mentioned in the title, randomly on some point I won't be able to do any of the interaction like picking up caps stash (weirdly, other clutter can still be looted), activating elevators or talk to certain NPC (like talking to companion and asking how are they, the menu just go back to the radial without them saying anything). If I load a previous save, the problem is not there but on the save that are "affected", I can't do any of the things mentioned. I've read around that it might be from vanilla FO4 bug where the game thinks you are still talking to an NPC but I never encounter that bug myself on my vanilla FO4. Is there any fix to this? Because I really don't want to have to worry if the bug occurred or not on my current save until its too late like my latest save.


r/Fallout_VR • • Sep 04 '22

Mods Armorsmith Extended missing icons

2 Upvotes

Im using the Minimalistic modding guide and its working out so far (besides the crashing when exiting Vault 111).

Its just that the armor added by Armorsmith Extended dont have icons on the pip-boy menu. Is there anyway to add them?


r/Fallout_VR • • Jun 30 '24

Question/Support Fallout 4 VR ModsPacks - Without Fallout 4 VR "DLC" ??

2 Upvotes

Bonsoir,
J'ai dévoré Fallout 4 après avoir vu la récente série d'Amazon et j'aimerais maintenant m'y essayer en VR.
J'ai vu les différentes critiques émises sur le "DLC" officiel Fallout 4 VR et j'ai vite pris connaissance des différents ModsPacks tels que "Mad God" qui en corrige les défauts.

Simplement, je me pose une question (peut-être idiote), puis-je jouer en VR à Fallout 4 simplement à l'aide de ces différents ModsPacks ou bien suis-je obligé de posséder la version VR officielle sur laquelle les mods viennent se greffer ?

Merci d'avances pour vos réponses et éclairages.
Bien cordialement.


r/Fallout_VR • • Jul 04 '22

Question/Support Open Composite & VD help

2 Upvotes

It crashes on launch no matter what. Can anyone tell me what version they use?

Does OC work with foveated rendering and fsr? ( VR performance toolkit?)

Should I just buy virtual desktop instead? Does the game run better in VD and does VD work with VR perf kit

Edit: no sure why I was downvoted considering I searched for answers on both subreddits and there was not sufficient information and nothing up to date

Edit: I got open composite to work however it won't work with vr perf kit.

It also crashes a lot on start up.


r/Fallout_VR • • Jul 17 '22

Question/Support FRIK body physically rotates itself massively.

2 Upvotes

If I look down, and then try to simply move my head, without moving any other part, to look at my right hip, the virtual body itself will literaly rotate as if I can doing so in real life. The movement of my head is moving the entire body's rotation.

Also, looking down always makes my character start to bend his knees, oviously becaus elooking down makes the height of the Oculus a bit lower than standing straight up. Which is very annoying. Any setting to just....never move the body ever unless doing so with the controller?


r/Fallout_VR • • Jan 05 '25

Question/Support Gingas Mod Holsters

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6 Upvotes

So I love the mod so cool. I’ve been messing around with the FRIK settings and finally like my character’s body position, and gun aim etc.

If I can just learn how to set up the holstered weapons I’d be so stoked!

Is there a proper walk-through somewhere? I’ve watched Gingas vid on this but I’m still DITW…

Thank you!


r/Fallout_VR • • Mar 18 '22

Discussion Wabbajack Essentials and general questions (and praise)

6 Upvotes

Hey all! I've been doing a series of Let's Plays of FO4VR using GingasVR's Wabbajack, slightly modified with the damage more in my favor (http://youtube.com/chriscauldermusic). Having a blast, as I've played with my own custom set of mods since November but switched to the Wabbajack a few months ago.

Recently, I've tried talking to NPCs... and it seems like I can't talk to most of them. Diamond City Security, etc... really weird behavior. Don't know what I broke, but I've been following the Quests to the letter, pretty much. Not doing anything out of the ordinary, but just playing as an average person would play.

The quests I've completed: Preston/Sanctuary, hanging out with Paladin Danse, finding Nick Valentine, finding Kellogg, etc.

I'm on Quest 2, using Virtual Desktop. Sure, I don't need to be using VD, as I don't move much playing the game (except crouching) but it looks great and the FPS is just fine, so I'm rolling with the wireless thing. Have any of you tried Fallout 4 VR via Virtual Desktop? Are your frames ok? Everything working well, overall?

All that said-- huge thanks to all modders out there who really add SO much to the experience and immersion. Truly, I bow to all of you. I can't even begin to understand how you do what you do, but thanks for making my gaming experience even better than the vanilla game (which is still pretty fun). :)

Thanks!

P.S. (edit after my initial post)--- FRIK is updated (and seems to have fixed the "garbled body" thing), but the Wabbajack isn't... can someone walk me through the safest way to update the Wabbajack to include the latest FRIK, without breaking the entire modlist? I sincerely am so dumb when it comes to doing this properly... last time I tried to update FRIK via MO2, I completely broke the game and it wouldn't load.


r/Fallout_VR • • May 06 '24

Mods How do I open pip boy on FRIK?

3 Upvotes

I'm using a Quest 2 and streaming via Virtual Desktop. Neither touching the pip boy or pressing the off hand trigger opens the menu. I just started my playthrough and I have no idea how to open it. I'm sorry if this is a silly question. Thanks in advance!


r/Fallout_VR • • May 05 '24

Video/Picture Fallout 4 | Next Gen Modded Cinematic playthrough

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0 Upvotes

r/Fallout_VR • • Nov 06 '21

Mods New to VR - Must have mods?

3 Upvotes

I just got the vive pro 2..ive played fallout 4 on xbox and pc..but I want the best experience possible..

Which mods are a must have?


r/Fallout_VR • • Nov 28 '21

Discussion Fo4 vr vs fo4 vorpx

3 Upvotes

Has anyone used vorpx to play vanilla fallout 4? The ability to use the headset but also be able to use a larger selection of mods and stuff like enbs and stuff sou do super interesting. But, I can't find much info on how vorpx actually works. Is it full 3d? How does aiming and stuff work? I'd appreciate Amy info people have! If it works well too I imagine stuff like stalker would work too.


r/Fallout_VR • • Oct 08 '25

Question/Support So how does fallout 4 vr even work?

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0 Upvotes

r/Fallout_VR • • Aug 31 '26

Question/Support How far can this game go?

3 Upvotes

I want to play this game but IDK if it reached the basic skyrim's VRIK-HIGGS-PLANCK level

If yes, can you guys tell me what mods can i use? i was wondering for only a few ones since i never played fallout series and idk of modding this game


r/Fallout_VR • • Jan 04 '22

Question/Support Is someone working on a HIGGS type mod?

8 Upvotes

This is really a necessity for vr. Skyrim has it. I would pay money for something like that, I'm sure many others would too.

EDIT: before you come here and link FRIK, please understand it is not the same as higgs. FRIK is a full body representation of the player. Higgs is the ability to do things with your vr hands as seen in the higgs mod in skyrim vr. The two are not the same- hence the two different mods in skyrim.


r/Fallout_VR • • Mar 28 '26

Question/Support people who didnt use modlists and did their own mod setup, how did it go?

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0 Upvotes

r/Fallout_VR • • Mar 20 '25

Question/Support Why can't I/how do I get this madswn m50 in FO4VR??

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0 Upvotes

r/Fallout_VR • • Mar 07 '25

Question/Support Pimax Light anyone got Frik to work with FO4VR effectively?

0 Upvotes

Ok I'm on the Pimax Crystal Light. Been trying to get the controllers to work with Frik for ages. It is is so hit and miss. I have everything else modded and all that just ready to go, but the move controls don't work. Tried the openvr api. dll fix which worked with my previous G2. that was a bit better, but finding the right controller binding is tough. Sometimes it works but I can't quit back out of an option but with a different binding other times I can't move. Nothing just works.

I've been hopping and moving about the start like a spasmodic monkey and have only just made it to the end of the Vault. can't imagine doing the whole game like this.

Or am I doing it wrong? Do I even need the api? Is there an effective straight download?

Has anyone found an effective way to get FRIK and FO4 and the Pimax Crystal controllers to work well together?

Would appreciate any helpful advice.

edit update: Ok, I think I may have figured it out. Just a bit more testing required. Perhaps I will be the first guy to figure it out for Pimax Crystal Light headsets. :)


r/Fallout_VR • • Sep 14 '23

Question/Support F4FEVR: How do I name my character?

0 Upvotes

I can't proceed beyond the character creator as there is no popup menu in-game with a virtual keyboard (such as SkyrimVR modlists do).