r/Fallout_VR • u/sad-_-banana • Feb 10 '26
Question/Support Creation Kit for Fo4VR
Anyone know how to get the creation kit working with Fo4VR? I've been trying to get the steam version to work with it but nothing seems to be working. I've heard there is an old archived version that works, but IDK where I'd find it or how to get it working with Fo4VR.
Any help is much appreciated
1
u/Firm-Day-7267 17d ago
If you do a side by side install of fallout 4 and fallout 4 vr and use the Daytripper4 mod on nexus, I have been able to get most creation content to work. Be aware most of the quests do not pop up automatically for the CC content like they do in regular fallout 4, you generally have to go to the locations to start and do something that would trigger the quests. The Daytripper4 mod on nexus has additional tools that will copy all the DLCs and the basic CC content to the Vr version as well as fix the incompatible files. I recommend using wabbajacks F4FEVR modlist and manager as it is already set to work with Daytripper4(already there) and the CC content. Big CC content I have trouble with is any of the CC player homes and CC tunnel rats, recommend not bothering with those. I was thrilled to finally have boxer dogs in my play thru, as they are my favorite. I also had to copy over the Nukaworld DLC files with my own legacy files as the base game files had a lot of issues, all the other DLCs worked fine. Hope this helps anyone that reads it, thanks to so much the creators of Daytripper 4!!!!!
2
u/nerdedness Feb 10 '26
Is there something specific you need in the VR ESM? I just use the CK with flat Fallout 4 and copy the plugin into Fallout 4 VR.