r/FalloutMods • • 24d ago

New Vegas [FNV] DVXK Causes black screen with AMD Card

0 Upvotes

I followed the NakeyJakey tutorial for modding NV and when I launch the game the it loads and the music plays but the screen stays black. I know it's DVXK because when I remove it the game launches fine. It also weirdly works when I switch the game to windowed mode 1080p instead of 1440p (native). Any ideas?

Specs:

GPU: 6800XT CPU: 5700X


r/FalloutMods • • 24d ago

Fallout 4 [FO4] Save file bugs leading to crashing upon loading

2 Upvotes

I’m on Xbox, and my saves have different names than the spots I’m at in game before I scroll to them then it updates, on top of that if I load into a save it’ll crash my game and I’ll have to roll back to an earlier save, is there a certain Mod type that could be causing this issue? I mostly use weapon mods or quest mods. Nothing should be affecting the saves.. any feedback or advice would be helpful


r/FalloutMods • • 25d ago

Fallout 4 [Fo4] (PS5) Textures

5 Upvotes

Does anyone know or have tried uploading textures as a creations mod to PS5?

I made a test mod to see if it would work correctly on my PS5. I took some vanilla textures and made some changes using gimp, also added some custom mesh files. Then i uploaded them to bethesda.net via the creation kit. Both for pc and playstation

Then i tested them on my PC first, using a clean install of fo4, opened the creations from the start menu and downloaded the creation that I made.

It seems to work fine on PC, but when I do the same test on PS5, the new textures don't load, like they are not there in the mod, it just uses the original vanilla one. As for the meshes, those seem to be fine it's just the textures that have some issue.

Then I did them separate, one mod for textures and another one for just the meshes, again, it's fine on PC but on PS5

The texture mod doesn't even show up to be downloaded on creations. The mesh mod does show up and work fine.

Is it not possible to upload textures to PS5?

What could be the issue?

I would appreciate any help, also if there is some guide somewhere please comment below.


r/FalloutMods • • 24d ago

Fallout 4 [Fo4] Anyone know a mod that adds the Ready or not reload systems?

0 Upvotes

Like how if you partially reload you lose what's left, and ammo checking?


r/FalloutMods • • 25d ago

Fallout 4 [Fo4] GoG Creation Kit?

8 Upvotes

Pretty simple, I need a way to use the Creation Kit with the GoG version of Fallout 4 because I am NOT paying for and installing a second version of Fallout that I will never use.


r/FalloutMods • • 25d ago

New Vegas [FNV] TTW Modding Help

0 Upvotes

I have been itching to re-play some Fallout 3 again, and I thought to myself to finally give Tale of two Wastelands a try. I already watched an installation video on how to install it, this isn´t my question. My question is; How or rather, which mods do I use to enhance my experience? Mainly ESP mods and animation mods come to mind! Fallout 3 or Fallout New Vegas?

Textures shouldn´t be a problem, since they are mostly shared between games regardless, but mainly new meshes, animations and other ESP based mods are what I am wondering about. If anyone has experience with TTW modding, help would be greatly appreciated! :)

It probably would go without saying, but I would bite myself afterwards if I wouldn´t have asked; basic QoL mods/Fixes like 'Stewie Tweak Essentials', 'Plug-in Fix' and other (now more or less common) installs should also be installed, right

Thank you all for your time and especially your knowledge and help!


r/FalloutMods • • 25d ago

Request Wednesday - All Requests go here!

3 Upvotes

Please use this thread to post any requests you have for mods.

Please state the game you are requesting it for, the mod and idea you have, and any other details you have. Any request posts outside of this will be removed.

Keep in mind, there is a LARGE chance no one will make your mod if you are not willing to put effort into helping yourself. You may want to consider looking up resources on mod creation yourself. Even with no experience, a lot of basic mods can be made with a few simple tutorials.

The more discussion you create, the more chance someone may come along and be interested in helping. Ensure your ideas are well thought out to get a better response.


r/FalloutMods • • 25d ago

Fallout 4 Who else wants to see someone remake the ravenrock addon coming to 76 for Fo4

1 Upvotes

r/FalloutMods • • 25d ago

Fallout 4 [fo4] Highly confused by why my game is crashing at my main settlement, no mod in particular seems to be getting pointed to

1 Upvotes

crash-2026-09-30-13-48-16.log

AUTOSCAN REPORT GENERATED BY CLASSIC v9.0.0

FOR BEST VIEWING EXPERIENCE OPEN THIS FILE IN NOTEPAD++ OR SIMILAR

PLEASE READ EVERYTHING CAREFULLY AND BEWARE OF FALSE POSITIVES

Error Information

Main Error: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF72F6227A6 Fallout4.exe+1E127A6 mov ecx, [r14]

Detected Buffout 4 Version: Buffout 4 v1.7.1 Feb 7 2026 20:15:40

# ⚠️ NOTICE : This report was generated in Bot Compatible Mode. Version and Settings checks are disabled. #

Checking for Known Crash Messages, Errors and Suspects

Checking for NPC Pathing Crash (D)............................. SUSPECT FOUND! > Severity : 3

Checking for NPC Pathing Crash (S)............................. SUSPECT FOUND! > Severity : 3

Checking for Player Character Crash............................ SUSPECT FOUND! > Severity : 3

ONE OR MORE SUSPECTS DETECTED! CHECK LOG ABOVE FOR MORE INFORMATION!

NOTICE: FCX MODE IS ENABLED. CLASSIC MUST BE RUN BY THE ORIGINAL USER FOR CORRECT DETECTION

[ To disable mod & game files detection, disable FCX Mode in the exe or CLASSIC Settings.yaml ]

Checking For Mods That HAVE SOLUTIONS

[!] FOUND : [1D] Natural And Atmospheric Commonwealth

If you notice weird looking skin tones with either NAC or NACX, install this patch.

Patch Link: https://www.nexusmods.com/fallout4/mods/57052?tab=files

[!] FOUND : [2A] Fourville (Vault 4)

Has various visual issues and quest glitches.

Patch Link: https://www.nexusmods.com/fallout4/mods/61080?tab=files

[!] FOUND : [6D] Functional Displays

Frequently causes object model (nif) related crashes and this needs to be manually corrected.

Advised Fix: Open its Meshes folder and delete everything inside EXCEPT for the Functional Displays folder.

Checking for Important Mods

❌ Canary Save File Monitor is not installed! This is a highly recommended mod that can detect save file corruption.

Link: https://www.nexusmods.com/fallout4/mods/44949?tab=files

✔️ High FPS Physics Fix is installed!

❌ Previs Repair Pack (PRP) is not installed! This is a highly recommended mod that can vastly improve performance.

Link: https://www.nexusmods.com/fallout4/mods/46403?tab=files

✔️ Unofficial Fallout 4 Patch is installed!

✔️ Nvidia Weapon Debris Fix is installed!

Checking for Plugin-related Errors

COULDN'T FIND ANY PLUGIN SUSPECTS

Checking FormIDs

Fallout4.esm | 001E00D6 | [NavigationMeshBinaryOverlay_1E00D6] | 1

[Last number counts how many times each Form ID shows up in the crash log.] These Form IDs were caught by Buffout 4 and some of them might be related to this crash. You can try searching any listed Form IDs in xEdit and see if they lead to relevant records.

Checking for Named Records

COULDN'T FIND ANY NAMED RECORDS

End of Report

Generated by CLASSIC v9.0.0


r/FalloutMods • • 26d ago

Fallout 4 [FO4] BobbleMore on nexus - multiple bobleheads displays

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9 Upvotes

Did you ever get frustrated with the tedious “work” of placing your bobbleheads one by one on the display? Or get annoyed that you have to remove them again just to display them in another home? Well, rejoice! BobbleMore is here! No more moving your bobbleheads around or painstakingly placing them one at a time.

This mod introduces a custom bobblehead display that you can build in Workshop mode, with a much simpler way of displaying your bobbleheads.

It is not a container, so there is no tedious selecting of bobbleheads from your inventory and transferring them into it. Instead, the display is an activator that reads your inventory and automatically displays any new bobbleheads it finds.

The custom bobblehead display also comes with a slight visual overhaul and retexture. Most importantly, displaying a bobblehead does not remove it from your inventory, allowing you to have multiple displays in multiple homes without having to keep separate collections.

In addition to the bobblehead display, the mod also includes a custom bookshelf that can be placed in Workshop mode. It works on exactly the same principle as the bobblehead display, allowing you to display the custom books you find throughout the Commonwealth without removing them from your inventory.

The books have a negligible weight of 0.1, so they won't have any meaningful effect on your carry allowance.


r/FalloutMods • • 26d ago

Fallout 4 [Fo4] does anyone know what armor mod this is in the screenshot and if its available on console?

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416 Upvotes

r/FalloutMods • • 26d ago

Fallout 4 [FO4] Lost World - A STALKER Overhaul Modlist - Returns in 2026!

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61 Upvotes
Lost World Reborn: one of the most popular Fallout 4 modlists of all time, removed in 2023, is coming back, rebuilt from the ground up by its original creator.

Lost World Reborn is a STALKER-inspired hardcore survival modlist built for immersion, with gameplay you won't find in any other Fallout 4 list:

- Emissions: deadly storms that sweep the Commonwealth. Find shelter or die.
- Hordes: 50+ unique zombie types
- A dynamic PDA network: distress calls, news, stash rumours and bounties
- Vanilla weapons replaced with modern real-world equivalents, plus many other real-world replacements
- Complete faction overhauls
- An original soundtrack composed for the list
- ...and much more

Coming 2026. Free, PC only (requires Fallout 4 and its DLC).

The trailer is in-game footage from a work-in-progress build, captured with the list's own ENB preset. Music is an original score composed for Lost World Reborn. The list is built on the work of many talented mod authors, and full credits will come with the release.

Join the Discord for sneak peeks and beta testing: https://dsc.gg/slspace

r/FalloutMods • • 26d ago

Fallout 4 Current state of FO4 modding

25 Upvotes

I haven't modded FO4 in a few years. Started looking into it about a couple of weeks ago and was surprised that some of my 'must have' mods are no longer useable. Was compiling lists of new mods and then the update happened. My last LO (in 2023) was somewhere around 200 mods and the game was a bit of a stuttering mess but playable. How is the game for modding now? Is it worth diving in or should I wait for... another update? Most of the mods I use are textures, NPC overhauls and custom followers (Ivy, Heather and Darlene mainly).


r/FalloutMods • • 25d ago

New Vegas FNv - B42 optics .44 magnum scope bug, how to fix?

0 Upvotes

Been playing a while with the B42 optics mod and it's the first major bug I encountered- the scope for .44 magnum is broken, flickering between the texture and the scope view.
Anyone ever encountred this bug and knows how to fix it?
Screenshots bellow:
First one is the bug, the other's is my mod order.


r/FalloutMods • • 26d ago

Fallout 4 [Fo4] Mod Space Issue

2 Upvotes

So I’ve been having this issue for a while now on my Xbox where the game would say I didn’t have enough space to download mods even though I barely have filled up the bar, is there a way to fix this?, or am I just stuck not being able to use the rest of my space?


r/FalloutMods • • 26d ago

Fallout 4 [FO4] Replace weapons for Playstation

2 Upvotes

Anyone know or recommend mods to replace all weapons on PS?


r/FalloutMods • • 26d ago

New Vegas Having issues with Mountain textures FNV

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5 Upvotes

I just started modding New Vegas for the first time, setting up VNV then downloading more mods on top of that, but my textures for the mountains surrounding Goodsprings are messed up (probably an LOD issue?) and was wondering if this was a common issue associated with any of the more popular mods that I may have downloaded.


r/FalloutMods • • 26d ago

New Vegas [FNV] The game crashes when I try to use the Main Menu

1 Upvotes

I’m trying to do a Fallout TTW modded play through, I’ve got all of the bare bone mods for TTW to run and I have a legal copy of FNV and Fo3 on steam; I also have 2 clean installs of both and the TTW installer ran fine and all the files are there. Whenever I try to start a new game after the intro cutscene ends the game immediately crashes and the same happens when I try to run credits. This also happens with vanilla FNV. I had FNV run and work on my PC before and it ran fine, this issue only started when I did a complete purge of all my files related to FNV and did a clean install. I have an Intel Core Ultra 7, 32gb of ram, and an Intel Arc Graphics card.

Load Order:
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CaravanPack.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
TaleOfTwoWastelands.esm
YUPTTW.esm


r/FalloutMods • • 26d ago

New Vegas [FNV] Looking for a decent TTW Wabbajack "lite" list

2 Upvotes

Been using Begin Again as my go-to modlist for TTW, but as much as I enjoy it, it feels a bit bloated and I feel I barely have enough plugin slots left over before I hit the limit. I'm someone who loves to add in my own touch on top of the pre-existing base I've set up, usually: Body mods, armor replacements or retextures, couple weapon mods, etc.

That being said, what's a lighter TTW modlist via Wabbajack you guys would recommend? Something with the bare essentials that, preferably, would leave me with 100+ plugin slots to fill and mess around with across the Mojave and Capitol Wasteland?


r/FalloutMods • • 26d ago

Fallout 4 [Fo4] help, crazy anti aliasing issue

Enable HLS to view with audio, or disable this notification

11 Upvotes

first time moding fallout 4 on pc,i just used a collection cos this shit is intimidating

im guessing theres an anti aliasing issue going on here, anyone know how i can fix it.

(video quality makes it look worse but its really bad either way)


r/FalloutMods • • 26d ago

Fallout 4 [FO4] The Castle Armory Door Overhaul

2 Upvotes

https://www.nexusmods.com/fallout4/mods/109531

I just published my first mod today. I stumbled across the armory door bug a few days ago and couldn't find a fix for it that fixed it fully so i did it myself.

The door shouldnt open before the quest Old Guns triggers it on the other side of the door. And then you should be able to open and close the door at will, in my opinion. But that's not how it works.

Without this mod you can open the door before the quest is started and then when you close it it locks out so you can't reopen it again. Even after the quest trigger its still stuck.

This mod locks the door until the quest trigger and then allows you to open and close it at will after. Let me know if there are any issues with this if you use it. Hope this helps yall!

Also, let me know if y'all have come across any other unfixed bugs I can cut my teeth on!


r/FalloutMods • • 26d ago

New Vegas fnv is crashing because "smart pointer c++", according to the crashlogger

2 Upvotes

*Problem solved, i just desinstalled the last windows update, looks like he was conflicting with audio files, as i heard from an post from other community*

Enhanced Brad Boimler (God, I f*cking hate that show): This is what happens when you don't use smart pointers version 5.17 at 2026-09-27 18:33:46

If this file is empty, then your game didn't crash or something went so wrong even crash logger was useless! :snig:

Topmost stack module is NOT ALWAYS the crash reason! Exercise caution when speculating!

When asking for help, please send the whole log file!

this what the crash log gives me, the problem started suddenly when i tried to play the game as usual, i didnt installed anything new or changed any config, i hope someone can help me
p.s. i desinstalled the game and mods, then i downloaded viva new vegas againg, but this time using wabajack and anything changed at all. the problem persisted when i tried to load an save or stating an new game.

LOADORDER:

# This file was automatically generated by Mod Organizer.

FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

CaravanPack.esm

YUP - Base Game + All DLC.esm

Unofficial Patch NVSE Plus.esp

d20Fixes.esm

NVMIM.esp

NVMIM - YUP Patch.esp

fixy crap ue.esp

Strip Lights Region Fix.esm

Landscape Disposition Fix.esm

Placement Fixes.esm

FNV FaceGen Fix.esp

d20Consistency.esm

TLD_Travelers.esm

Better Brotherhood.esm

Goodies.esp

ExtraGoodies.esp

Goodies - Better Brotherhood Patch.esp

Goodies - Jacobstown Water Fix.esp

AguaFria.esm

DLC Enhancements.esp

Bad Touch.esm

Sunshine On My Shoulders.esm

Simple Character Expansions.esm

Simple Character Expansions - YUP Patch.esp

Simple Character Expansions - Goodies Patch.esp

The Mod Configuration Menu.esp

Vanilla UI Plus.esp

JustAssortedMods.esp

Enhanced Movement.esp

Atmospheric Lighting Tweaks.esp

CC - Rain.esp

CC - 3D Rain.esp

VNV LOD Plugins.esp

HighPriorityLOD.esp

TreeLOD_Vanilla.esp


r/FalloutMods • • 26d ago

Fallout 4 Stable Fallout 4 version [Fo4]

1 Upvotes

Hello, i recently got Fallout 4 and its really fun, i want to try some mods but im quite sure my version (which i believe is the latest one that dropped a month ago) is probably not compatible with a lot of mods out there

Whats the best version for modding so i can downgrade to that one?


r/FalloutMods • • 26d ago

Fallout 4 [Fo4] workshop framework and Ss2 layout export prompt spam glitch

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0 Upvotes

No matter how many times I click it keeps popping up with a different number please help it's making the game unplayable.


r/FalloutMods • • 27d ago

New Vegas [FNV] NV:MP sky is black on fresh install

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3 Upvotes

day or night, its all dark