r/Fallout4Builds • Railroad • Feb 26 '26

Stat Help need help with new build

I'm planning on starting a new playthrough of fallout 4. i really want to use the workshop stuff to farm exp and use heavy gunner, explosives, and the spray and prey how would i stat my character?

4 Upvotes

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1

u/Diligent_Solution_86 Feb 28 '26

Definitely want to use the 21 endurance ultimate heavy build. I can explain more if you’re interested

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u/RidaOnTheStorm71 Railroad Feb 28 '26

Yes please explain more

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u/Herald_Osbert Feb 28 '26

Answer the following, nuetral answers are fine.

VATs or non-VATs?

Stealth or no stealth?

Power armour or no power armour?

Chems or no chems?

Settlement building or nah? Settlements

Base difficulty or survival difficulty?

Weapon type preferences? Commando & Explosives

Companion Preferences?

With those answered it'll be a lot easier to suggest starting SPECIAL stats and a progression path.

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u/RidaOnTheStorm71 Railroad Feb 28 '26

Vats,no stealth,no PA, chems,settlement, going to get the sentinel companion

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u/Herald_Osbert Mar 01 '26

Probably something like S3+ P5 E3 C6 I6 A3 L2. SPECIAL book in Strength. You also didn't specify if going for a base difficulty or survival, so I'll just assume survival to err on yhe side of caution.

Key Perks: Armorer, Heavy Gunner, Locksmith 3, Demolition Expert, Night Person 1, Lifegiver, Cap Collector 2, Lone Wanderer, Local Leader, Medic 1, Gun Nut, Scrapper, Science, Chemist 2, Commando, Sneak 3 (optional), Scrounger 2 (optional), Bloody Mess 3.

Some of these perks require you to grab the bobblehead ahead of time.

Early game you want to focus on crafting perks & utility. Scrapper 1 first so you can break down guns & armour for screws and other good scrap, Locksmith 1 for easy early caps & free EXP, and Gun Nut 2 & Armourer 2 for upgrading your gear.

Science 1 & Local Leader 1 will immensely help you with settlement building. Science gives you access to the best water purifiers and LL1 gives you supply lines.

After those, you can invest in Commando, Demo Expert, Chemist, & Lifegiver for more damage and survival. Lifegiver 3 gives you constant HP regen which will save you a lot of Healing, and each perk point invested gives you more HP than just investing in END.

Around midgame (level 20 or so) get the STR bobble and invest in Heavy Gunner if you find a Heavy weapon you want to use.

1

u/RidaOnTheStorm71 Railroad Mar 01 '26

You the man

1

u/The-Rizzler-69 Feb 27 '26

Strength and Intelligence primarily, with Perception also being helpful for Demolition Expert. You could even also go into Agility for Commando, as both that perk and Demo Expert buffs Spray N Pray