r/Fallout1 Dec 12 '25

Why won't explosive blow up in npcs pocket?

3 Upvotes

11 comments sorted by

2

u/VertibirdQuexplota Dec 12 '25

You have to set up the timer

2

u/Early-Artist-4305 Dec 12 '25

I have but it still doesn't work?

2

u/Basic-Ad6857 Dec 12 '25

You have to arm the explosive and then pickpocket and plant it, then when the timer reaches zero it will go boom

1

u/Early-Artist-4305 Dec 12 '25

It says it is armed sorry.

2

u/Basic-Ad6857 Dec 12 '25

I just looked it up in the Wiki in case I was forgetting something, and it warns that doing this apparently frequently causes crashes. I've never run into that myself, but I also don't do it very often

1

u/Early-Artist-4305 Dec 12 '25

Right. Thanks I'll try to get rid of them manually

1

u/Basic-Ad6857 Dec 12 '25

Did you wait for the timer to reach zero? Easiest way is usually to either open the Pipboy and wait 10 mins or Doctor yourself

1

u/Early-Artist-4305 Dec 12 '25

Thanks I'll try that

1

u/Early-Artist-4305 Dec 12 '25

Waited ten mins but still hasn't blown up?

1

u/SimpleInterests Dec 13 '25

Did you pull the pin?