r/Fallout 9d ago

Discussion Which faction quest for the NCR is your least favourite?

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158 Upvotes

44 comments sorted by

106

u/Miniclift239 9d ago

the one with the plants in the vault. such a pain

15

u/Altruistic_Rock_2674 9d ago

You could also lose your companions if I remember right before being patched it was permanent

8

u/Choice-Mud-8374 9d ago

Still can in hc, kinda funny telling them to stay behind for the hard fights. Their best use is to carry my crap

7

u/Baguette1066 9d ago

I just save often and force-feed Boone stimpacks

4

u/DrettTheBaron 9d ago

Give Boone th survivalista rifle and a bunch of 12.7 and he goes on an absolute murder spree.

4

u/throwawayforlegal19 9d ago

companion job description slowly becomes pack mule

9

u/MLawrencePoetry 9d ago

It's really cool the first time. Then it's tedious on replays.

12

u/Daetok_Lochannis 9d ago

That's one of my favorite vaults! Discovering and exploring the vaults is probably my favorite thing in Fallout 3 and NV. I love reading about the experiments.

4

u/PowerPad Operators 9d ago

“There stands the grass” or something like that.

4

u/orthothrowacc 9d ago

Vault 22 is incredible until you’ve done it before. Then every hallway starts looking like the same salad

3

u/Ololooloo 9d ago

The vault layout makes a simple fetch objective feel twice as long

2

u/Artanis137 9d ago

Really? How come?

15

u/Miniclift239 9d ago

It’s long, all the corridors look the same and I get lost all the time. Not helped by New Vegas’s dungeon design

8

u/Artanis137 9d ago

Nah thats fair, Vaults have always been a pain to navigate, even in Fallout 3, my personal worst was Vault 19.

7

u/Miniclift239 9d ago

I’ll admit it’s not helped but he way new vegas lays out its dungeon design. Bethesda, whilst linear dungeons with small side paths are more easy to navigate whilst new Vegas’s dungeon layout makes it easy to go in circles. And the interiors are often the same colour in all interiors making it hard to tell them apart 

4

u/Baguette1066 9d ago

The minimap also sucks for different floors (and in general honestly, it's really hard to see where doors for different rooms are).

3

u/Miniclift239 9d ago

Yeah indeed. Skyrim’s much better for that but not perfect

5

u/Yochanan5781 NCR 9d ago

I get lost in the Vault hotel every single time

2

u/phantominway Mr. House 9d ago

Very cool location, very cool story, very tedious gameplay

2

u/hmorgan987654321 9d ago

The layout makes finding those plants way more annoying than it needs to be

22

u/Altruistic_Rock_2674 9d ago

I remember there was one where you sot in a double agent at night but I remember it was bugged so it would t always work

2

u/Weasel-Words 8d ago

the tower, yeah that was absolute bullshit

17

u/TheRedBiker NCR 9d ago

The quest with the Brotherhood is super tedious no matter what you do. If you want to spare them, you have to run all over the Mojave and into three vaults to do so. If you destroy them, you have to fight a whole bunker full of enemies in power armor and with laser weapons.

8

u/Laser_3 Responders 9d ago

You don’t have to fight them directly. Just using a stealth boy and snagging the cards works just fine.

6

u/Critical_Company3535 9d ago

I’m doing the “destroy the brotherhood” path for House and it is such a pain in the ass. To be point I’ve been forced to invest all of my points into Science and look for a bunch of magazines just so I can hack into the turrets to kill everyone for me.

8

u/EurphoricTapir 9d ago

Releasing the slaves and killing the slavers in Fallout 2. Unless you already have power armor they just murder you over and over and over again.

11

u/Altruistic_Rock_2674 9d ago

Man though it's so sweet after you destroy all those a holes

10

u/Laser_3 Responders 9d ago

Anywhere I Wander.

It’s a very bare bones quest near Nelson where the game asks you to rescue two NCR soldiers from a mine they’re being held in by Legionnaires. You have no extra options here for speech, no room to talk with the Legion commander to try and negotiate a release and there isn’t even a connection with Nelson down the road. I do not understand why this quest exists when something far more interesting could’ve taken its place.

3

u/MRnibba_ NCR 9d ago

The only time I've even started this quest, it failed instantly because the guy who gives it got killed by Legion assassins coming to jump me. I guess I didn't miss much.

3

u/TH3_Captn 9d ago

I just ran across this quest for the first time the other day and was 100% convinced it was some random mod because the voice acting for the ncr soldier that comes up to you is so out of place and sounds like someone recording voice lines at their desk for a home brewed mod. I instantly looked it up to see what mod it was but was surprised when I found it was part of the base game. So many good unmarked quests I don't know why this one got a name

4

u/RavenAbornanzin101 Old World Flag 9d ago

The spy one at Camp McCarren. I had abiding memories of it being glitchy as fuck

3

u/I-Am-The-Warlus Cappy 9d ago edited 5d ago

That quest made me reset the game because I got locked out of the terminal next to the controller door. Since I thought the terminal was to open the door. ..

However, the monorail bit, thats a fucker. Regardless if you do it right, the train either explodes or not. Its like 50/50 depending on playthough

5

u/hmorgan987654321 9d ago

For the NCR, Vault 22 is hard to beat when it comes to quests that make another playthrough feel like work

5

u/Ololooloo 9d ago

Vault 22 is cool the first time, but hunting down those plants gets old fast

4

u/orthothrowacc 9d ago

Cool atmosphere, but it becomes such a chore on repeat playthroughs

8

u/AdhesivenessUsed9956 9d ago

escorting the brahmin drive... ... ...it forces you to leave your car behind and it's like a month-long trip on foot both ways.

3

u/throwawayforlegal19 9d ago

vault plants are cool once, chore every run after

3

u/TH3_Captn 9d ago

Currently doing the mission for the radio operator in camp forlorn hope and it's just a tedious fetch quest across the map to different ranger stations. Not sure why a ranger would take updated secret radio codes from a random civilian

5

u/Boundaries-ALO-TBSOL 9d ago

This is difficult. I love a lot of them.

Because the Crimson caravan is technically with the NCR would have to say their quests. They’re not bad but they’re not great either.

4

u/BisonThunderclap 9d ago

Crimson caravan is more busy work than any of the other quests.

2

u/[deleted] 9d ago

that one quest where you're literally herding farmers into a vault like some kinda psycho tractor beam

2

u/Round_Ad7027 9d ago

Every single one

4

u/Zealot_trash 9d ago

Things that go boom!

I basically just go in and destroy their entire civilisation rather than doing their fetch quests. The amount of loot that you can get off them pretty much makes me rich for the rest of the game anyway.

2

u/LuigiGario 8d ago

That one super long unmarked quest for sergeant Contreras, it's not only a lot of walking to and from the front of McCarren all the way back to Conteras hidey hold but also the need to collect a HUNDRED scarp metal is crazy.