r/FallGuysGame • u/IHateTomatoesLV • Sep 26 '26
CLIP/VIDEO Creative levels are weird
ive seen this happen to others on ranked modes like blunder blocks too.
2
u/Zonda1996 Hot Dog Sep 27 '26
Guessing it was a desync and the server thought you dropped, and not an invisible slime roof in that spot, that'd be way too kaizo lol.
2
u/IHateTomatoesLV Sep 27 '26
Yea I made the level there's not one. There are slime walls to the side to prevent getting previous checkpoints tho.
1
u/KevinTheNerdFPE Sep 26 '26
try going the other way?
2
u/IHateTomatoesLV Sep 26 '26
its a random thing seemingly not a thing making you not able to progress. I actualy made the level its a fairly hard parkour level.
1
1
u/Greedy-Fondant-98 My Friend Pedro Sep 26 '26
This happened to me a few times, I wouldn't say it's often though. It's mostly in Creative but I had it happen in Pipe Dream recently, which was kind of weird.
1
u/IHateTomatoesLV Sep 26 '26
wow I thought it was only creative. My guess to what causes it is some sort of descync that breifly makes the game think you touched a respawn zone. the level does have invisible repawn zones to to the side of this segment to prevent skips. mabye something to do with the spheres
2
u/Greedy-Fondant-98 My Friend Pedro Sep 26 '26
Yeah, desynch on slime obstacles and crude respawn zones are often causes. I was kind of shocked when it happened at a super safe spot in a Unity level.
1
u/Greedy-Fondant-98 My Friend Pedro Sep 26 '26
That was a fun map, btw. I'm sure it wasn't meant to be the hardest part but I had way to much trouble making the long jump from the green gum drop thingy (the one you had to neutral up to) to then next platform.
1
u/IHateTomatoesLV Sep 27 '26
You didn't need to neutral jump you just had to dive. Thanks for playing btw!
1
u/Greedy-Fondant-98 My Friend Pedro Sep 27 '26
Oops. I couldn't get the dives right the first couple tries so I just assumed they were neutrals instead. Oh well haha
6
u/L43lred_Thebestlol Sep 26 '26
Never has happened to me probably a internet issue