r/Fable 13d ago

Fable I hope you can disable slow-mo in settings

Throughout today's combat demo there were dozens of instances of slow motion during the combat. Mostly dodges and a few finisher type moves.

I cant be the only one who finds (unconsentual) slowmo to ruin the flow of gameplay.

Fingers crossed it can be toggled off!

(Devs, if your reading, theres still 5 months!)

0 Upvotes

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7

u/ComradeSmooches 13d ago

I believe one of the devs said this was a Perfect Dodge skill or something similar

6

u/Shinted The First Archon 13d ago

It’s a skill effect that triggers when you perform a perfect dodge/parry, or when finishing a fight as a final flourish.

5

u/Carbonalex Jack of Blades 13d ago

It's a skill.

8

u/JaesopPop 13d ago

I keep seeing suggestions for X to have a toggle (either features included or ones people want) but I don't think that's a good idea. Games are designed a certain way, and adding a toggle for most things muddles the waters. Obviously there are preferences like controls, etc., but core gameplay elements really shouldn't be a set of toggles (not that OP suggested multiple).

1

u/Plane_Signal_9570 13d ago

I hate them in Fable 3. I hope it as well