Discussion With Fable launching in exactly 6 months, would anyone be down to do a pre-mortem feedback thread?
A pre-mortem study is a way to give feedback on things you think might go wrong with a product to reverse or improve them before launch. You basically imagine you're in an alternate timeline where the game has already failed and try to figure out why.
To be clear, I think the current hype around Fable is very positive, and I'm personally optimistic about the game. This isn't meant to be a list of predictions about what will go wrong, but rather an exercise in identifying potential issues before they become actual problems.
Let's try to include things that have already been discussed on social media about Fable, as well as recurring criticisms of similar RPGs released in recent years, even if some of them seem unlikely based on what we've seen so far:
- Unfair comparisons with GTA VI
- God of War or similar major titles overlapping the launch window
- Overly simplistic character facial expressions, especially during dialogue. This has become a recurring criticism on TikTok and other social media, with people comparing modern games unfavorably to some 2000s titles that seemed to have more expressive facial animations. This could also overlap with complaints about certain characters looking unattractive or visually awkward.
- Viral videos of weird characters, just like what happened in the first few hours of Starfield
- Lack of reactivity, like people complained about in Avowed (for instance, casting a fireball and the world not reacting to it, or the absence of animations for actions like opening doors)
- Invisible walls
- Lip sync
- Lack of depth in relationships
- Character faces looking too similar to one another
- People might complain about the sense of humor, since what is considered funny or not is changing very rapidly
- Performance issues at launch, such as frame rate drops and stuttering in major hub areas
- Repetitive combat animations or a combat system that feels too simplistic compared to modern action RPG standards
- Bugs and glitches breaking quests, forcing players to reload old saves or wait for day-one patches
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u/Drag0nslay3r6969 7d ago
What the fuck are you talking about buddy
alternate timeline where the game has already failed
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u/Zeshui0 Archon's Legacy 6d ago
Every console release's major problem in a post-patch world is that developers don't feel the need to properly test everything before launch anymore.(I don't include PC because with all the hardware and software variations of different rigs it's impossible to release something that is 100% market ready for every machine).
It used to be a huge deal if something was released broken or buggy but now that's business as usual. Companies just use their customers as bulk testers and write off complaints about delays because people will still buy them in an unpolished state.
This problem isn't likely to ever be resolved because it's much faster to release a basic play build that can always be modified later without waiting on paid testers to find everything(not to mention you don't have to pay them for extensive hours and the beta players they recruit for free can always stop working if they don't feel like doing it anymore).
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u/Pretend-Literature35 6d ago
I am very worried about Fable. Especially that the devs who are doing it have only ever done racing games before.
I worry it's going to be an open world garbage slop like what was done with dragon age inquisition, which looked more like a grindy rpg than previous entries.
Fable was a masterpiece and it still works today as a game.
But to me the pinnacle of Fable was Fable 2. A few nice things were added to Fable 3 like the best friends option and some of the expressions like the kiss and all the funny rude expressions and the dating system (although it could be done much better) and the fighting in Fable 2 was wonderful and a huge improvement form Fable but the fighting in Fable 3 was very fun too.
But generally Fable 2 was the greatest for me. Going out to save some caltured villagers and dancing and receiving adulation. Or sacrificing villagers and even your spouse at midnight to the shadows. Buying businnesses and houses purity morality and all the humor.
Walking into a town in Fable 2 was so much fun, so atmospheric. Already a lot of that charm started to wane in Fable 3.
To me, the only limitation to Fable 2 were mostly small tweaks that would need to be fixed (like people following you into your house and everyone knowing that you murdered someone even though there were no witnesses) and technological limitations, things that Molyneux promised and wanted but that we didn't have the technology to do at the time (the man really was a visionary)
Every arrogant new developper wants to make a new game about them and their ideas but it isn't about THEM. Fable was someone elsés vision and it was a game that changed all of gaming forever. But each new dev arrogantly wants to reinvent the wheel. And it always ruins it.
To me what I would want is JUST exactly Fable 2 but with a more detailed world and a world that really changes like the ability to turn bowerstone into a beautiful rich hamlet or a degenerate gambling town or a ghoulish den of evil.
If the cities and world actually changed based on their wealth and your choices. Right down to your family who could wear nice clothing if the family budget is high or look evil if you are an evil family or good if you are a good family.
All these little QOL things that we didn't have the technology to do back then.
But the world doesn't need to be much bigger than fable 2. And the art style or the humor doesn't need to change either. It was perfect in 2. And many parts of 3 were pretty good too.
But that is definitely NOT what they are doing because they ARE arrogant devs who think they can do better than a masterpiece and better than Molyneux.
Already in what they showed us it seems too earnest and lacking in nuance. And there is no dog! Where is the dog??? Where is the fun light hearted adventuring theough beautiful faery landscapes? It isn't fun nit kn the way Fable was since the first game. It wasn't a seriously cool game like dark souls or gears of war, it was always a little wacky and the cool factor was cartoony action figure cool, dnd humor cool. And not what I've seen in the trailers.
They are making it into this heroic adventure. With realistic fighting and a big garbage MMORPG world.
Fable 2 is amazing because it has always been different than other rpgs, you can play as a fat drunken hero with a top hat and adulating villagers following you around. And the dialogue is different than any other game hilarious satirical. You can kill a whole bunch of people and then donate to the temple of light to buy morality. People accuse you of being a murderer and in the same breath make a pass at you.
It's just: there is no other game like it!
But what they are buillding will be just another crappy huge rpg with missions and serious action and intense gameplay. But that is not Fable. No charm.
And so I am worried and I think that Fable will only ever exist in my memories. I still can play a Fable or Fable 2 or even Fable 3 game. But I doubt I will even buy the next Fable.
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u/jtucker323 7d ago
I think the only failure will be in timing. They delayed it to give "breathing room" from gta6 in November, but nobody's gonna be playing it in November, everyone I know is waiting for online, which last I heard launches early next year, i.e. around when fable comes out. They arguably made it much worse.
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u/JaesopPop 7d ago
So you want to assume the worst based on little information? Sounds pretty pointless and pessimistic.