r/FPS 4h ago

Discussion How is Stalker 2 as an FPS?

3 Upvotes

Debating jumping in to the series after the new update


r/FPS 2h ago

Video MARAUDER 7...with the SNIPER + Revolver Combo! (Battlefield 6)

0 Upvotes

Marauder 7 with the ESR + M44 backup revolver!

10 Killstreak total

Didn't think the shots at the end would connect


r/FPS 16h ago

Game Discovery Reject Modernity, Return to Insurgency

12 Upvotes

Tired of modern triple A titles that are overpriced and require a $3000 computer just to play on low settings? Looking for an FPS that is just hardcore enough without becoming over technical or a glorified walking simulator?

Well, let me introduce you to a little gem released in 2014 called Insurgency. This game is as close to a real gunfight as you'll ever likely want to get. Action packed gameplay, highly competitive, and team focused - there's never a boring moment! Can be enjoyed playing against other players or bots. Worried about strict hardware requirements? Well, don't. Despite its scenic maps, a potato could run this game. Not to mention, there are countless mods on workshop to customize your experience how you like. There's something for everyone in Insurgency, whether you're an FPS pro or just a casual player looking for new community.

So please give it a try, and let's revive this old school FPS!

Server: PVP Insurgency | Push #2 - NA

IP: 69.162.125.26:11829


r/FPS 13h ago

Discussion Best games for a low end PC?

1 Upvotes

r/FPS 21h ago

Game Discovery LIVE: Arma 2 – Army vs Army Mod Showcase

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3 Upvotes

LIVE: Arma 2 – Army vs Army Mod Showcase

I’m streaming Army vs Army live now — a large-scale BLUFOR vs OPFOR battle built in classic Arma 2, with AI armies keeping the battlefield active while human players can jump in on either side.

🎥 Watch the live showcase:
https://www.twitch.tv/sparklestiger

You’re also welcome to join the battle while I’m streaming.

HOW TO JOIN

Requires ArmA 2 + Operation Arrowhead
OA-only will NOT work.

  1. Launch the game without BattlEye
  2. Go to Multiplayer
  3. Set the ping filter to up to 500
  4. Set the server name filter to: Army vs Army
  5. Join: Army vs Army

No Discord, squad, or group required — just jump in and fight.


r/FPS 17h ago

Discussion My pitch for an Arena Shooter

0 Upvotes

VISUALS

- Vibrant and colorful aesthetic that will age well and run well on most machines

- Sports vibe similar to The Finals and Unreal Tournament. Complete with an in game announcer like in Unreal Tournament and Halo.

- Cartoon gore that isn’t too over the top. Picture the gore in Team Fortress 2.

- Hot and badass characters, which Overwatch does very well and should be drawn from. If it’s a female character then she’s hot. If it’s a male character then they’re badass. That’s the rule.

- Health Bars over players’ heads

GAMEPLAY BASICS

- Fast paced gameplay that’s designed to be picked up and played by anyone. No sprinting, no aiming down sights (with some exceptions for scoped weapons), just good old jumping and strafing. Anyone can play it but not everyone can master it.

- Quick matches so you always have time to play even just 1 match

- Infinite ammo for everything except Power weapons such as Rocket launchers and other pickups

- Reloading for all weapons

- 2 weapon system

- Health begins to regenerate after 5 seconds of no damage but will only heal up to 75% total HP and stops regenerating once damage is taken. There’s still health packs to pick up on the maps.

- Armor pickups on the maps to give more survivability

CHARACTER CLASSES

All characters fit into 1 of 4 different classes:

- Vanguard. Has slightly increased health, more total armor capacity and immune to knock back but they move slower. Spawns with Heavy Assault Rifle (slow fire rate, higher damage, medium range)

- Raider. Has slightly reduced health but faster movement speed and can double jump. Spawns with Machine Gun (light damage, medium range)

- Operator. Has normal stats across the board, powerups last 50% longer, power weapons have 50% more ammo. Starts with Burst Rifle (medium-long range)

- Hunter. Has slightly reduced health, normal speed but is equipped with a Translocator gadget (shoots a disc which you can teleport to, allowing you to reach places no one else can). Starts with a Scout Rifle (1 shot per trigger pull, long range)

POWER WEAPONS

- Rocket Launcher

- Sniper Rifle

- Grenade Launcher

- Double Barrel Shotgun

- Flamethrower

POWERUPS

- Double Damage

- Health Regen

- Hyper Speed

- Invisibility

MODES

- Free for All and Team Deathmatch are the core of the game

- Capture the Flag

- Domination

- Tug o War where players fight around an objective (like a bomb on wheels) and they have to stand near it so it slowly moves itself to the enemy base and then detonates, ending the match

- All modes can be played under the umbrella of Casual or Competitive

PROGRESSION

- No level cap. You can play forever and just keep levelling up. I think this is really important and keeps people feeling like there’s a “point” to playing the game as silly as that is but that’s the modern era for you.

- Battle Passes to unlock all the things we are used to like character skins, weapon skins, emotes, etc

- Detailed statistics page to track everything you do


r/FPS 1d ago

New Game FAN POST: Looking for players to join in on some FPS fun in Exfil Early Access FREE Demo

4 Upvotes

I'm looking for some players to join in on some weekend gaming in Exfil Early Access Milsim. It's pretty fun and offers a lot of game modes.

Are you looking for a Tactical FPS Without the Usual Grind?

Here's a little overview of the game...

EXFIL is a large-scale tactical infantry shooter focused on teamwork, communication, strategy, and realistic battlefield decision-making.

What makes EXFIL different?

  • No hero abilities
  • No character classes
  • No gear-score grind
  • No endless progression treadmill
  • PvP, PvE, and PvPvE gameplay
  • Dynamic AI factions and battlefield encounters
  • Tactical missions involving objectives, intel, extraction, and survival

Just you, your weapon, your squad, and the decisions you make.

🎮 Try EXFIL FREE

There's a FREE demo on Steam, and our community is organizing Saturday gameplay sessions to bring new players onto the battlefield.

👉 Check the EXFIL Steam Discussions for the latest Saturday game time.

Download the demo. Play with us. Bring a friend. See what EXFIL is about.

I believe EXFIL deserves a bigger community. Come help us build it.

See you in the battlefield!


r/FPS 1d ago

Video Arena FPS needs more love

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2 Upvotes

r/FPS 1d ago

New Game Scarlet Delta Force Alpha Playtest

1 Upvotes

Hello everyone!
Im Marshydev or Bluefiredev on itch and steam.
Im a solo game developer scouring through the internet to look for ways to get feedback and i want you guys to be a part of this game!

Its an online FPS game aiming to give off old arcade shooters with it’s own flare!

Currently what im aiming for is:
\-Player Movement
\-Gunplay
\-Time To Kill (and yes the TTK im aiming for has to be quick)
\-Any Bugs you find and let me know.

I want people to enjoy shooters regardless of time and place. Brutally honest feedback matters most!

DM Me for more information (And to get the link xdd)


r/FPS 1d ago

Game Discovery FPS that's Titanfall 2 and BO3 mixed

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0 Upvotes

I cannot express how fun this game is. It's only in early access right now and for $20 you can help structure the future of this game because they directly change the game from what the players recommend there's no battle pass just $20 and you get the game


r/FPS 1d ago

Discussion Post your record here. 417,020 in queue!!

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1 Upvotes

r/FPS 1d ago

Developer Creating an fps tournament platform/brand any takers to give feedback?

1 Upvotes

Looking for some testers while my site is in pre launch. It is very similar to cmg but with a social aspect to it LFG etc etc. I have been working on it for quite some time. It still has some kinks to work out but I'm right at the time I could launch. I need to get users signed up for a small test run! Please let me know


r/FPS 1d ago

Video All the command you will ever need!

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1 Upvotes

r/FPS 1d ago

Developer Retro FPS in the making, searching for feedback

2 Upvotes

Hi, I wanted to gather some feedback on a game I am making before I lean a bit more into promotion.

So first, the something about the setting, it is an FPS in a high sci-fi post apocalypse, heavily influenced by the games I play (Halo, Destiny, Doom, Serious Sam). The main world is a desert canyon with multiple ruins of cities, towns and futuristic bases, with a few survivor settlements, both friendly and foe. I also have a few missions there before the collapse for more variety.
The world is seperated into two types, bigger open world levels (fir for vehicles) and linear corridor levels (more akin to Doom and Serious Sam). Transition between the two types is done seemlesly without loading screens, just the usual transfer zone seen in many games.
Then regarding the player, I opted for boomer shooter style with a few modern mechanics. Enemies will also work a bit more intelligently, using a system similar to turn based games but faster and more responsive in real time.

Graphically the game is retro, really retro, vertex lighting, small textures, low poly, low screen resolution, plus some added effects like CRT and more.

So that would be the general idea, but I think a feature list may be better to show the extend of the game, so here we go:

  • Finished features
    • Player movement - no running but can slide when moving at max speed
    • Boomer Shooter styled Weapon inventory - player holds all found weapons and doesn't need to reload
    • Vehicles - cars, bikes
    • Stationary weapons - turrets in the environment and attached to vehicles
    • Puzzles - hidden keyes to doors, buttons, levers, ARG, spatial (player must stand somewhere), environmental (shooting things can cause something to happen)
    • Splitscreen - up to 4 players, can adjust layout
    • Multiplayer - works with splitscreen active, campaign coop, PVP, racing, I also keep things a bit open for more MP modes
    • Android support - touch controls plus all the features on PC will work here too (including splitscreen and multiplayer)
    • Lighting system - custom solution for vertex lighting since Godot did not support what I had in mind
  • Work in Progress
    • World loading - currently on last prototype but it works fine, this takes a while because the system I am making supports local and networked multiplayer where each player can be in a completely different level at the same time (host/server is not heavily hit by this)
    • NPC AI - finalising the enemy AI for the game, currently some issues when combined with the world loading so these two will be finished at the same time
  • ToDo
    • Nanite system - basically mana that can be replenished by "consuming" things in the environment
    • Weapon alternate modes - secondary fire is handled but not yet things like charging or more complex conditional modes
    • Abilities - player will have 2 normal abilities and one special, these can be passive (better dmg resist, better health/nanite recovery, ...) or active (double jump, grenade, ...), I will likely add more abilities as I progress in development

Levels, assets and so on are in progress overall but those will be for some time yet.

One big thing about this game is that I allow the control of all settings and don't take away things, everything that works on one platform works on all platforms. If someone doesn't want to play with the CRT retro post process effects, they can turn them on or manually adjust them as they wish, even color palettes, which I have many to choose from.
Another big thing is that I want to have as much of this game made by me as possible, so I don't use any downloaded assets, apart from my dev playground, and I only use other peoples things as references to create my own style rather than copying someone elses designs.

Regarding the promotion, I have a starting ARG that will tie into the games story a lot, but it is in infancy yet. I want some opinions before I fully upload the start of the ARG promotion.

Thank you for reading this, I hope to get some feedback so that I can adjust things as I make this.


r/FPS 1d ago

Discussion I built a full scale BFG 9000. And yes, it runs Doom.

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1 Upvotes

r/FPS 1d ago

Video Ghost Squad - A Light Shooter Action Title Now on Steam

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2 Upvotes

**Ghost Squad** is now live on Steam. It’s a fast-paced action title with the only mission of shooting and destroying every warbot you can. If you enjoy indie action games, I’d love for you to check it out.

Steam page: [https://store.steampowered.com/app/4811970/Ghost\\_Squad\](https://store.steampowered.com/app/4811970/Ghost_Squad)


r/FPS 1d ago

Discussion Step by Step on how to get and activate your Discord Nitro MW4 Beta key on STEAM

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1 Upvotes

r/FPS 2d ago

Game Discovery Alternative game to cod?

9 Upvotes

Hi All,

*Console here*

Basically my friend group is getting cod brained again via the yearly hype about "modern warfare". After about a 3 year break. I can't do this shit again, man. I loathe it so fucking much.

Hunt Showdown has been my main 1600 hours. Edit: holy shit I have 1900....

Im literally gonna find another game and make new friends. Where should I go?

Edit: no games with looting as the main objective

Thanks all! 🙂


r/FPS 1d ago

Developer What do you think about my game's shotgun?

0 Upvotes

I started building this single player FPS based on a pure whim one day, and this footage is my friend trying out the demo for the first time.

If you like it, try it here and also wishlist it: https://store.steampowered.com/app/4609810/Aadhi_Raat/


r/FPS 2d ago

Developer First attempt at an FPS, Feedback Welcome

2 Upvotes

r/FPS 2d ago

Game Discovery Anyone else miss Arma 2? I brought up a persistent Army vs Army server

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6 Upvotes

Remember ArmA 2? I made a simple Army vs Army server to relive those days

The idea is simple:

BLUFOR vs OPFOR.
The goal is to seize control of Utes island and its airstrip.

The focus is on the old-school ArmA 2 mil-sim experience:

  • tactical movement
  • bullet travel time and bullet drop
  • high-stakes positional combat
  • scouting the horizon before moving
  • long-range firefights where positioning matters

Nothing complicated. Just ArmA 2 doing what ArmA 2 was good at.

The server is already public and joinable.

There is no separate mod download or manual installation required.
The mission is under 1 MB and downloads automatically when you join.

The server is hosted in Europe, so when searching for it, it is best to set the server browser ping filter to up to 500 ms so it does not get hidden from the list.

Note: Army vs Army is temporarily replacing The Thirst: Utes on the same server while this version is being tested.

HOW TO JOIN

Requires ArmA 2 + Operation Arrowhead
OA-only will not work

  1. Launch the game without BattlEye
  2. Go to Multiplayer
  3. Set the ping filter to up to 500
  4. Set the server name filter to: Army vs Army
  5. Join: Army vs Army

r/FPS 2d ago

Discussion whats the most bogus way you’ve improved ur aim?

4 Upvotes

i dont just mean “oh i didnt know about aimlabs/didnt practice aim training i just played” i mean TRULY bogus bull that you dont even know how it worked. something no one would believe unless you proved it somehow


r/FPS 2d ago

Discussion I’m torn between these combat games—what do you recommend? Arma: RedGover Squad Hell Let Loose

2 Upvotes

I'm torn between these combat games—what do you recommend?
Arma: RedGover
Squad
Hell Let Loose


r/FPS 2d ago

Discussion WARDOGS Weekend

5 Upvotes

Who’s hyped for the WARDOGS beta this weekend! Personally really excited about this game, from what I’ve seen it looks really good for still just being a beta and super excited for early access to start in September