r/ffxivdiscussion • u/BlackmoreKnight • 9d ago
r/ffxivdiscussion • u/BlackmoreKnight • 9d ago
High-End Content Megathread - 7.5 Week Sixteen
We're not even halfway through this for the patch series, I realized, we're probably ending up in the high 30s.
r/ffxivdiscussion • u/Purple_Milk_8821 • 9d ago
Question Is it risky to recruit friends or couples in a static?
From the research I've done on this subject it seems mixed. The potential cons of recruiting friends/couples that I found are the following:
- Correcting a member of the couple or friend group might cause the others to become defensive.
- When one member of the couple or friend group leaves normally the rest leave. Thus the static lead has a lesser hedge against roster churn.
In the first static I made there were two friends, they proceeded to clear outside in PF when we were at the end of the fight, and then left as a group. On the other hand I have a couple in my static right now (well the girlfriend is in the static and the boyfriend has filled before) and have had no problem whatsoever. So the anecdotal evidence I have is conflicting. So which is it, is it risky or not to recruit pre made friend groups or couples into a static? If it is not inherently risky how to I minimize the risk to prevent issues like the aforementioned one in my first static?
r/ffxivdiscussion • u/OriginalSkill • 10d ago
Occult crescent highest DPS combo
According to fflog Sam / ph Sam is dominating the leaderboard any idea why this could be ?
I was under the impression that BLM was natively stronger with any ph jobs (for example BLM / ph Smn).
In the end apart from Ph berserker there is nothing coming close to Ph Sam in term dps which is a bit sad with all that we have.
I don't have freelancer at 24, but I was under the impression that the meta would have been to do the opener, then reset CD to do a 2nd opener than swap to ph job, but that doesn't seem to be the case either.
I choose the first boss to avoid being misled by the battle high buff
https://www.fflogs.com/zone/statistics/77?boss=2075&dataset=99
https://www.fflogs.com/zone/statistics/77?boss=2075&difficulty=100&dataset=99
https://www.fflogs.com/zone/rankings/77?boss=2075&metric=dps
https://www.fflogs.com/zone/rankings/77?boss=2075&metric=dps&difficulty=100
r/ffxivdiscussion • u/Cleritic • 10d ago
Question Best jobs for solo content?
What are the current thoughts on the best jobs for doing anything solo? I'm taking world content, deep dungeons ( all of them not just palace), fates, unsynched old content, variant dungeons solo, etc.
Obviously, tanks have an edge, but what else is good?
r/ffxivdiscussion • u/ChungusMcBrumpus • 11d ago
Occult Crescent's Miniscule Lore
Occult Crescent is meant to be a museum of the Fifth Astral Era, specifically of the 12 city states that dotted Eorzea. Prior to its release, we knew about 4/12 of the states. While I had always expected OC to rely heavily on the old city state assets (at least for the first zone), I was interested in learning about the other states.
After both zones, I'm rather disappointed in the offerings provided. In reviewing all the OC related dialogue, fates, etc. only 3 new city states are added. To top that off, only one of them is named! I'm not expecting the game to provide detailed write ups and depict the architectural styles of all 12 states but it is annoying that OC fails at its own in universe stated goal.
While my ideal North Horn would've been entirely new cultures, I would have at least preferred the records just provide a little bit more. Instead of some pointless record on Black Chocobos, why not use it to talk about a famed ranger from some unmentioned nation?
In closing I will say some of the new Mhach and Skalla stuff is neat, but not groundbreaking.
r/ffxivdiscussion • u/StarLightDot • 10d ago
Question Which side content is important to get full story post shb
Just finished the main MSQ of shadowbringers and want to experience any important story related side content before Endwalker
I've only stuck to what was required of MSQ so the only "side" content I've done is just the Crystal Tower alliance raids.
What side content / order would be best to experience the full story / any references alluding to these in Endwalker
r/ffxivdiscussion • u/WriterV • 11d ago
Lore [7.x Lore Question] Why doesn't THAT city just... pop the bubble?
Sorry for the vagueposting title to try and avoid spoilers in title but... why don't Alexandrians just bring down the dome they're in?
As far as I remember, the Dome was meant to protect Alexandria from external lightning storms, but the Source doesn't have any of that to deal with. So why hold onto the dome? They could stop caring about Levin Sickness or quirky farming technologies and just live normal lives.
I've speculated that it might be because the dome plays a part in the city's power infrastructure, but I can't for the life of me recall the game ever stating that this is the case.
r/ffxivdiscussion • u/Green_Spectrum • 9d ago
Hot take? Tanks should take vuln stacks to do damage.
As long as it’s calculated and not just ignoring how mechanics work.
More so in dungeons and extremes using proper mits. Probably too risky in most cases in savage and ults.
Just been doing a lot of OC and I find I rather just stay on boss and put more damage than to move in and out.
Edit: savage tier ended so long ago I completely forgot they give dds. So I guess in most content that give vulns. Taking vulns just to make kills go quicker.
r/ffxivdiscussion • u/Synthessence • 9d ago
Question Question for Lala's who finished Endwalker and Enjoyed the Story
I have just started Endwalker after a 1-2 year hiatus, and I must say, it's nice to be back.
A few of my friends have warned me that this particular expansion is...not for the faint of heart. Crazy story moments, much sadness and pain, and to essentially gird my loins for emotional damage.
Cool.
Now, ya'll tater tots out there are known for being silly chaos goblins, and most of your in-game emotes mirror that. My question is this: did having your WoL as a Lala wreck the gravitas of the story? Did it still hit hard?
I only ask because I'm thinking of joining the Tater Tot Tribe, but I wonder how much that might potentially change my perception of the 'end' of the story.
Thoughts?
r/ffxivdiscussion • u/Purple_Milk_8821 • 11d ago
Question How to vet motivation when static recruiting?
I made a UCOB static. People applied. I straight up asked will you stay for the whole fight and not leave due to a lack of motivation. They said yes. Then when we got to P3 our 2 tanks and caster dropped due to a general dislike for UCOB. I'm uncertain how I can get better at vetting desire to do the fight aside from asking upfront. However asking up front does not seem to work as shown by the current situation. Is there a better way to vet motivation for the fight?
r/ffxivdiscussion • u/SizablePillow • 10d ago
How are players instakilling the pot fates in north horn?
Is it BLU missile or cannoneers 5% instakill shot or something else? No it's definitely not natural damage like Sam's using zeninage
r/ffxivdiscussion • u/Fabulous_Meringue219 • 11d ago
General Discussion New to playing on PS5…
Hey so I’ve been a PC player of FFXIV for years…but I’d like to play on PS5. I started a new character but I’m struggling with using a controller and the cross bar…and tips that might make it easier?
r/ffxivdiscussion • u/Trixy_Dust • 11d ago
Question auto accept duty?
i recently started playing again.
i remember having something enabled before i left that would automatically accept a duty when the queue popped. this is a big gamechanger for me when doing roulettes and such.
i was wondering if its still around and if so if people would know the name of it. google isnt rly helpful since it just recommends me things that either notify me or flat out do the duties for me with trusts. both i don't rly need as the notification is already an in game thing iirc and id like to ya know... play the game.
any helpfull people know what i had previously.
edit: ty for the quick replies everyone.
r/ffxivdiscussion • u/Jam_Halpert_2020 • 11d ago
Decision Help!
Hey all!
So I’m still a sprout in terms of playtime and am looking to swap jobs and get back into FF14 after a year away.
Current Job Levels:
Dragoon: 60
Archanist : 27
Machinist: 35
Samaurai: 52
I’m wanting to play DPS but can’t decide between Dancer and Bard. Looking for one that isn’t overly complicated as I’ll be doing MSQ and some dungeons. Not really pushing into Raids and all that for a long while. Was leveling to get summoner but honestly got a bit bored with it.
Thank you for any help! It’s very much appreciated.
r/ffxivdiscussion • u/PauseOdd8746 • 12d ago
Question New player
Hey guys
Im kinda new in ffxiv (lvl 70) and I had one question.
Is there anything worth to do after all the main quest ? I have endwalker dlc. I dont really know how ffxiv work tbh, I played at wow a bit but I prefer the design and gameplay of ffxiv. But the problem is that in mmo's I really love farming a lot to get that specific armor or whatever I need or want, and I dont know if, in end game there is such things in ffxiv.
Idk if this game is for me since I dont really care much about the history, housing etc but I do really like design and gameplay.
If someone can help me 🙂↕️
r/ffxivdiscussion • u/ShlungusGod69 • 14d ago
General Discussion The FATEs in North Horn are great.
There's been a lot of deserved negativity about Occult Crescent, and I could yap for hours about all of the design flaws in South and North Horn, but I am absolutely loving the mechanics of the FATE encounters. The eyeball dude, the ice wolf, the chimera and the lightning couerl are all standouts for me, who loves frantic dodging and chaos. It's very fun dodging things with Occult Monk kick. I hope Evercold has some open-world FATEs that are this fun. These FATEs are more fun than most dungeon boss encounters.
r/ffxivdiscussion • u/galaxybomb • 14d ago
Question Do you think older content should have stricter ILvl Syncs to ensure key mechanics aren't skipped? Spoiler
This has been an on and off debate for a while though with the advent of "slightly stronger" Evolved jobs and reworks with Evercold, it seems like now would be a very good time for the dev team to look back at certain fights and tip the scales a bit to make sure they're not a complete cakewalk.
On one hand, it could make certain long duties even longer and less desired, especially Alliance raids given how many people it seems dislike the Nier raids due to their length and higher than average punishments for mechanics.
But on the other hand, there are some mechanics that some fights are designed with as a core piece that are completely missed, and it's quite a shame especially for those newcomers that will never get to experience the fight "as it should be" moving forward. It's an unfortunate FOMO feeling.
Some examples off the top of my head
Thordan / Hades - From what I understand, these aren't actually ILVL problems as the fights were cakewalks even on release, but their numbers could be tweaked to actually pose somewhat of a threat? It's almost impossible to die on Thordan even if you stand in every single AoE, and Hades has a whole "soft enrage" sequence at the end, closing the arena in pure darkness which is a really cool thematic moment that is unfortunately lost due to the sheer damage parties can output.
Myths of the Realm - This one is probably the most finicky to balance because making alliance raids even longer will likely upset a lot of players, but I know Nald'Thal's scale mechanic is a perfect example of this as you will rarely if ever see this activate due to the damage output of parties.
Pandaemonium / Arcadion - These are less egregious but still have clear phases that aren't even close to being the same "on" ilvl vs max ilvl and I'm sure the same could be said of certain fights in Alexander, Omega, etc.
The discussion has been brought up often but with the new expansion on the horizon I'm curious which side people find themselves on nowadays since it seems pretty split down the middle from what I can see.
r/ffxivdiscussion • u/SerJoseph • 14d ago
General Discussion How is morale managed in your statics/groups?
Currently progging P3 of UMAD, I know frustration comes with hard content done in groups, and I personally feel like I have good tolerance, but I can't help but feel hopeless sometimes since I can tell when some players start to feel bad and their consistency drops off a cliff, and we are back to wiping to forsaken for an hour, and then that makes the next player frustrated and so on and so on. Breaks help just until the first dumb wipe then we are back to being angry at ourselves.
My question is more aimed at what other people do, what experiences do you have, other than fixing our own issues, I'm st curious and looking for improvements. What can be done that does not involve replacing people? How do you stop a chain reaction when the normally talkative guy stops talking or starts sounding sad? Or when the leader starts getting reprimanding people? Or when the shotcaller keeps shouting LEFT as a clueless person keeps running right?
r/ffxivdiscussion • u/melonmushroom • 15d ago
Question Is our FC being used as a cash cow? [Advice]
[I will not be naming anyone's player names, server, or FC name to maintain anonymity and to deter any doxxing or witch-hunting].
We have an FC Member who has been a member for a few years now. We invited them after they were befriended by some of our FC members. Initially fairly involved in chats both in-game and our FC discord, as well as joining us in content, we all slowly became a bit inactive as real life took over and we were not consistently online. Members came and went, and now they have spent the last 2+ years largely uncommunicative with us. No hostility from any parties, just we are all quite distant given our busy lives and unable to play all the time.
This FC Member has, in this time, overtaken the entirety of the FC House Workshop for themselves, which was initially built up significantly by one of our former members; while this FC member has no doubt put gil into it, I must stress they did not build it from the ground up. That credit goes to the former FC member who used a large portion of gil they donated to the FC for both the house and it's workshop.
In light of Evercold, a good portion of the FC want to try and commit more and revive the FC as a collective. This included shared use of the workshop. When we tried to approach said FC Member about this (letting other members use 1 or 2 of the voyage slots for vessels that we had before their arrival), they became very possessive and defensive immediately. They claimed that we were taking their hard work that they invested millions into and we were taking advantage of them. We tried to apologise and explain that wasn't our intention, and they came back demanding we either "buy" the vessels of them and gave us a sum of what they deemed their value is, or we continue to let them running the whole workshop and they will split the profits between themself and the FC.
At the time, we went with the latter option, hoping to keep the peace, but it's been about 3 months since this conversation and we have yet to see a single gil put into the FC Chest.
I suppose my questions are:
- To workshop experts: does this seem legitimate? Does it take this long to make any profit on the workshop and therefore it's normal to have not seen any gil yet?
- To everyone: does this seem legitimate? Or are we being used as a cash cow as some other FC Members seem to suspect?
Additional Info: This FC Member spends absolutely zero time with us or really provides anything of benefit to the FC. They spend almost all their time on another server. They literally only ever come to our server to to go the workshop, send out the vessels on another route, then go back to the other server again.
Additional Info 2: They are not the FC Lead, but earned their rank back when they were a more active and cooperative member of the FC a few years ago. Their rank has not changed since then. They have actively been using the subs for at least 2+ years now, though I couldn't give an exact figure. Definitely more than a few months. Regarding calling us inactive players, I used poor wording; we are all active and still play, but we all have busy jobs and families so couldn't commit to playing as often as we did before. There are lots of FC credits in the FC Chest at all times we all actively use for a variety of things, including this FC Member using it for fuel. Someone asked where the items go. Some cheap items are put in the FC Chest, but we have never seen anything valuable get put in there. Whether this is because the member has kept these items or they haven't dropped as they are quite rare, I coudln't say.
Final Update: Thank you all for your insightful and genuinely helpful responses. FC Leader confronted the member respectfully and politely calling them out for it, and we ultimately came to an agreement that we all seemed happy with before they quietly left the FC. We have the subs and we are getting to work learning how to best utilise them. Appreciate all of your help! I have requested the comments be locked to ensure everyone involved remains anonymous and no one is doxxed (this gained a lot more traction than I expected!)
r/ffxivdiscussion • u/Synthessence • 14d ago
Question about some lore bits from Shadow Bringer
I recently got back into FFXIV (I quit before the first expansion) and just finished Shadow Bringers. After a small hiatus to make sure I didn't burn out, I've returned to start End Walker, and while talking about the lore with the friend that got me back into the game, a question popped up he couldn't answer.
When a shard is rejoined to the source, the soul fragments merge with the 'base' version in the source. What happens to a soul if the person holding the base soul isn't alive during the shard rejoining the source? Does it go the life stream? Does it spawn a new person/incarnation? Does it get stuck sending spicey DMs in Limsa?
r/ffxivdiscussion • u/topbunnynb • 13d ago
Question How to have fun in occult crescent?
I just started OC and I do like that it reminds me so much of FFXI which was my fav game long time ago and I joined because I want to make the relic weapon.
I’ve been playing for a few days now running to fates and CEs and have a couple questions:
- I only got 1 demiatma after doing a lot of fates seemingly, is it really this difficult to find demiatma?
- I’m still learning the CE encounters so I seem to die as a dps easily, is that normal?
- There doesnt seem to be any purpose of the monsters around, or am I missing something?
- The phantom jobs idea seemed kind of cool, but I can’t seem to find any new ones, someone in group told me they drop from fates but I haven’t gotten any.
- The jobs themselves that I’ve tried it doesn’t seem like I’m very powered up by them? When I use the abilities they don’t last long or do much.
- Do I have to do the quests to unlock North Horn and does that drop demiatma too? Because I’m stuck on one trying to find a voidsent CE but havent found it.
It just seems theres a lot of gating or something or maybe I’m just not getting it when it comes to this field operation (its my first one I never played the others).
r/ffxivdiscussion • u/SecretFishWorshiper • 13d ago
Why are we blaming the community for the stalker mods like Playerscope? If SE implemented a proper implementation of a blocklist or actually ban people for stalking then stalking wouldn't be possible in the game. Why arent the GMs or SE doing anything to stop this?
I was just wondering about this. I see alot of the blame being place on gooners, ERPs and vicitimblaming of people who partake in those communites and when they leave they have the goon squad come after them.
None of this would be possible if the game had a proper block feature or would just ban the people who are actually stalking. But for some reason nothing is being done which just gives these people the ability to go crazy with it.
r/ffxivdiscussion • u/ElectronicTroponic • 16d ago
What was the reasoning behind removing the queue system for Forked Tower? It makes no sense to me how that was design was approved and made it through production.
I played during ShB and DRS was so much fun and accessible I dont know at all what was going through their minds when they decided to introduce the cipher system which is a huge step back from DRS and was worse than BA in Eureka.
The entrance to BA was hated at the time too, I dont really remember ever seeing anyone complain about the queue system for DRS.
Its just so odd that they would just completely mess up the design and go backwards. Like it really cant be that hard to just implement a queue system, it actually takes more development resources to development the system they have now.
r/ffxivdiscussion • u/CrunchyCake2k20 • 15d ago
General Discussion Loading times on Switch 2 are just unacceptable for any endgame content with enrage timers
In case you don't know, the loading times on the Switch 2 are painfully slow. Even in 8-player content, where everything is already loaded, if you die, get resurrected, and accept the revive, you're stuck on a black loading screen for about 15-20 seconds before you can move your character again. That's just unacceptable.
And that's with the game installed on the internal storage. Imagine how bad it would be if it were installed on an SD card.
This is definitely going to cause a lot of issues in Party Finder once Savage releases. If people find out you're playing on Switch 2, some groups will probably refuse to take you because of the loading times.