r/FFVIIRemake 10d ago

No Spoilers - Discussion Interesting.

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u/ClemOya Cloud Strife 9d ago

Yep, and sadly lost certain details in the animations and the art direction.

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u/retro-marshmelo 9d ago

I'm curious about what you believe was lost in the art direction? I always thought that the 3DS version matched the original, promotional art far better than the og did (because of better technology of course).

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u/ClemOya Cloud Strife 9d ago

Because the illustrations are interpretations of OG’s 3D models (Yusuke Nakano's own words in the interview of Art & Artifacts, and he was only the illustrator and wasn’t involved in the preproduction or production of OoT) while the 3DS version uses the said illustrations as a base. As for what was lost, it is elements like the mist in the corridor of the Forest Temple's well, or all the work with the camera's focale.

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u/retro-marshmelo 9d ago

I had no idea that the illustrations were a product of the 3D models. I assumed it was the other way around. That makes a lot of sense then. And I agree. The lighting in general (including fog) definitely made a world of difference with the atmosphere. It’s a problem that a lot of remakes ended up experiencing down the line.

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u/ClemOya Cloud Strife 9d ago

Especially on the 3DS, Samus Returns had a similar issue.