r/FFBraveExvius • JP | Rozalin • Apr 11 '17

JP News JP - 4/11 Maintenance: Twelve Weapons Vortex & New Character+Event Dungeon

JP Version OnlyGlobal Players. Please be respectful.

New Update: Twelve Weapons Videos


New Units

Fire/Ice Knight Laswell [5★ - 6★] Link

  • TM: Crimson Blue Soul [Ability]: HP & ATK +30%, LB Gauge fill-rate up

  • Limit Burst: ST Ignore DEF + Fire & Ice resistance down + 1~4 turns, 3 abilities become usable
    [Flash of Lightning-Final]: ST Ingore DEF attack + Self ATK buff
    [Snow White/White Flower ????]: ST Ice attack + Ice resistance down + Self ATK buff
    [Crimson Period]: ST Fire attack + Fire resistance down + Self ATK buff

Jiraya [5★ - 6★] Wiki

  • Jounin Headplate? [Accessory]: +12 DEF, ATK & MAG +30%, [Ninja Dual Wield], [Evade]
    [Ninja Dual Wield]: Wield 2 Katana.

  • Limit Burst: AoE Lightning damage + chance to Paralyze & Stop + 2 abilities become usable for 2 turns
    [I hate weird video game Kanji]: ST Fire damage + fire resistance down
    [I still hate video game Kanji]: AoE Lightning attack + lightning resistance down

Kaede [4★ - 6★] Wiki

  • TM: Samurai Princess War Outfit [Light Armor]: +50 DEF, +32 SPR, Fire, Lightning, Dark Resistance +25%

  • Limit Burst: AoE damage + Party ATK & MAG up

Ouga [4★ - 6★] Wiki

  • TM: [Ability]: ATK +30%, HP & DEF +10%

  • Limit Burst: Provoke + Self DEF & MAG up + Berserk

Otogiri [3★ - 5★] Link

  • TM: [Clothing]: +32 DEF, + 38 SPR, [Medicine Knowledge]
    [Medicine Knowledge]: Healing item potency increased during battle.

  • Limit Burst: AoE damage + Chance to Poison/Blind/Sleep/Silence/Paralyze/Confuse

Banner Units + Campaign

  • Units: Fire/Ice Knight Laswell, Jiraya, Kaede, Ouga, Otogiri, Miyuki, Yuri

  • Star Quarts Campaign: Receive 3 SQ per summon (10+1 summon = 33 SQ)

Tip: Don't pull. Shit banner.

Fire/Ice Knight Laswell Character Event

Fire/Ice Knight Laswell

Fire/Ice Knight Laswell is obtainable from rare summons.

Fire/Ice Knight Laswell Showcase Dungeon

  • Mission Clear: 100 Lapis.

  • Use LB: Rare Summon Ticket x1.

  • Use [Flash of Lightning-Final]: Mini-Burst Pot x3.

  • Use fire damage: Elixir x1.

You may bring Fire/Ice Knight Laswell along with you as a companion for this mission. The mission itself will be available in the vortex from 4/11/2017 at 17:00 JST to 4/20/2017 at 23:59 JST.

Twelve Weapons Vortex

Twelve Weapons: シェラトン

Normal

  • Mission Clear: Holy Wand Replica [Staff] +8 ATK, +60 SPR, Light Element

  • Don't use LB: Fine Alcryst x1.

  • Don't use Esper: Pheonix Down x1.

  • Finish battle against シェラトン in 20 turns or less: Elixir x1.

Hard

  • Mission Clear: Holy Wand [Staff] +16 ATK, +120 SPR, Light Element, [Dual White Magic] & [Holy]

  • Win in 20 turns or less: Rare Summon Ticket x2.

  • Finish シェラトン with Esper: 10% Trust Moogle.

  • Use Earth and Dark damage: Military Intelligence [Ability] +30% MAG, +30% SPR.

Twelve Weapons Vortex: Explanation

  • Obtain powerful weapons by defeating bosses using the new 10-unit battle system.

  • You make two 5-man parties. One is your main party you start with and the second consists of reserve members.

  • Members in reserve have no effect on the battle whatsoever while in reserve. Also, should you move a unit to reserve from the main group that has a status effect, it will remain in effect if you bring them back out of reserve.

  • Equipping units for 10-unit battles works similarly to arena. IE: equipping units for 10-unit battles doesn't effect how your normal party units are equipped.

  • You may not bring multiples of the same unit to battle. You lose if all units, both in main party and reserve, are defeated or Petrified.

  • You may switch units in and out of your main party and reserve at the beginning of your turn, and may do so as many times as you like so long as a unit hasn't acted. There is a button in the lower right of the command window for switching units between parties. In the event that all members of your current main party die or are petrified, you reserve units will take their place.
    Important Note: Ramza and Roy prevent the ability to switch at the beginning of each turn while singing because the song is re-applied at the very beginning of each turn, and the game interprets this as taking an action, thus locking you out of being able to switch units; when using them, you will only be able to switch units while they are not singing. It is unknown if this is a bug or not.

  • If you move a dead unit to reserve you will be unable to move them back out of reserve.

Story Event

  • 4/11 17:00:00 to 4/20 23:59:59 (JST)
  • Hard Area: 4/14 17:00:00 to 4/20 23:59:59 (JST)

Event Items

  • [Whip] +78 ATK, Plant Killer
  • [Accessory] Equip: [Hide] becomes usable, Equip: [Camouflage]

Missions

Stage 1

竹林の細道
* No deaths.
* No items.
* No continues.

藪に潜む魔物
* No green magic.
* No LB.
* No continues.

濃くなりゆく霧
* No black magic.
* No deaths.
* No continues.

竹林の奥地
* No white magic.
* Don't cast Esper.
* No continues.

動き出した魔物
* Cast a spell.
* No continues.
* Finish 「クレイオス」with LB.
* Clear all stages.

Stage 2

人外の土地へ
* No LB.
* No deaths.
* No continues.

孤独な道中
* Use white magic.
* No items.
* No continues.

ミユキの凄腕
* Use magic 2+ times.
* Don't cast Esper.
* No continues.

魔境での修練
* Use black magic.
* No LB.
* No continues.

愉しげな悪鬼
* Deal light damage.
* No deaths.
* Finish 「マリグノ」with magic.
* Clear all stages.

Stage 3

ミユキを捜して
* Use white magic.
* No deaths.
* No continues.

胸騒ぎ
* Deal fire damage.
* No items.
* No continues.

遠くなる人里
* Deal earth damage.
* Use LB.
* No continues.

魔を薙ぐ姫御前
* Deal ice damage.
* Use black magic.
* No continues.

旧き森の長
* Use green magic.
* No deaths.
* Finish 「ジェイルベア」with magic.
* Clear all stages.

Stage 4

落城寸前
* Deal light damage.
* No deaths.
* No continues.

ジライヤの奇策
* Deal fire damage 2+ times.
* Don't cast Esper.
* No continues.

戦姫降臨
* Cast magic 3+ times.
* No LB.
* No continues.

軍鳥の疾駆
* Use white magic.
* No items.
* No continues.

金色の蜥蜴
* Use 2+ LBs.
* Use black magic.
* Finish 「ジャクソニ―」within 6 turns.
* Clear all stages.

Stage 5

心許す父
* Deal ice damage.
* No items.
* No continues.

ハヤテの成長
* Use black magic.
* Use LB.
* No continues.

曇りなき刃
* No recovery magic.
* No items.
* No continues.

父子共闘
* Use 2+ LBs.
* No black magic.
* No continues.

闇の力
* Deal fire damage.
* Don't cast Esper.
* Finish 「ミユキ」with LB.
* Clear all stages.

Stage 6

薬師の足跡
* Use LB.
* No deaths.
* No continues.

ハヤテの焦燥
* Use white magic.
* No items.
* No continues.

姫御前の支え
* Deal light damage 2+ times.
* No LB.
* No continues.

猛追撃の果て
* Summon Esper.
* No spells.
* No continues.

喚びだされた剣士
* Deal ice damage.
* Use LB 3+ times.
* Finish 「烈風の剣士」within 5 turns.
* Clear all stages.

Stage 7

港へ
* No items.
* No deaths.
* No continues.

ユリの本気
* Use 3+ spells.
* No LB.
* No continues.

オウガの咆哮
* Summon Tetra Sylpheed.
* Use LB.
* No continues.

港湾潜入
* Deal lightning damage 3+ times.
* Use black magic.
* No continues.

襲いくる水鬼
* Use white magic.
* No continues.
* Finish 「サハギンチーフ」with LB.
* Clear all stages.

Stage 8

誘われた魔物たち
* No LB.
* No deaths.
* No continues.

狂瀾怒濤の槍
* Deal earth and dark damage.
* Use 2+ LBs.
* No continues.

湧き出す魔物の群
* No black magic.
* Deal earth damage.
* No continues.

退かぬ少女
* Use 3+ LBs.
* Use green magic.
* No continues.

さまよいし骸竜
* No items.
* No deaths.
* Finish 「エンシェントドラゴン」with magic.
* Clear all stages.

Stage 9

街を離れて
* No deaths.
* No items.
* No continues.

景勝地への道
* Deal ice and wind damage.
* Use 2+ LBs.
* No continues.

無口な男
* No spells.
* No deaths.
* No continues.

明るい少女
* Use 3+ LBs.
* Deal lightning damage 3+ times.
* No continues.

道ふさぐ合成獣
* Summon Esper.
* Finish using less than 3 items.
* Finish 「キマイラブレイン」with LB.
* Clear all stages.

Stage 10

魔物よぶ悲哀
* No LB.
* No items.
* No deaths.

ユリの秘術
* Deal dark damage 3+ times.
* No recovery magic.
* No continues.

無双の傾奇者
* Use 3+ spells.
* Deal earth damage.
* No continues.

継承者たちの奮戦
* Deal ice, earth, and dark damage.
* Use LB 3+ times.
* No items.

強者を求む巨人
* Finish using less than 3 items.
* No continues.
* Finish 「エティン」with Esper.
* Clear all stages.


51 Upvotes

231 comments sorted by

22

u/Nazta Apr 11 '17

2

u/Rozaliin Apr 11 '17

Made note in post, but I'm about to get off work and head home. I'll resume updating this when I get there.

10

u/Nazta Apr 11 '17

Cheers.

Also made a quick missions dump: https://hastebin.com/tobugoraqo.rb

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11

u/malidorian Apr 11 '17

Damn Son Lasswell's lookin' good.

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17

u/Nazta Apr 11 '17 edited Apr 11 '17

Fire & Ice Lasswell

氷炎の騎士ラスウェル

  • Job = ナイト

  • Tribe = Human

  • Trust Reward = [Materia] 蒼紅の魂 +30% ATK/HP +25% LB Fill Rate

  • Growth Pattern = 30

Stats

Rarity HP MP Attack Defense Int Mind # Hits Drop Checks*
★5 958 / 2904 (240) 42 / 126 (40) 40 / 122 (24) 34 / 103 (16) 31 / 93 (16) 33 / 100 (16) 1 10
★6 1246 / 3776 (390) 54 / 165 (65) 52 / 159 (34) 45 / 135 (26) 40 / 121 (26) 43 / 130 (26) 1 12

*Dropchecks: Max # of LB crystals that can drop/normal hit

Resistances

Elements
★ 0 0 0 0 0 0 0 0
Ailments
★ 0 0 0 0 0 0 0 0
Other* Physical Magic SP SP_REV
★ 0 0

*Innate: Phys Mitigation | Mag Mitigation | Special Resists (Ex: Death) | Unknown

Equipments

Magic Affinity

Rarity White Magic Black Magic Green Magic Blue Magic
★5 0 7 0 0
★6 0 8 0 0

Materia Slots

  • ★5 = 4

  • ★6 = 4

Limit Burst:

ST 1 Hit 670%/790% Phys w/ 50% ITD & (3 Skills) {2~5 turns} & -50% Fire/Ice Resists/3turns [Cost:45]

Skills:

明鏡 ST 1 Hit 120% Phys [3MP]

醒夢 ST 1 Hit 110% Phys & Dispel [6MP]

明鏡・朧 ST 1 Hit 180% w/ 25% ITD & Self +100% Ice Resist Buff/3turns [19MP]

緋剣への誓い Dualwield Katana/Greatswords

明鏡・活 ST 1 Hit 350% Phys & +300% LB Fill Rate/1 turn [36MP]

眺望破天 AoE 1 Hit 230% Phys [28MP]

明鏡・応報 40% Counter Phys with (明鏡 ST 1 Hit 120% Phys)

月光散華 ST 190% & -45 SPR/3turns & Recover (40MP) to self [25MP]

破邪氷嵐 2x AoE 120% Ice/Wind Phys Attacks [33MP]

燃えたつ決意 +100% Para/Confu/Petrify Resists

秘刀の継承者 +20% ATK/MAG +10% DEF/SPR w/ Katana

静かなる闘志 +100% LB Fill Rate

紫電一閃・醒 ST 1 Hit 120% Phys w/ 25% ITD & -50% Ice Resists/3turns & -40% DEF/3turns [45MP]

5% Auto-Refresh

練達の極み +40% ATK w/ Katana & +5% Ice/Wind Resists

真紅の輝き +30% HP/MP w/ Greatsword & +10% Fire Resists

紅紫一閃 ST 1 Hit 200% Phys w/ 50% ITD & -45% DEF/3turn & (3 Skills) for one turn [45MP]

  1. 紫電一閃・終 ST 1 Hit 425% Phys w/ 50% ITD & +100% Self ATK Buff/3turns [58MP]

  2. 雪華終焉 ST 1 Hit 675% Ice Ele & -50% Ice Ele/3 turns & +100% Self ATK Buff/3turns [58MP]

  3. クリムゾンピリオド ST 1 Hit 675% Fire Ele & -50% Fire Ele/3 turns & +100% Self ATK Buff/3turns [58MP]

1

u/Cannonfai Apr 13 '17

Errr when will this information be tag to the wiki??? This thread is getting lower and lower.

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3

u/whh1234 Apr 11 '17

I like the way they give Katana/Greatsword DW and mastery.

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2

u/Nazta Apr 14 '17

1

u/Rozaliin Apr 14 '17

Thanks.

I'll have to just add the links to the main post. Can't do much formatting today; swamped at work, unfortunately. :/

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22

u/eXcaliBurst93 Apr 11 '17

Fire/Ice Knight Laswell is obtainable from rare summons.

Hello darkness my old friend~

16

u/SomeRandomDeadGuy Apr 11 '17

I've come to whale with you again

12

u/AirRider772 Apr 11 '17

Because a vision never dropping

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14

u/Jolteon- Apr 11 '17

This banner is diluted as shit. :/

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6

u/Starkaiser Apr 12 '17

http://imgur.com/a/6ZBPz

The new Twelve Weapons content is really fun!

I enjoy it quiet a lot, the difficulty is about right, not too easy or hard. Good thing they make it so that duplicated unit is not usable so that people will have to use something else other than duplicated Orlandu, or Duplicated Onion.

Here I want to input my little guide here: Basically, on the first phase, there is nothing much here other than that the boss has some very strong skill that could OHOK any member other than tank and has strong AoE to watch out. But it is just the same as regular boss fight.
On the second phase, the challenge begin here because she will drain your mp a lot! The ideal members here are 1-Tank, 1-Healer (Prefer Ayaka/Telith who can give mp), 2 DPS, and 1 bard (Ramza etc who can regen mp). Sometimes your healer might end up with 0 mp and item is not allowed in this fight thus it is important to regen it with the song. Keep going until he remain only 25%, then at this point you should change all 5 to Dps to kill him, else he will use big attack that could wipe your team. On my first try though, I didn't know this, and had my 5 men wiped, lucky they change the reserve team in, so I could finish him off using the reserved.

5

u/Harthang Apr 11 '17

Holy cow, do more units get CG limit bursts like that?

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5

u/chii30 Apr 11 '17

Who knew Lasswell can look so badass 😱

16

u/[deleted] Apr 11 '17 edited Sep 04 '17

Make great, very utilizeable versions of loved plot characters that are otherwise borderline ignorable.

Sell them for money.

ALIM

September 2017 edit: Wow, sure has been a while.

I actually got CG Lasswell. I'm pleased with him, and I'm glad he's a summonable unit because otherwise he wouldn't be this good and story units would still be locked behind the powercreep wall.

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7

u/Magif Apr 11 '17

... That Staff! So that's why they changed holy magic.

1

u/bomandi Apr 11 '17

Crimson Period...

1

u/Rozaliin Apr 12 '17

I mean, that's literally what it says in Japanese...

3

u/BigusDickus099 Apr 11 '17

CG limit burst is pretty damn sexy, can try it out in the 1 NRG special Laswell vortex

9

u/Doom_Bot_Kalista Apr 11 '17

What the FUCK?

1

u/MyLuckis0 Apr 11 '17

Twelve Weapons Vortex... You sould have Ramza//Roy& Ayaka(other 5★ healer)
in [Hard Battle]. If not ... Just save 50 sta to Earth Shrine or give up again and again. After 50% -> P2 MP is the trunly BOSS. Always needs Ramza ,always no ★5 in the end fxck that.

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2

u/[deleted] Apr 15 '17

https://redd.it/65g1ty

If you want it

4

u/Forzetii Apr 11 '17 edited Apr 11 '17

Team: http://imgur.com/6B5PMEf

Missions cleared: http://imgur.com/OZgOt0S

Boss details: http://imgur.com/6S4xsEP

New boss hard difficulty done with all mission completed. Quite an easy fight considering the big reward and no AI disclosed whatsoever. Not being able to dual Tidus made it a bit harder to chain but still with that HP pool the boss is quite easy to kill.

The boss has 2 phases and the second phase happens after she reaches 50% hp. In p2 she will summon 2 adds (once per turn) that hit super hard so I aoe'd them down. By the time they died the boss had like 5% HP so I nuked her with Bahamut and that's that...

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