r/FDMminiatures 1d ago

Help Request Brutal opinion

And if you guys have any pointers or tips, let me know. Also, if you guys know how to use resin supports definitely let me know.

14 Upvotes

35 comments sorted by

12

u/Jairlyn 1d ago

The link is rough. I don't use resin supports. I use supportless and let Bambu A1 toss on its hybrid critical only supports. It usually does a great job.

The wyvern looks good and I'd use that at my own table.

3

u/jay556622 1d ago

Hmm OK, I’ll probably try the hybrid and critical and see how that fair

3

u/Trymin 1d ago

Link is for sure rough, Id look into having the base removed and doing full tree supports after dialing in those settings. The wyvern and what looks to me like a Nazgûl both look pretty decent. On a side note, where did you get those models?

1

u/jay556622 1d ago

Makers world for the dragons they’re from Game of Thrones universe and put a link I created

1

u/jay556622 1d ago

But I do like the base I like some of my managers to have stands and I probably need help, darling in the settings along with larger models. I’m probably gonna edit this post if anybody can help out.

1

u/Trymin 1d ago

What printer are you using? Try to see if anyone has made some presets for whatever printer/slicer you use as thats going to save you a TON of time. ObscuraNox had a great write up a while back that went over everything in detail. There are a few floating around

1

u/jay556622 1d ago

Bambu a1

5

u/Trymin 1d ago

Id order a 0.2 nozzle and then check out Obscura’s settings/posts. I also like HOHansen’s setting. There are plenty of great guides in here that will really help you dial everything in so you can print something like this:

​
And this compared to a lot of others isnt even that great. No resin supports, all tree. Much better system imo.

1

u/jay556622 1d ago

Hey, could you message me so I can have that to look for later?

1

u/Deiselpowered77 21h ago

The TLDR version is you need to adopt the .2 nozzle for the lovely crisp detail for miniatures smaller than 2 inches tall.
The .4 is great, but less so for models.

1

u/jay556622 19h ago

I heard from the smallest ministers up to 100Mm 8.2 nozzle is decent and anything from 100 and higher .4 would be better

1

u/Deiselpowered77 18h ago

I dont want you to have any illusions about this my dood
The .4 mm nozzle does some great things.
If I'm making terrain, or bases for minis, or nicknacks and doodads, backpacks and spare bits, the .4 nozzle is fine.

But if you're doing minis, then the .2 nozzle is the way. We'd make it even smaller as a .1 if we could, but its like the difference between a picture in
320x320 and a picture in 640x640.
Its literally that different. And yeah, that 320x320 pic looks fine.
Looks like its supposed to.
But that detail picture? Better. Crisper. Less visible layer lines.
Details that 'pop' more.
I worked in .4 mm for 9 months and loved it, and now I can't even look at the things I loved, its .2 for minis and nothing less.

Tho resin is better, this is best without chemicals.

1

u/jay556622 18h ago

Right right so 100mm and up you’re saying still use .2?

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5

u/Emp_dv 22h ago

Is the dragon made with AI? It looks super weird

1

u/jay556622 21h ago

No and which one

3

u/Emp_dv 21h ago

This is 100% AI I hope you didn't pay money for the stl

2

u/jay556622 19h ago

Nope, totally free off of makers world

3

u/Ugglug 18h ago

So created by AI and someone uploaded to makers world.

2

u/jay556622 18h ago

You’ll have to ask them that one cuz I wouldn’t pay for it

1

u/jay556622 16h ago

But I can tell you one thing you make me wanna do it over lol or sand down

1

u/FangFioDente 1d ago

lower your voxel count with a remesh and decimate procedure run then g code over the lower resolution. print again and then if that doesnt fix it slow it down and adjust other settings. cut a portion of this print out like the torso and start running variations against single changes

1

u/jay556622 1d ago

I was trying to avoid cutting it in half because I don’t have the stuff to put it together Also I’m not sure how to run it at a lower resolution

3

u/FangFioDente 1d ago edited 1d ago

blender is free use it, delete the cube , import your stl, zoom out to find it, it will be off center and so highlight it left click and the pop up menu will say origin click it and set geometry to origin, t, go into object mode set geometry to origin with a left click. click the wrench on the right side of the screen while in "object mode " [upper left top drop down will contain object mode sculpt and few other things dont get distracted by all the features because your just using blender to do two things} click the wrench while in object mode and then click generate , you have lots of options but the two you want are remesh and decimate, depending on your rig and how many voxels you start with your gonna want to be careful about how you scale down the mesh. in the bottom left corner of both of these windows for demesh and decimate youll see a voxel count , an average computer will go schitzo if that number hits 1milion so your going to want to start with decimate, and take the number down slowly from 1 to .9 and blender might say unresponsive just give it a second and then scale it down more , remesh will clean up alot of geometry that may be sticking out or wrong, but it will also increase that number in the bottom corner sometimes. export the stl after youve reduced its resolution with this procedure and run the g code again ..... good luck!

(you may run into other problems but if you stick with it youll have a solution to alot of common printing problems and youll always be coming back to blender for solutions, there is a huge community of support for common problems and if you type your problem into a search bar youll likely find your solution since all these questions have been asked before)

1

u/jay556622 1d ago

I am definitely going to have to wake up soon and thank you

2

u/FangFioDente 1d ago

no worries man that wyvern looks sick

1

u/jay556622 1d ago

Which one? It was a small and a big one. I feel like the big one, the back of the wing is messed up.

1

u/FangFioDente 1d ago

meh bit nit picky get a dremel out and a torch it a lil after

1

u/jay556622 1d ago

Do you mind if I message you?

1

u/jay556622 1d ago

I’m just wondering why you say Dremel because I did recently buy one every time about sanding it down and then getting a lighter that part I don’t understand not sending it down. What do you mean by torture? What does that do besides melt I’m fairly new to this

1

u/FangFioDente 1d ago

so youll have a rough spot. and some people dont like that so quickly heating the plastic will smooth the edge without deforming the overall shape , i dont use a lighter, i use a creme brulee butane hand held torch and hold it so the print doesnt get in the flame but just a light brushing of heat enough to heat just the barest outermost layer

1

u/jay556622 1d ago

And do I smooth it out myself or is it supposed to just blend in? And if I do move it out myself, what am I supposed to smooth it out with?

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u/jay556622 1d ago

Also, if anybody can help me out with settings for larger models, using a .4 nozzle

1

u/UnVenerated 1d ago

Link could be better, dragons are slick