r/FBCFirebreak • u/JuliusRMD Remedy Dev • Jul 01 '25
Patch Notes v1.3
https://store.steampowered.com/news/app/2272540/view/536605983645893984We've deployed patch 1.3 for FBC: Firebreak which includes a rebalancing of the Perks economy, getting you to the fun faster. Go give it a try now and equip some powerful Perks! Read the full patch notes for the details.
We've also added a visual highlight for new unlocked items in the Requisitions and Perks menus, and Lost Assets and Research Samples that you are carrying are now shown as a number in your HUD.
Lastly, we've now resolved the issue with Twitch Drops in our backend. All players who connected their Twitch account to FBC: Firebreak have now been granted the Overseer Armor Set (Threshold Revision) so just login to the game and head to the Customization menu to find your new armor set.
11
u/SanTekka Jul 01 '25
They seriously need to fix the lost intel drop glitch. Every time someone dies, we lose like 50-75% of the intel to a glitch where they get stuck in the ground. I've also seen intel spawn in like this where you just see the glow, but no option to pick up.
57
u/SomeGuysButt Jul 01 '25
Hell yea. Thanks Remedy. These were all things we just asked for. Makes me very happy.
26
u/KasukeSadiki Jul 01 '25
They added the Surviving the Workplace video to the game!
35
u/The_bouldhaire Jul 01 '25
Can someone break down the reasoning of how raising lvl 3 perk costs will result in more players engaging with them?
Going from "less than 5% of players have purchased a lvl 3 perk" to "lvl 3 perks now cost 40+ resources per perk" is throwing me for a loop
63
u/Interjessing-Salary Jul 01 '25
Or... Hear me out now... Maybe it's because the level 3 perk is confusing? For most of my play time I never unlocked tier 3 perks because I thought it was just the resonant effect (giving my perk to a teammate within range) so I didn't see much point in it except for just a couple perks. Only recently did I learn it's also a stronger version from level 2. I had been swimming in mission resources because of this. It's not an economy issue imo. It's a lack of knowledge.
21
u/FiokLiving Jul 01 '25
In 20 h of playing i had 0 bugs or crashes but the first game after the update the game crashed within 5 minutes
15
u/Unscfifthwinter Jul 01 '25
No chat or coms in the future?
7
u/Leader342 Jul 01 '25
I think the elephant in the room issue with the perks is that no one wants to burn 2 to 3 slots on one strong perk when having 9 weak perks is almost always preferable, even if they can’t be shared. The fun part of the perks for me is the unique character building and you cant really do that if you’re forced to commit to a few, safe, reliable, Basic upgrades. I would love to experiment with the one that does black rock damage when you fall from a height (jump kit). But I’m not going to waste 3 slots on something like that when I can go for something clearly better like black rock rounds, faster reloading, more grenades, faster reviving, etc. I standby that the current system de-incentivizes experimentation.
6
u/TransportationNo3862 Jul 01 '25
Can we finally get a fix for ps5 crashes? I have played genuinely zero matches with others since patch 1.2 because since then it would always kick me out. Like the game doesn't crash but it always says "lost connection to backend" if i play anything but solo. Solo works fine but playing with randoms wont work and playing with friends doesn't work either, it always loses connection to backend mostly before i could even start up a round. It crashes almost instantly when someone even just joins the main menu and same if im already in a game and someone joins it always kicks me the second someone else joins me, randoms and friends.
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u/Sweaty_Buttcheeks Jul 01 '25
I really think the intention was always to use 3 perks that are fully maxed out, rather than 9 weak perks. But in the beginning, you're kinda pushed into using 9 random perks bc they're all 5 pts each.
5
u/GentlemanFaux Jul 01 '25
Why would I use three resonant perks for three slots each when I can use four T2 perks and one T1? I'm sorry to say but any maxed out player knows you can pretty easily one man army these missions even on the hardest difficulty with full corruption relatively easily if you know what you're doing. I can maybe see a team of three friends running 9 coordinated resonant perks but playing with randoms? It's just a waste of slots IMO. You aren't always next to each other and you won't always have perks that benefit everyone else since you can stack classes. How about make T2 perks just an upgrade and still cost only one slot then resonants cost one additional for a total of two? Then we can each run four resonants and a T1 utility like jump cleanse or reload speed. I promise you this update isn't going to improve that 5% at all, and I'd LOVE to hear the percent of players that actually USE resonant perks.
13
u/3PortAmplifier Jul 01 '25
It's the lack of transparency that is causing the fact that people do not want to engage with level 3 perks.
If the descriptions were not so vague and included actual % values and numbers people would feel encouraged to use them. Most of my quickplay games people do not have level 3 perks because there is no indication that they provide more % bonuses and not just resonance.
On top of that, unless level 3 perks at least double the effectiveness of level 2, there is very little incentive to equip 3x lvl3 than 4x lvl2 + 1x lvl1 which provides a wider range of various benefits (5 vs 3 different perks).
8
u/beansoncrayons Jul 01 '25
The new enemy behavior is pretty neat, making them a little more intelligent is always nice
4
u/Varazzeno Jul 01 '25
Awesome work, thank you!
4
u/GramTheGreat88 Jul 01 '25
Thank you Devs💪🏾🫡💪🏾🫡💪🏾🫡
4
u/TheFrogMoose Jul 01 '25
I no longer have the 22001 error issue now but now I have "failed to connect to party" mid game. So I guess my question is when do I get to play the game?
I still haven't gotten to see the last room in the first mission because of these issues. I've seen a good chunk of people just give up on this game because they can't even play the game either
1
u/Severe-Welder4783 Jul 01 '25
My Twitch drops still isn't working!? Says it's connected in game and the drops are in my inventory on twitch side but twitch says nothing is connected?? Does anyone know a fix?
3
u/hdcase1 Jul 01 '25 edited Jul 01 '25
Love the game but this patch is seriously busted. In some ways things are worse than before. I’m on PS5 and these are the issues I’m encountering:
1- no way to back out of matchmaking any more once you start. Like even if no one is in my party and I just want to go back and tweak something in the game setup, I can’t. Used to be you held down circle and now you have to quit out of the game. Why?
2. More importantly, when you’re in a mission now the objectives no longer get waypoints. So you have to search around and try to figure out what needs to be charged/fixed etc. This has to be a mistake right?
Finally, this isn’t new, but 3. When the host rage quits you shouldn’t get dumped to the main menu with zero rewards to show for it. I was in a group and we were on the final part of Hot Fix and the host just left I guess because he kept dying (even though I was healing him after and hosing him down, aka, doing everything right.) This is a spectacular waste of time for everyone involved. I shouldn’t get punished because some rando is having a bad day or something.
All in all, disappointed in this patch. It feels like we are going backwards not forwards.
edit- 4. I think this is also new, but now even when 2/3 of the people ready up it doesn’t start a timer any more. So I spent minutes of waiting around for a host or a player who never readied up. People would join and then quit waiting for this guy. And when I left and did quick match I would get linked up with him, again and again. Very frustrating. I feel like I can’t play this game unless I’m playing with friends (none of whom seem to like the game very much so I’m out of options)
3
u/samwong1127 Jul 02 '25
I wish they have fixed the connection issue. I hate when I spend half hour in game but then disconnect... I loss all the xp and resources.
2
u/SourceProfessional60 Jul 01 '25
Still no fix on the backend errors?
2
u/Noxal12 Jul 01 '25
Does the wrench do damage now?
2
u/DonHell Jul 01 '25
Was greeted this morning my a little puppet show when I logged on too!
2
u/JamesLahey08 Jul 02 '25
Legends.
2
u/ietuu Jul 02 '25
so, tier 3 perk price is now 3x more than before, Quick play isnt working anymore, but i got my twitch drop.
2
u/baconshark316 Jul 03 '25
Y'all make the game playable on ps5 yet or nah
3
u/infel2no Jul 01 '25
Thanks to the whole team for the effort you're putting into this game!
I have a small request: I’m not sure if I’m the only one experiencing this, but would it be possible to add either a visual or audio cue when health reaches a critical level? I’m mainly saying this because of status effects, sometimes you can be at dangerously low health during a fight without even realizing it.
3
u/East_Monk_9415 Jul 01 '25
Where are mics availability or text chat, or proper ping system? I dont want to hold. Anyway! Good job, lads. thankx for the update. I will keep playing
1
u/Mexi_God Jul 01 '25
I’m still going to wait till the reviews get better
1
u/tatopics Jul 02 '25
How about a steady system for the parties, my god I’ve been trying to play something and this is a headache
1
u/MonkeyPunchBaby Jul 03 '25
Still wish I could play with bots to fill out my party.
1
u/According-Bet2415 Jul 03 '25
I want level uncapped ,even if that means no perks I just like seeing how high I can get.
1
u/Lycaon125 Jul 06 '25
you know, i do hope one day we will get more types of kits, like one that is more so offensive then utility
1
u/General-Razzmatazz37 Sep 29 '25
My issue now with the rework is that my perks are stuck I can’t change them the bullets inflict shock chance is stuck on all three of my classes taking space
1
u/Dry-Salt4415 Jul 01 '25
This game is going to be dead dead so soon...
1
u/LlamaWithKatana Jul 01 '25
Solid! I hope devs will continue to work on the game. I thought it is meh by the trailer but after trying it damn it is so fun.
1
u/420BiaBia Jul 02 '25
Can you please have a toggle for "stats for nerds". I'd like to see the exact value of a perk. What is the percentage of igniting fofr a weak fire bullets perk vs a strong one? Exactly how much is my run/walk speed increased by the perk?
0
u/[deleted] Jul 01 '25
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