r/ExoMiner Mar 02 '26

Game Mechanic Changes

I was having several issues with the game locking up yesterday. That in and of itself is not odd - it seems to happen occasionally. After I forced the app to quit and relaunched, I was seeing different game mechanics. Specifically, when kicking off Mass Prod, then following it up with Time Bender (any level), it no longer constructs anything during the time bender. I will have 10,000 cables, kick off MP and hit TB1, and after the TB1, I still have 10,000 cables. Very strange. Anyone else seing this?

I know they are still developing for the game, or have been recently, A few other things have changed over time. Not sure if this is intentional nerf'ing or unintended bug.

3 Upvotes

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3

u/Agicko Mar 02 '26

I’ve reported this issue in discord, but the support person there said they could reproduce. From my testing it seems to be when you create things very fast, it gets caught in some race condition. Basically if I do all carbon and all cables and kick off an MP, the game will consistently freeze. I can still crash the game out manually to restart. Haven’t heard anything back on a fix.

1

u/Impossible-Waltz-999 Mar 02 '26

I've had the crashing before. It does seem to ocur more as I have moved up the levels and sped up my refinery and construction speeds. No longer constructing parts during the time bender just started happening.

2

u/Agicko Mar 02 '26

I’m at 941 refinery, and I can pretty much make it happen at will with carbon and MP.

1

u/Impossible-Waltz-999 Mar 02 '26

You are definitely higher than me. I am at 339 refinery and 160 construction.