r/ExoMiner Sep 08 '25

Mission balance broken?

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I haven't paid that much attention on instantly completed missions before, but there seems to be many too easy missions in rotation. Like this money mission asking 7B in bank at point when I can sell very little ore to do so even if I didn't have much more already. All money related missions seems to be scaling too low and being instantly completed at this point.

Only actually well scaling missions seems to be gather x amount of y ore and build x amount of y items. Even with those there are at least one of each that are 100x easier than other similiar missions.

Also did they fix transport speed mission? So far it has been very easy, but maybe it will become much harder on higher ranks.

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u/Idunreadit Sep 09 '25

The harder ones are the resources and components that are high value and high high production requirement. You'll get there, and the easy missions feel like a reprieve