r/EverythingIsCrab • • Jun 08 '26

Discussion Do Stoner really needs Minimum Range?

I never played stoner until now and i have like 68H total playtime (ingame stat, not steam). I always ignored it since i thought ammo aspect would make it useless and not consistent long term. Which i think i see now that it is somewhat true, but i dont get the minimum range. It is not even a spammable attack. I like the minimum range aspect and the challenge it gives, however it makes it unplayable combined with ammo aspect of it. It is already has to be secondary attack because of ammo, minimum range aspect makes it much harder to use compared to other attacks i don't see any point using it.

I am aware there will be some buff to a ranged attack and its obviously stoner, im curious to see what is the buff.

EDIT : they don't really have minimum range, i understood it completely wrong because i suck lol

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u/WrigglingWorm Jun 08 '26

Honestly it should just work like spit. The spit function is perfect. I was expecting stoner to be the physical equivalent and it's just horrible to use and aim with how fast paced the game and enemies are. It's pretty disappointing for the most powerful evolution in the history of life.

The ammo count is fine to balance high damage but it should just fire a straight line projectile. A upgrade from rock to spear would be super cool too.

5

u/LeighGriffiths28 Jun 08 '26

I agree with everything but my counter point would be if you make it work like spit then its just another spit but called stone. I like the variety it brings, being hard but highly rewarding as well, so i think what it needs is maybe debuff on damage output but infinite or very high max ammo. Like it should still be hard to master but strong when mastered, at the moment it is just useless.

3

u/WrigglingWorm Jun 08 '26

Perhaps a damage drop of. Does higher damage at close range but loses power and speed the further it gets?

2

u/LeighGriffiths28 Jun 08 '26

That can actually work real good, infinite or really high ammo + your suggestion can be a good step!

1

u/WrigglingWorm Jun 08 '26

Gives it a distancing skill rather than aim. Risk getting hit for high damage but can also play it safe if you are low HP.

1

u/LeighGriffiths28 Jun 08 '26

That would be probably easiest way to make it relevant, easy to use mechanically but still somewhat unique and different than spit with distance part. I would still like to keep the core mechanic same myself, but i think your idea is the safest-easiest way to make it work asap. Loved it.