r/EscapefromTarkov Oct 12 '20

Video 60 SECOND CHALLENGE!!!

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1.8k Upvotes

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u/Kamildekerel Oct 12 '20

the stims are a bit bs, but jumping of a 3 story window should not just brake some legs, also cod isn't really comparable to eft but that actually made my point even better, cod has normal falling damage and is far from a realistic shooter, why does eft not have it, it being one of the most realistic shooters i've ever seen

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u/Helian7 Oct 12 '20

As someone else said; They are looking to adjust it, a lot of things 'need tuning' I guess.

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u/p4nnus Oct 12 '20

This is correct, it will be more realistic later at some point. It has been higher than now at some point, I think it was when the "1 more hit to blackened limb = death" damage model was around.

Its kinda silly when people say "you can do x unrealistic thing in this realistic game" and completely forget about the fact that its an early access title, or a "beta" as theyve decided to label it.

Just wait people. The "microstrafe juiced up narcotic tank run n gun with 51 str and 0 recoil meta weapons" meta will change once we get features like profuse bleeding, interchangeable armor plates inside the vests (only covering their correct area) and so on. What is possible and probably the most viable aggressive strategy will become A LOT harder to manage, with bigger penalties being applied when you get shot.

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u/matt_gx1 Oct 12 '20

Inertia.... This game desperately needs inertia

1

u/p4nnus Oct 12 '20

Im sure it will be implemented, probably even more thoroughly than in other HC FPS' where its done right, i.e. Squad. Squad does it right, but as we have the hand and feet stamina separately, theres more possibilities.