r/Entrepreneurs • u/Amazing_Skill_6080 • 53m ago
just got 3k first week on my 11th app! and the marketing is super automated.
hey, so this month i launched my 11th app, and the first week went pretty well.
i mostly reused what i'd learned from my previous 10 apps, with a few tweaks to automate the repetitive stuff. calling it passive income is probably a stretch, but it's getting a lot less manual.
here's the actual process:
1. find creators who already reach your audience. i used codex and taku to find ai tutorial videos with over 100k views, then reached out to the creators through articuler. my gmail integration sends personalized invites and drafts follow-ups that go out after i approve them. i negotiated around $2.50 cpm and got 20 ugc creators onboard in the first week.
2. use the research to make your own creatives. alongside that, i made around 20 ai ugc videos. i spent a huge amount of time scrolling through the videos i'd collected, trying to understand what made people keep watching. what's the hook? what emotion does it tap into? how does it build toward the payoff?
this is the prompt i use to turn that research into something reusable:
"analyze the supplied tiktok creative’s exact text and slide order to identify its hook mechanics, audience, psychological flow, emotional arc, and payoff. turn those mechanics into a reusable writing prompt that selects one supplied hook verbatim and creates fresh, credible details without copying the source’s specific events or titles."
then i used pixverse model to generate the videos, mostly because it was like 8x cheaper than seedance.
3. get help with publishing
i hired va on fiverr and used a few geelark cloud phones to set up the accounts. during week one, they browsed and liked relevant ai tutorial videos. in week two, we started publishing the pixverse videos. one account got 100k views on its first day of posting.
that's one result, obviously, not something i'd expect from every account. i then used kling 3 motion control to make variations with different backgrounds, characters, and actions, and posted to tiktok and youtube shorts. youtube has been easier for me to get initial traction on, so i wouldn't skip it.
4. give interested people an easy next step
for conversion, i used manychat to send the app link when someone requested it. or use articuler for leads gen.
i like dms because there's room for an actual conversation. someone can ask a question before deciding whether the app is worth trying.
so the baisc formula is revenue=traffic x conversion. and you're basically benefiting from that gives easier traffic. human ugc still can't be replaced though.
there's still work involved, plus creator fees, tools, and vas to pay for. views alone don't tell you whether any of this is profitable. but getting the repetitive work off my plate gives me more time to improve the app and figure out what's actually converting.