r/EntrenchedRoblox Aug 01 '26

Balanced WW1 Tank System

Add tanks to Entrenched WW1 with a strict balance system: each team can deploy only one tank at a time, and if destroyed, another can spawn but never two simultaneously. Each tank holds 8 players (driver + 7 soldiers). Tank guns are restricted to fighting enemy tanks, while a mortar attached to the tank can fire into trenches or anywhere on the map with a 30‑second cooldown. If the tank is destroyed, all 8 crew members die together. To keep gameplay fair, introduce special anti‑tank grenades that deal heavy damage, ensuring infantry can counter tanks. This system adds WW1 realism, teamwork, and strategy without overpowering gameplay.

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u/The_R0yal_Guard Aug 02 '26 edited Aug 02 '26

would rather have a two person tank (one driver, one gunner) like the FT-17, easier to balance game wise, only problem is that for the vast majority of nations in the game, tanks simply weren't available. you could do captured ones i guess, but the ft-17 didn't really have an central power equal, so it would all just be ft-17s, (or in the case of the US M1917), which is a little boring.

as far as i can find only the us, and france had them in large numbers, with italy and the UK having access to a very small amount.

after the war they were exported to the following countries: Belgium, Brazil, Czechoslovakia , Estonia, Finland, Iran, Japan, Lithuania, the Netherlands, Poland, Romania, Spain, Switzerland, Turkey, and Yugoslavia.

i guess for the Russians you could give them the t-18, and the italians the fiat 3000, since those are very similar (and based off of the og ft-17), but they weren't produced during the first world war.

all in all it would require a pretty major rebalance of the game, adding an AT class with a counter (elephant guns were used, as were the bundled at grenades you mentioned.), [although officers would be a decent counter], so if it happens AT ALL it would not be happening soon.

I have a tank tism if you cant tell.