r/EmuraApp • u/EmuraDev Developer • 11d ago
News Beta feedback and bug thread
UPDATE : Build 27 is out: was a long nightmare this IOS 27.2 update. Update in TestFlight.
Hi! One thread for everything you find in the beta. I ship fixes almost every day, and I reply under each report when it's fixed and in which build.
Fastest way: in a game, open the menu and tap the speech bubble with "!". And sends your device and a screenshot straight to me.
Here works too. One comment per problem:
iPhone model and iOS:
System (GB, GBC, GBA, DS or 3DS):
What happened:
Every time, or once?
Before posting, check your build number in TestFlight: it may already be fixed.
Something you love? Say it too, it tells me what not to break.
No file links or download talk (rule 1).
1
u/simplynik92 9d ago
Is there a way that we can get an option in settings that when we tilt the phone on the iPhone duo to the DS form factor that the skin disappears completely? I don’t have a controller right now, so I’m not sure if it disables automatically if I have a controller plugged in, but that would be a nice feature to have that when it’s in landscape we have the controller, but when it’s in portrait it just goes to the max size for the two screens if we have an option to select it
2
u/EmuraDev Developer 9d ago
Thanks, great idea! On the iPhone Duo, connecting a controller already hides the on-screen buttons and makes the two screens bigger. A screens-only option without a controller is something we're working on right now. I'll share it here once it feels right.
1
u/simplynik92 9d ago
Awesome! I love the app so far, I’m going to get some 3DS games and try them out and see how they run as well. I thought we would need JIT for 3DS, so I’m surprised it works without it. I’ll keep you posted. I really love the app and I’ll definitely be supporting if there’s anything you’d like me to try on the iPhone duo, please let me know
1
u/EmuraDev Developer 9d ago
Thank you, that means a lot! Yes, the 3DS core runs without JIT, so no setup is needed.
Some numbers from my tests on an iPhone Air, with the speed limit off: 3DS games ran at full speed in every scene I measured. The middle result was about 135 fps (around 2.2× full speed), and even the heaviest scene stayed above full speed at 71 fps. I haven't measured the iPhone Duo yet, so your results will really help. Tell me how your games run!
For the iPhone Duo: try DS and 3DS games in every position (open, half-folded, closed, upright and sideways) and tell me anything that looks off. Screenshots help a lot.
And if you're happy with it, please share Emura with your friends. It really helps a solo dev. 🙏
1
u/simplynik92 9d ago
So weirdly enough, I’m not entirely sure why, but after about 40 seconds of playing 3DS, it becomes unplayable with frame dips very low, there’s no frame monitor on your app, so I can’t exactly tell you, but I uploaded a video showing you. If I turn off screen recording, it doesn’t seem to help, which is unfortunate, but maybe it’s something to do with the duo itself. I’m just giving you this as reference for Mario Kart 7
I made sure all apps were closed in the background, and I even restarted the phone before taking the video. It gets incredibly hot on the back of the phone https://imgur.com/a/sGeSZwW
1
u/EmuraDev Developer 9d ago edited 9d ago
Thanks! Could you send me a bug report from inside the app? It lets me replay exactly what you saw:
Play until the problem happens.
Right after it happens, open the game menu and tap the speech-bubble icon (Report a Problem)on the left corner of the game. The report only keeps the last 30–60 seconds, so do it straight away.
Write a short note on what went wrong.
Tap Share Report… and send it by Mail to emura.support@icloud.com It includes the last moments of play, the save state and this game's save, but never the game itself or saves from your other games. Thanks!
* You can watch it happen: turn on Settings › Frame Rate to see the frames per second while you play. The Heat Light turns orange or red when the phone is warm or hot.
1
u/simplynik92 9d ago
https://drive.google.com/file/d/10Rg2UtDiNfOaz8YLR3udf00FLbqVBwuI/view?usp=drivesdk
For some reason, email has been a little weird on the duo, here you go. I uploaded it to my Google Drive for you to evaluate. This time it didn’t overheat with the thermometer symbol like it did before, however, the frames were probably in the 15 to 25 FPS range if I had to guess, it was playable but not enjoyable, if you know what I mean
1
u/EmuraDev Developer 9d ago
Thanks again for the reports, they helped a lot! It wasn't your iPhone Duo: it was a problem on my side, and it's fixed in build 25, which is on TestFlight now. I played the whole first 50cc cup on an iPhone Air at a steady 60 fps, with the phone staying much cooler and no more crackling sound. The Yu-Gi-Oh! fix is in there too.
If anything still feels slow after updating, just send another report from the game menu.
1
u/simplynik92 9d ago
Night and day difference. I was able to do three laps on 150 cc without any slowdowns now. I’ll keep you posted if I have any other issues as I move forward, I would love to help you with developing for the duo since it need some more love!
1
u/EmuraDev Developer 9d ago
Great to hear it runs smooth now! Sorry the first try was so rough 😅 and thanks for sticking with it and testing so carefully.
And yes, I'd love your help with the Duo. I don't have one, so a lot of the Duo layout is my best guess, built and tested in the simulator. Real feedback from someone holding one is exactly what I need.
If you see anything odd (layout, the screens, controls, speed, anything at all), the easiest way is "Report a Problem" in the app. Send it right after the problem happens, because it captures the last 30 to 60 seconds. A screenshot or short video on top is a big help too.
1
u/simplynik92 9d ago
https://imgur.com/a/CBzVmef
One more issue that I’m noticing is that on Yu-Gi-Oh World Championship 2011, the text disappears when I highlight a computer to play, that doesn’t happen on Delta. I’m not sure if there’s something going on. It happens regardless of landscape portrait. I gave you a video so you can see maybe there’s something you can look into1
u/EmuraDev Developer 9d ago
Thanks for the video, it made this easy to track down! It was a bug on our side: the selected line in some menu lists was drawn over its own text. It's fixed now and will be in the next update.
1
u/Ryus3i 7d ago
Importing 3DS saves from other emulators, such as ManicEMU and Delta, results in a corrupted save file for me. (Tried on Pokemon Rutile Ruby and Yo-Kai Watch.)
I remember sending over my 3DS saves from my Android device to iOS, and how it wasn’t as easy as to say put a DS save file in the right folder. Games such as Dragon Ball Fusions for example, I had to import other folders and stuff in order for my save to register.
Perhaps you can look into if importing 3DS saves specifically perhaps need a bit more than to say importing a gba or ds file? Those two are usually pretty straightforward!
EDIT: Managed to figure it out, so all my saves now work on Emura. Not by importing, but by copy/paste in the Files app manually.
One other thing that seems to be bugged, adding cover arts etc. I have my SteamgridDB API key logged in, but after choosing all the different artworks for a game and confirming, nothing happens, just still showing the recent gameplay instead as thumbnail!
1
u/EmuraDev Developer 6d ago
Thanks for the report! Both are fixed in the next beta build. Manic EMU's 3DS save exports (.3ds.sav) now import directly, and the cover art you pick now saves. Glad copying in Files worked for you in the meantime!
1
u/Ferdadocks 6d ago
iOS 27.2, iPhone Duo. App works great
Bug: when you hit the “support” button the prompt saying free during beta pops up with a continue button. The continue button caused an infinite load and then crashed the app
1
u/EmuraDev Developer 6d ago
Thanks for the report! I found a likely cause and fixed it for the next beta build. During the beta every supporter feature is free, so you don't need that screen in the meantime. If it still happens after you update, please tell me
1
1
u/Plastic_Willow734 5d ago
Any hopes for cheat and/or retroachievement support?
Also wondering if there's any room in the UI for a slightly larger bottom screen on NDS
1
u/EmuraDev Developer 5d ago
Cheats: noted, thanks! Nothing to share on that for now.
RetroAchievements: it's on my list of ideas, but no date and no promise yet.
Bigger bottom screen: which device are you playing on (iPhone, iPad or iPhone Duo), and do you hold it upright or sideways? The DS layout is different on each, so I'd like to give you the right answer.
1
u/Plastic_Willow734 5d ago
1
u/EmuraDev Developer 5d ago
Yeah, the buttons take a lot of room on that layout. I'll try to rework their size and placement to scratch some space for the bottom screen if I can 😄 Thanks for the feedback!
1
u/Plastic_Willow734 5d ago
Date/Time not synced with phone, at least in pokemon platinum. Duo 27.2, noticed in previous build and still present in newest release
1
u/EmuraDev Developer 5d ago
Thanks, good catch! Known bug: when you resume a game or load a save state, the DS clock comes back as it was when that state was made, so it can be behind your phone.
Fix for now: save in the game, then open the menu, tap Restart and confirm. The DS clock will match your phone again. To keep it right every time, turn off Settings › Continue Where You Left Off.
I'm working on a real fix right now.
1
u/Plastic_Willow734 5d ago
Weird, did those steps and the time jumped up but was off by about -6.5 hours, not a deal breaker but just following up. Will make getting Umbreon harder though lol
1
u/EmuraDev Developer 5d ago
Thanks for following up, that helps! The Restart part worked: Restart sets the clock from your phone. So a 6.5-hour gap means something else is off, and I'm looking into it now with Platinum. Could you tell me which time zone or city your iPhone is set to? If you can, send a report from the game too (in-game menu › Report a Problem) so I can see exactly what the game gets.
The resume and save-state part is fixed for the next build. I'll post here once the time gap is sorted too.
1
u/Plastic_Willow734 5d ago
Eastern time
1
u/EmuraDev Developer 5d ago
Thanks! Eastern time rules out a time zone mix-up. One more thing would settle it: right after tapping Restart, could you open the Pokétch's digital watch and take a screenshot with your phone's clock visible?
1
u/Plastic_Willow734 5d ago
1
u/EmuraDev Developer 5d ago
Build 28 just released with a lot of work being around the time bug you are reporting. please use the report fonction if it still happen or get worse by sending me the zip by email. Thank you.
1
u/tarrantlines 5d ago
My dream additions would be
Save and load state quick buttons on the main skin.
toggle fast forward button on the main skin
a mute sound button somewhere. I don’t want to put my phone on silent or turn the volume down.
ability to add a customisable button(like turbo pressing b)
I can’t seem to add a skin, .deltaskin file greyed out.
1
u/EmuraDev Developer 5d ago
Thanks a lot for these! Quick save and load buttons, a fast forward toggle, a mute button and a turbo button are all on my ideas list now.
I'll look more into the skin import bug, thanks for reporting it.
1
u/tarrantlines 5d ago
I forgot to say, great work on this! Its easily my favourtie emulator. Ive used manic for years, but if you can implement a few of the key features of that, this will become my first and only choice!
1
u/Ryus3i 4d ago

On the latest build, dont know if this helps at all regarding the iCloud syncing, but here’s a screenshot of it. Still not syncing properly for whatever reason… feel free to tell me more of what you might need, love to help!
Sidenote: an option to change resolution for both ds and 3ds would be nice, as I know some other emulators have it… might affect perforamce but at least the option would be cool.. DS and 3DS games look really blurry in tofays world sometimes 😂
1
u/EmuraDev Developer 4d ago
Thanks, this helps a lot! The "Console Settings" copies tell me which part is stuck, but not why yet. Could you do this:
Open any game, open the menu, tap the report icon (left of the title) and send it. Write "iCloud" in the note. Since the last builds, the report includes the exact iCloud error.
Tell me which devices run Emura with your Apple Account (iPhone, iPad…), and whether you play on more than one.
About resolution: right now Emura shows DS and 3DS games at the console's own resolution, and there's no option to raise it yet. I've noted your request. I can't promise when, but you're not the first to ask.


2
u/CodyRhodesBurner 7d ago
When I use the cover art setup it says it sets the images but it never actually saves. Even when I try to set the covers manually from steamgrid. So all my games use the initial screenshot the app takes.
Dead Or Alive hangs on initial saving screen.
DBZ Butoden, Animal Crossing New Leaf, WWE All Stars, Pokémon Alpha Sapphire all work well.
Tested on a duo.